Reaver Discussion - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Loading Virus
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Reply
 
Thread Tools Search this Thread Display Modes
Old 2011-11-08, 03:10 PM   [Ignore Me] #1
EVILPIG
Contributor
Colonel
 
EVILPIG's Avatar
 
Reaver Discussion


First of all, "Hello". I continue to lurk. Can't say much, but wanted to see the fun in this discussion.

__________________
"That which does not kill us,
makes us stronger
" -Nietzsche

www.planetside-devildogs.com
EVILPIG is offline  
Reply With Quote
Old 2011-11-08, 03:23 PM   [Ignore Me] #2
basti
Brigadier General
 
Misc Info
Re: Reaver Discussion


Propably the whorst Image editing job ever. Srsly, let me do this right. Here!



Right click- open or click the attached image below to see it in full size. :>
Attached Thumbnails
Click image for larger version

Name:	neu1111.jpg
Views:	634
Size:	114.5 KB
ID:	163  

Last edited by basti; 2011-11-08 at 03:25 PM.
basti is offline  
Reply With Quote
Old 2011-11-08, 03:30 PM   [Ignore Me] #3
Tapman
Staff Sergeant
 
Tapman's Avatar
 
Re: Reaver Discussion


Does anyone see a landing gear? Based on what I can see there, you could probably land it evenly over the missile launchers and chaingun base but it seems odd to land on your weapons... Also it looks like the the left/right turning mechanism in the rear comes about even with weapons, it would require quite a stable frame if that is the case.
Tapman is offline  
Reply With Quote
Old 2011-11-08, 03:39 PM   [Ignore Me] #4
HELLFISH88
First Sergeant
 
HELLFISH88's Avatar
 
Re: Reaver Discussion


Reaver kick's so much ass. Everything about it is great. My favorite aspect is how exposed all of the weapon system's are.

Now PLEASE do no pull a Battlefield 3 and over simplify flight physics. Battlefield Bad Company 2 had it right. VTOL and aircraft in general are suppose to have a learning curve.

Good to see you again EVILPIG. Haters gonna hate. Paint is legit
__________________

Last edited by HELLFISH88; 2011-11-08 at 03:41 PM.
HELLFISH88 is offline  
Reply With Quote
Old 2011-11-08, 03:39 PM   [Ignore Me] #5
Brusi
Contributor
Major
 
Brusi's Avatar
 
Re: Reaver Discussion


Originally Posted by basti View Post
Propably the whorst Image editing job ever. Srsly, let me do this right. Here!

Ahhh pig! people round these parts demand quality! haha

Oh, and i suspect that the NC just couldn't afford any more salvaged ironing boards and broken deskchairs to weld together the reaver some landing gear.

Adding landing gear would really be too fancy.
__________________

”You can have hundreds of players fighting against hundreds of players fighting against hundreds of players in these massive cluster-fuck battles

Matt Higby on the scope of Planetside 2
Brusi is offline  
Reply With Quote
Old 2011-11-08, 04:00 PM   [Ignore Me] #6
Zulthus
Colonel
 
Zulthus's Avatar
 
Re: Reaver Discussion


Originally Posted by HELLFISH88 View Post
Now PLEASE do no pull a Battlefield 3 and over simplify flight physics. Battlefield Bad Company 2 had it right. VTOL and aircraft in general are suppose to have a learning curve.
What the hell are you talking about? It was SO EASY to fly helicopters in BFBC2... they didn't even let you roll! It was like training wheels. Battlefield 3 is MUCH, MUCH closer to an accurate flight model than BC2 ever was or could be. There aren't even jets in it.
Zulthus is offline  
Reply With Quote
Old 2011-11-08, 04:05 PM   [Ignore Me] #7
CutterJohn
Colonel
 
Re: Reaver Discussion


Originally Posted by Zulthus View Post
What the hell are you talking about? It was SO EASY to fly helicopters in BFBC2... they didn't even let you roll! It was like training wheels. Battlefield 3 is MUCH, MUCH closer to an accurate flight model than BC2 ever was or could be. There aren't even jets in it.
Real men learned to fly in Desert Combat.
CutterJohn is offline  
Reply With Quote
Old 2011-11-08, 04:09 PM   [Ignore Me] #8
Zulthus
Colonel
 
Zulthus's Avatar
 
Re: Reaver Discussion


Oh god, I remember that shit. That was insanely hard. Loved the mod though.
Zulthus is offline  
Reply With Quote
Old 2011-11-08, 04:11 PM   [Ignore Me] #9
HELLFISH88
First Sergeant
 
HELLFISH88's Avatar
 
Re: Reaver Discussion


Originally Posted by Zulthus View Post
What the hell are you talking about? It was SO EASY to fly helicopters in BFBC2... they didn't even let you roll! It was like training wheels. Battlefield 3 is MUCH, MUCH closer to an accurate flight model than BC2 ever was or could be. There aren't even jets in it.
Are you confused? The Flight physics in Battlefield Bad company 2 were much more delicate and allowed for extreme agility. All the helicopter's had their own unique "feel" and you could very easily crash and roll if you oversteer'd.

The Helicopter's in Battlefield 3 seem simplified to me because of how stable they are. You can't really pull off the same maneuvers and they all feel exactly the same. The engine even allows the helicopters to automatically Hover without the need for the player managing the throttle or engine. Take Jet's out of the equation. the Jets are fine....which just makes the problems with the helicopters stand out more.

I can't be the only person who noticed this. Nor am I an engineer so I'm not quite sure how to describe this. I know Smedlonious mentioned how much he enjoyed the BFBC2 flight physics and regaled how it inspired him for Planetside 2 content.
__________________
HELLFISH88 is offline  
Reply With Quote
Old 2011-11-08, 04:19 PM   [Ignore Me] #10
MgFalcon
Captain
 
MgFalcon's Avatar
 
Re: Reaver Discussion


The tail is upside down... Just saying
__________________
~Mg
MgFalcon is offline  
Reply With Quote
Old 2011-11-08, 04:36 PM   [Ignore Me] #11
SKYeXile
Major General
 
SKYeXile's Avatar
 
Re: Reaver Discussion


It looks rather similar to the reaver we have seen already. just with the wepon mounts.
__________________

SKYeXile TRF - GM
FUTURE CREW - HIGH COUNCIL
SKYeXile is offline  
Reply With Quote
Old 2011-11-08, 04:44 PM   [Ignore Me] #12
Zulthus
Colonel
 
Zulthus's Avatar
 
Re: Reaver Discussion


Originally Posted by HELLFISH88 View Post
Are you confused? The Flight physics in Battlefield Bad company 2 were much more delicate and allowed for extreme agility. All the helicopter's had their own unique "feel" and you could very easily crash and roll if you oversteer'd.

The Helicopter's in Battlefield 3 seem simplified to me because of how stable they are. You can't really pull off the same maneuvers and they all feel exactly the same. The engine even allows the helicopters to automatically Hover without the need for the player managing the throttle or engine. Take Jet's out of the equation. the Jets are fine....which just makes the problems with the helicopters stand out more.

I can't be the only person who noticed this. Nor am I an engineer so I'm not quite sure how to describe this. I know Smedlonious mentioned how much he enjoyed the BFBC2 flight physics and regaled how it inspired him for Planetside 2 content.
Not confused at all. Helicopters are meant to be stable. You don't go plummeting towards the ground as soon as you take your hands off the stick. You couldn't do any maneuvers in BC2 because of the axis limitations. You could only go up, down, left, and right. Really, there was no agility in BC2. Now, in BF3... you can barrel roll, loop, do crazy dives... just takes quite a bit of swing.

Last edited by Zulthus; 2011-11-08 at 04:46 PM.
Zulthus is offline  
Reply With Quote
Old 2011-11-08, 04:59 PM   [Ignore Me] #13
DviddLeff
Lieutenant Colonel
 
DviddLeff's Avatar
 
Re: Reaver Discussion


I dunno, BF3 seems a lot harder to control for me than the choppers in BFBC2...

That picture just has me reaching for my Lancer.
__________________
DviddLeff is offline  
Reply With Quote
Old 2011-11-08, 05:06 PM   [Ignore Me] #14
Xyntech
Brigadier General
 
Xyntech's Avatar
 
Re: Reaver Discussion


Originally Posted by SKYeXile View Post
It looks rather similar to the reaver we have seen already. just with the wepon mounts.
But also from a different angle. I learned a lot more about what the Mosquito actually looked like when they finally showed us a side picture of it. Same for the Reaver.

It is a lot more clear that it is a 1 seater now.

Since we have seen missile pods added to both the Mosquito and Reaver models, I wonder what the equivalent for the Scythe will be? If it's more energy based, it may be a little more unique looking of an attachment, but I assume it will still be a visible addition to the air frame.

Maybe we get to shoot little dust busters out of it.
Xyntech is offline  
Reply With Quote
Old 2011-11-08, 05:09 PM   [Ignore Me] #15
Captain B
First Sergeant
 
Captain B's Avatar
 
Re: Reaver Discussion


Originally Posted by MgFalcon View Post
The tail is upside down... Just saying
Agreed. Who cares if BF3 or BF:BC2 had the best flight simulation?

Guys?? HELLOOO!! Our fucking tails are upside down! This shit's gun' be crazy!
Captain B is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:27 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.