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Old 2011-11-09, 08:09 PM   [Ignore Me] #1
basti
Brigadier General
 
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Twitter QnA Question List: NC Week


Once again, as always: Post your questions, I collect them, Hamma asks them during the QnA for you, and you get answers pretty fast after it, or follow it live.

And also as always: remember the freaking Character limit!
125 MAX! NOT MORE!

Also, it would be quite helpful if you just post your question like this:

Blablabla im awesome can i haz stuff


Dont do " or Q: Blabla or whatever crazy stuff you think makes it easy to see that you have a question, because its useless. I know that you want your question on the list, so no worrys! :P


Oh, and one last thing: Its NC week, so ask Questions about them, their weapons, Their story, whatever. Just keep it to NC. If we end up having only a few questions, i still have a long list of questions from the other QnAs, so no worrys, we have plenty of ammunition to fire at them.


Ask away!

And we go:

Question:
Are modifications / sidegrades to ES vehicles also empire specific?
Answer:


Question:
We know the lightning has returned, are mods for Common Pool stuff empire specific?
Answer:


Question:
What are some NC MAX weapons and abilities?
Answer:


Question:
Is the jackhammer returning?
Answer:


Question:
Assuming the Jackhammer is returning, will it's concept and role remain the same as it was in PS1?
Answer:


Question:
Will the reaver fly like a chooper, jet or harrier jet...so will there be hover spam?
Answer:


Question:
Is it safe to assume there are caves (WOOHOO!) in Planetside 2?
Answer:


Question:
I would like to know is how beta will be rolled out and to who? (PS1 Veterans?)
Answer:


Question:
Will we see Empire specific unlocks for common pool weapons, so different versions of the same weapon for each faction?
Answer:


Question:
The reaver looks smaller than the mosquito, is that true?
Answer:


Question:
Will the vanguard be similar relative to the other MBTs in PS1, hardest hitting cannon, but the slowest refire rate?
Answer:


Question:
What are some of the upgrades that we will see for the vanguard?
Answer:


Question:
Is the Phoenix still there? And if so, will it be guided again?
Answer:


Question:
Can the Reaver Nose-gun move independently of the vehicle?
Answer:


Question:
How does the Reaver Compare with the Scythe and Mosquito?
Answer:


Question:
Do Vanguard shells still one hit Infantry? How does it compare to Mag/Prowler?
Answer:


Question:
Will infantry personal shields be different for each empire? Will the NC shields be stronger in general?
Answer:


Question:
Are HA and MAXes the only types of AV guns the NC will have or will their be lighter AV guns for other classes?
Answer:


Question:
What are the current, confirmed abilities of NC MAXes, akin to the TR MAXes ability to lock down and charge?
Answer:


Question:
How will the NC's harder hitting philosophy be balanced in their empire specific sniper rifle?
Answer:


Question:
If there are 3 HA guns per empire, what is the third one for? AI, AV and __?
Answer:


Question:
Will MAXes still be AI, AV and AA?
Answer:


Question:
Will the Sunderer be able to act as a spawn point? Will it have to deploy to spawn or can it do it on the move? Cloak bubble?
Answer:


Question:
What will the NC style be for any ES equipment that does not fall into the high damage or high armor category?
Answer:


Question:
Will the stock, unmodified Reaver by fast or maneuverable enough to survive in a dogfight?
Answer:


Question:
Are all aircraft able to climb to the same altitude? Will the flight ceiling be a wall like in PS1 or soft like a flight sim?
Answer:


Question:
Can a Reaver kill infantry as effectively as the original PS1 Reaver or will it be a bit harder like the current PS1 Reaver?
Answer:


Question:
is Don ferrone working on the score? and will he make the most bad*ss nc theme of all time?
Answer:


Question:
Faction specific knives? Will NC one be bigger? And VS glows?
Answer:


Question:
With the confirmation of sticking with Medium Battle Tanks. Can we expect to see a Heavy Battle Tank in the future?
Answer:


Question:
Will each of the empires footholds be a custom type of base?
Answer:


Question:
How extensive will the underground portions of bases be?
Answer:


Question:
Will general NC fighting style be focused on single hard shots?
Answer:


Question:
Is the vanguard turret a rifled 150mm again and if so will it behave like one this time rather than am artillery piece.
Answer:


Question:
What are the secondary weapon AA options like? will they rape aircraft?
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And this bunch (im lazy)
  • Now that all soldiers have rechargeable shields, what is/are the NC MAX special abilities?
  • Does the Phoenix use camera-mode flight like in PS1, or is it something else (hope for laser/wire-guided)
  • Will the Vanguard's turret be able to point up at a steep enough angle to defend itself from attacking aircraft? In PS1 you can solo a Vannie in a Mossie since the Mossie can fire down at a steeper angle than the Vannie can return fire.
  • Since the Gauss rifle is presumably the highest damage-per-shot of the ESMA rifles, will it have the highest kick as well or will it still go against logic and be the most controllable when crouched like in PS1? Will it also have the slowest TTK to compensate for its highest Dmg per shot?
  • Will the Phoenix be more effective as AA? It's a joke in PS1.
  • In PS1 the TR's main weakness was low up-close/single-person firepower, the VS weakness was low-AI ability, and the NC was low AA. Will the NC's AA weakness continue in PS2?
  • Will the NC's base infantry armour types protect them better than the VS/TR equivalents?
  • Will the NC still be king of the point-blank fight or are the empires more balanced in up-close fighting this time around?
  • Nerf the ScatMAX.

And here are a few general questions to add to the pile
  • Have you enabled 3rd person view for all vehicles (with no crosshairs of course)? PLEASE say "yes"
  • The Lightning in PS2 is said to be different than it was in PS1. How has it changed?
  • Will the Lightning still be a 1-man, 360-turret, 2-weapon (cannon & LMG) vehicle?
  • Since main tanks can be solo tanks, how is the Lightning compensated to make it a viable alternative?
  • Will tank drivers still be able to shoot the main cannon, or are they (hopefully) now just secondary gunner or driver only?
  • If tank drivers can fire the main cannon, how do you plan to balance the "two 1-man tanks vs one 2-man tank" dynamic so that a 2-man tank is an attractive choice (hint: the one 2-man tank should win on average)?
  • Is the Magrider main cannon still fixed-forward or is it on a turret now?
  • If the Magrider main cannon is fixed-forward, how is it compensated to make it a viable 1-man tank comparable to the Prowler/Vanguard?
  • Will vehicle-mounted machine guns actually do significant damage to aircraft or will they shoot rubber bullets like they do in PS1?
  • Have muzzle velocities increase significantly on any infantry/vehicle weapons or will we be slow-lobbing bullets and shells at each other like in PS1?
  • Since we now have a jumpjet Light Assault class, what is/are the VS MAX special abilities?
  • What is the max range on assault rifles? On sniper rifles?
  • Do any weapons in PS2 suffer from Damage Degradation over distance? PLEASE say NO
  • Can you elaborate more on how PS2's inventory will work?
  • Will MAXes and vehicles have "trunks" you can store stuff in?
  • will we have the option to turn off "killing spree" notifications?
  • Do infantry AV weapons do much damage to softies? i.e. - are they instagib n00btubes?
  • Are there going to be flashbang grenades? In light (pun intended) of PS2's scale of battle, please say NO
  • Will the Heavy Assault class be able to carry 2 rifle-sized weapons at once? I'm hoping for e.g. - a Rifle + AV
  • Are there going to be different hit locations on MAXes? i.e. - headshots/vulnerable areas?
  • Have MAX characteristics improved in PS2 so they they are more survivable outdoors or will they still be ESAV/vehicle fodder like in PS1?

Last edited by basti; 2011-11-10 at 06:18 PM. Reason: Removed Prefix
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Old 2011-11-09, 08:19 PM   [Ignore Me] #2
Zulthus
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Re: Twitter QnA Question List: NC Week


Why are the VS so much better than the NC?
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Old 2011-11-09, 08:33 PM   [Ignore Me] #3
Baron
First Sergeant
 
Re: Twitter QnA Question List: NC Week


Originally Posted by basti View Post
Oh, and one last thing: Its NC week, so ask Questions about them, their weapons, Their story, whatever. Just keep it to TR.
Might want to fix that last acronym


Q: We know the lightning has returned, are those empire specific as well?

Q: Are modifications / sidegrades to ES vehicles also empire specific?

Last edited by Baron; 2011-11-09 at 08:37 PM.
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Old 2011-11-09, 08:35 PM   [Ignore Me] #4
SKYeXile
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Re: Twitter QnA Question List: NC Week


I see i heave been beaten to fixing errors.
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Old 2011-11-09, 08:51 PM   [Ignore Me] #5
Hamma
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Re: Twitter QnA Question List: NC Week


Added under the front page post!
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Old 2011-11-09, 08:54 PM   [Ignore Me] #6
LZachariah
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Re: Twitter QnA Question List: NC Week


What are some NC MAX weapons and abilities?
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Old 2011-11-09, 08:57 PM   [Ignore Me] #7
Bags
Lieutenant General
 
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Re: Twitter QnA Question List: NC Week


Why do the NC look so good?

Is the jackhammer returning? (I think this has been confirmed, not 100% sure)
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Old 2011-11-09, 09:35 PM   [Ignore Me] #8
Atuday
Master Sergeant
 
Re: Twitter QnA Question List: NC Week


Wanting more info on JetPacks. Seen screen shot of an NC using it. I am wondering what the maximum weapon loads are for a jet pack trooper. Are there grenades for those troopers? How wide is the weapon selection for a jetpack trooper.
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Old 2011-11-09, 09:44 PM   [Ignore Me] #9
KCTitan
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Re: Twitter QnA Question List: NC Week


Q: Assuming the Jackhammer is returning, will it's concept and role remain the same as it was in PS1? (NC's HA weapon/Tri-barreled Shotgun)
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Old 2011-11-09, 09:56 PM   [Ignore Me] #10
SKYeXile
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Re: Twitter QnA Question List: NC Week


Will the reaver fly like a chooper, jet or harrier jet...so will there be hover spam?
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Old 2011-11-09, 10:31 PM   [Ignore Me] #11
Carbanu
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Re: Twitter QnA Question List: NC Week


Ok from the second part of the backstory about the NC, it was mentioned they were hiding in their caves.

Is it safe to assume there are caves (WOOHOO!) in Planetside 2?
Us Fraggles would be very happy.
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Old 2011-11-09, 10:37 PM   [Ignore Me] #12
Bravix
Sergeant Major
 
Re: Twitter QnA Question List: NC Week


How many NC does it take to screw in a light-bulb that they were barely able to afford at a garage sale?
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Old 2011-11-09, 11:04 PM   [Ignore Me] #13
Furber
First Sergeant
 
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Re: Twitter QnA Question List: NC Week


Will there be a Scatter Pistol type weapon for the NC (A shotgun pistol)? The pistols I've seen in the NC screen shots do not look like they would function the way the scat pistol did, they look more like standard, repeater-like pistols.
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Old 2011-11-10, 01:18 AM   [Ignore Me] #14
Missundaztood
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Re: Twitter QnA Question List: NC Week


Not NC related, although an NC player myself...and I'm sure this is on everyone's mind to an extent.

Question: First of all I'm not interested in a beta release date per say so I'm not going to ask for one, what I would like to know is how beta will be rolled out and to who?
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Old 2011-11-10, 02:14 AM   [Ignore Me] #15
Xaine
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Re: Twitter QnA Question List: NC Week


Will we see Empire specific unlocks for common pool weapons, so different versions of the same weapon for each faction?

Also Basti, my old chum.


Originally Posted by basti View Post
Oh, and one last thing: Its NC week, so ask Questions about them, their weapons, Their story, whatever. Just keep it to >TR<.
Might want to amend the old OP. If you're going to copy/paste, do it properly lad. :P

Last edited by Xaine; 2011-11-10 at 02:27 AM.
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