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PSU: 10 Quotes per hour? Staffs getting lazy...
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2011-10-19, 09:35 AM | [Ignore Me] #2 | ||
Button throw like BF? I am fine with that. No more third person humping so I don't need 2 stacks of plasmas anymore.
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SS89Goku - NC - BR33 - CR5||LFO? Want help upgrading/building a new computer? Will your desktop/laptop run PS2? How PhysX runs on Nvidia and AMD (ATI) systems PlanetSide Universe Rules |
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2011-10-19, 10:07 AM | [Ignore Me] #8 | ||
Master Sergeant
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I personally like timed grenades better. Even moreso if we can time the grenades in our hands, basically allowing explode on impact of timed right. However, I wouldn't be mad if they included both.
As for my original question, I think I like quick throw grenades. They basically do automatically what you would do through an inventory selection. Then again, BC2 balanced their nades out by forcing you to carry only one unless you took a certain specialization. If we could carry more than one grenade with a selection-style setup, that would be optimal. Since there will be a gillion players on the map, I can understand not wanting to have thrown grenades at the simple push of a button. |
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2011-10-19, 10:58 AM | [Ignore Me] #9 | ||
Colonel
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Pretty much this. I'm a big fan of holstering delays so if it's equipped in a holster slot it's a choice among many holstering options.
Also cooked grenade only. Pull out (with a regular unholster key or a quick key that you can hold) with say a 4 second fuse. Balances the grenade as an actual weapon rather than an item you just throw to do extra damage.
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