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Old 2011-09-17, 12:53 PM   [Ignore Me] #1
Zulthus
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Cockpit Views


Was anything ever said about this? A detailed cockpit view for drivers would be a very nice feature.

Do you prefer PS1 style, just a crosshair, or would you want a HUD/cockpit type of view?
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Old 2011-09-17, 12:58 PM   [Ignore Me] #2
Talek Krell
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Re: Cockpit Views


I would be all for detailed vehicle cockpits. Probably my favorite representation of vehicles, at least visually, is the Red Orchestra series where they actually model the interior and you look at the world through viewports and periscopes.

http://www.google.com/imgres?q=red+o...=1688&bih=1178
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Old 2011-09-17, 01:19 PM   [Ignore Me] #3
Bags
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Re: Cockpit Views


They aren't including vehicle entrance animations so don't count on it.
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Old 2011-09-17, 01:37 PM   [Ignore Me] #4
2coolforu
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Re: Cockpit Views


Rewatch the trailer, they have a first person view from a magrider and it is the same as the old tank first person views, just a camera with a HUD on it.

Maybe the buggies will have cockpits like they did in PS 1
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Old 2011-09-17, 02:52 PM   [Ignore Me] #5
Raymac
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Re: Cockpit Views


Personally, I'm not a huge fan of interior cockpit views. Sure, it adds alot of realism and immersion, but for me all that stuff is just in the way.
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Old 2011-09-17, 04:04 PM   [Ignore Me] #6
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Re: Cockpit Views


Originally Posted by Raymac View Post
Personally, I'm not a huge fan of interior cockpit views. Sure, it adds alot of realism and immersion, but for me all that stuff is just in the way.
Which I view as a positive, if the cockpit is enforced. I like things like "visibility" and "blind spots" to be balancing factors.
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Old 2011-09-17, 04:18 PM   [Ignore Me] #7
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Re: Cockpit Views


They said in the Twitter Q/A session that every vehicle will have a unique HUD, I presume they will be overlays like that VS vehicle (magrider?) in the teaser had, don't expect a DCS-quality cockpit >_>
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Old 2011-09-17, 04:34 PM   [Ignore Me] #8
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Re: Cockpit Views


I don't care at all. Detailed cockpits obstruct my vision more.

A first person view maybe the gun you're using in the screen would suffice for me.
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Old 2011-09-17, 04:53 PM   [Ignore Me] #9
Raymac
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Re: Cockpit Views


Originally Posted by kaffis View Post
Which I view as a positive, if the cockpit is enforced. I like things like "visibility" and "blind spots" to be balancing factors.
I see what you are saying, but everything-outside-of-my-monitor is enough of a blind spot for me.
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Old 2011-09-17, 06:36 PM   [Ignore Me] #10
Talek Krell
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Re: Cockpit Views


I love the cockpits for the immersion bit, but I'd settle for having the viewpoint of like a periscope camera on top maybe. I hate having to turn the whole vehicle to look in a direction is what it is.

That's why RO was especially nice. It wasn't just "here's a bunch of shit so it looks like you're in a vehicle", you could turn your head and look out different viewports without having to shift the front armor of your tank.
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Old 2011-09-17, 06:42 PM   [Ignore Me] #11
Zulthus
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Re: Cockpit Views


Originally Posted by Talek Krell View Post
I love the cockpits for the immersion bit, but I'd settle for having the viewpoint of like a periscope camera on top maybe. I hate having to turn the whole vehicle to look in a direction is what it is.

That's why RO was especially nice. It wasn't just "here's a bunch of shit so it looks like you're in a vehicle", you could turn your head and look out different viewports without having to shift the front armor of your tank.
Yeah, I'm sort of thinking of a system like BF2 where you would hold control and could turn your head in any direction.
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Old 2011-09-17, 07:16 PM   [Ignore Me] #12
bjorntju1
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Re: Cockpit Views


Maybe they could do something like in BF:BC2 for example:

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Old 2011-09-17, 07:28 PM   [Ignore Me] #13
Miir
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Re: Cockpit Views


If they run out of things to do before the game is released sure... this would be a great addition to the immersion level.

I'd love to be able to look around in a reavers cockpit or maybe over my shoulder during a dogfight.

But I can live without it.
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Old 2011-09-17, 07:29 PM   [Ignore Me] #14
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Re: Cockpit Views


Originally Posted by bjorntju1 View Post
Maybe they could do something like in BF:BC2 for example:

I'm 200% sure that they will.
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Old 2011-09-17, 08:15 PM   [Ignore Me] #15
FastAndFree
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Re: Cockpit Views


Originally Posted by Miir View Post
I'd love to be able to look around in a reavers cockpit or maybe over my shoulder during a dogfight.
This. I want to be able to look around from my reaver without turning, it would bee invaluable
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