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PSU: Hamma Time
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2011-11-05, 08:12 AM | [Ignore Me] #1 | ||
First Sergeant
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Just a promo idea for ps2 , reset ps1 back to 2003 , make it free to play ,br20 limit and everything at its incarnation.
Slap ps2 on every bill board and term in the game. Have a big frag fest for 6 months while ps2 is imminent ,then as ps2 draws near, have the pre-bending meteorites , in game events and so on, then the server explodes and you left with a vid of time , auraxis and everything being sucked through the wormhole and coming out the other side in a re-imagined world ...and ps2 is launched . |
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2011-11-05, 08:17 AM | [Ignore Me] #2 | ||
Major
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Complete with the software bugs, lack of base repairs, lack of bases actually meaning anything outside of their layouts? Best not. The idea of using PS to advertise for PS2 could work but any time you put into setting PS up for this will probably detract from time spent on PS2. A reserves style system prior to launch could work however then we'd have to worry about hackers running about leaving a bad taste in people's mouths so you'd have to have constant CSR activity and for the price of the CSRs you probably could run TV ads.
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By hook or by crook, we will. |
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2011-11-05, 08:20 AM | [Ignore Me] #3 | ||
I'd rather they spent their time working and focusing on making PS2 greater than great, than peel off a portion of the development team that would be required to make a major overhaul of PS1 that you described.
Let it go the way of your name sake
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"Don't matter who did what to who at this point. Fact is, we went to war, and now there ain't no going back. I mean shit, it's what war is, you know? Once you in it, you in it! If it's a lie, then we fight on that lie. But we gotta fight. " Slim Charles aka Tallman - The Wire BRTD Mumble Server powered by Gamercomms |
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2011-11-05, 11:12 AM | [Ignore Me] #5 | ||
Major
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PlanetSide2 is not a story sequel. It's a serpate and re-envisioned story of the game world. PlanetSide1 means almost nothing to PlanetSide2 except for faction copyrights :P.
Frankly, the Bending was a big mistake in PS1 anyway. Don't want any more incomprehensible crap like that in PS2. :P
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[URL="http://t.co/wHak5U5R"]Floating Mountains[/URL PlanetSide 2: Alien Incursion (PlanetSide 2 Steam Community Group) |
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2011-11-05, 11:28 AM | [Ignore Me] #6 | |||
Sergeant Major
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They could also introduce new worlds with a new take on the base gameplay. Zombies/aliens NPC's on another world for example, with objectives based on a sort of capture the flag style play. A bunch of (PS1-like) modules, 3 empires, and a world with a lot of abandoned settlements overrun by xenomorphs and/or dead-but-still-walking colonists - Probably because of the modules. P.S. PS1 proved most people will stick with the main attraction, while "caverns" turn into a ghost town. |
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2011-11-05, 11:44 AM | [Ignore Me] #7 | ||
Colonel
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If we have multiple planets to work on, I mean one main planet, and its moons, I want to be able to use gigantic deployable telescope installations to observe the activities on the moons from the planet's surface.
How about spy satellites? Maybe the OS/Nuclear Sparrow will be deployable from the moon to the surface.
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