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2011-09-10, 10:22 PM | [Ignore Me] #1 | ||
Lieutenant Colonel
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IMO INCLUDES:
increased damage for anything ever increased rate of fire increased cone of fire incresed character run/movement speed increased training time/speed increased/free skillpoints/experience/bep/cep/outfit exp/squad exp increased ammo count per clip incresed armor increased shields increased shield regen increased shield repair speed/amount increased health increased health regen amount increased health regen speed increased healing speed/amount for medics increased rate of vehicle pulling increased spawn rate increased spawn location count increased spawn location deployment speed increased repair amount/speed for engineers increased stamina increased turn rate increased agility increased damage absorbtion increased resources increased resource gathering amount/speed/variety increased vehicle passenger count increased outfit member count increased squad/platoon count increased item aquisition speed/amount increased vehicle health increased vehicle damage absorbtion increased vehicle repair amount/speed increased deployable count increased deployable rof/cof increased deployable repair speed/amount increased deployable damage increased character slots per account unlocking second/third empires per account unlocking new vehicles/weapons/weapon types/vehicle types unlocking new maps/game areas/game mechanics unlocking new outfit bonuses unlocking new outfit base types/areas/modules/structures increased ... ... ... ... tl;dr: imo, its anything other than a different skin/color for anything (Vanity). all of the above is considered, again imo, selling power for real cash. period. Last edited by p0intman; 2011-09-10 at 11:20 PM. |
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2011-09-10, 10:46 PM | [Ignore Me] #3 | ||
Colonel
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I agree. While I am personally against any sort of cash shop at all, I have come to terms with the fact that no amount of hate for it will change the fact that it will be there. So, like I did, if you can't beat 'em, join 'em.
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2011-09-10, 11:13 PM | [Ignore Me] #5 | ||
Colonel
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agreed. I think they might have been trying to use the increased training time/speed as a loophole. What about increased experience or did you want that one?
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[Thoughts and Ideas on the Direction of Planetside 2] |
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2011-09-10, 11:14 PM | [Ignore Me] #6 | ||||||
Lieutenant Colonel
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Last edited by p0intman; 2011-09-10 at 11:21 PM. |
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2011-09-10, 11:24 PM | [Ignore Me] #9 | ||
Colonel
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Sad, but true. I much prefer the sub fee to a F2P model. I don't know, free MMOs just feel... "cheap". In many senses. The whole "$15 is expensive for a game" argument is terrible anyway... it's not hard at all to acquire. If you don't have a job, go mow a lawn. There's one month of gaming time.
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2011-09-10, 11:26 PM | [Ignore Me] #10 | ||
Lieutenant Colonel
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if you dont have 15 bucks, im wondering how you can afford to pay your internet and phone bills.
I should point out that selling convenience/power in a game like STO/SWG/WoW isn't as huge of a deal because you can avoid PVP altogether. A game like PS is PVP centric - YOU CANNOT AVOID IT, and it is therefore a magnified issue and anything introduced can be abused a million times worse than in other MMO types. The safest route, is infact to not sell power period. The can of worms remains closed that way. Same with convenient things Last edited by p0intman; 2011-09-10 at 11:34 PM. |
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2011-09-10, 11:33 PM | [Ignore Me] #11 | |||
Colonel
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2011-09-10, 11:35 PM | [Ignore Me] #12 | ||
Major General
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Not sure I agree with the ones on the list that can be obtained by just playing the game, without buying them with real money. If someone wants to pay for something I would have to spend time on in the game otherwise, I don't think I really care.
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2011-09-10, 11:41 PM | [Ignore Me] #14 | ||
Major General
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Yeah, I know. But so what. If they want to pay their hard earned money for it, let em'. Perhaps they justify it because they don't pay a subscription. Perhaps subscribers who pay monthly will get free xp bonuses from the cash shop where f2p subs don't.
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2011-09-10, 11:49 PM | [Ignore Me] #15 | ||
Lieutenant Colonel
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Now, consider this as an evolution of that slippery slope:
You and I are both the same battle rank and we're both using the same type of es-specific weapon, a shotgun of some sort. You DIDNT buy a clip extension of only 10-15 shells. Because its JUST ten or fifteen shells extra, right? No big deal. Well, your squad comes up against mine, we have this upgrade while you don't. We send you to the cloner because while you're reloading, we're still shooting. You may be better skilled, but you still died because you got caught reloading. is that convenient or is that power? Where do you draw that line? NOTE: The problem being illustrated here is that it becomes less about player versus player, and more about player versus credit card balance the further you go with it. Be very, very careful about what you ask for. |
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