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2011-11-30, 06:20 PM | [Ignore Me] #1 | ||
Captain
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http://www.planetside-universe.com/m...hp?img_id=1791 It would have been better if he had planted a VS flag up on top of that hill
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~Mg Last edited by MgFalcon; 2011-11-30 at 06:22 PM. |
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2011-11-30, 06:52 PM | [Ignore Me] #5 | ||
Why would TRay plant a VS flag when he's clearly joined the TRarmy
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"Don't matter who did what to who at this point. Fact is, we went to war, and now there ain't no going back. I mean shit, it's what war is, you know? Once you in it, you in it! If it's a lie, then we fight on that lie. But we gotta fight. " Slim Charles aka Tallman - The Wire BRTD Mumble Server powered by Gamercomms |
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2011-11-30, 07:38 PM | [Ignore Me] #7 | ||
Brigadier General
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Yeah, there is no comparison between that and the large flat planes of the hills of Planetside. The level of detail still doesn't cease to amaze me. I love all the overhangs and little nooks and crannies to use as cover. Will make flying map of the earth very very entertaining.
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2011-11-30, 09:04 PM | [Ignore Me] #11 | |||
Ballin!
Those catwalk roofs might save your from sniper fire, but not from my vanny shells and artillery. I also notice that unless the vehicles can somehow survive a drop off a cliff (I can't slide down the face of the wall anymore the way I did into Searhus' crater, this face is too rough), it looks like there are only a few very confined ground paths into the base itself. It's obvious that air superiority will be a lot more important, at least for this base. I can very clearly see the deliberate planning in the way this base was designed though. Depending on what strategies the attacking commanders use and the equipment available, it can be a real nightmare or a piece of cake. Same goes for defense. Can't help but daydream about all the strategic possibilities.
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Doctors kill people one at a time. Engineers do it in batches. Interior Crocodile Aviator IronFist After Dark Last edited by Ailos; 2011-11-30 at 09:06 PM. |
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2011-11-30, 09:22 PM | [Ignore Me] #13 | ||
Colonel
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Yeah, not sitting back and spamming sniper/missile/tank/MAX/whatever fire is a good thing. Bases look like they won't reward long-distance junk at all. Imagine people actually having to *gasp* assault the base from the ground! I mean, actually driving, running, or walking to get into it, not just drop into it like they do now, or sit on a hill and spam ordnance into it.
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Bagger 288 |
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2011-11-30, 09:37 PM | [Ignore Me] #14 | |||
Either attacking or defending, winning a fight here will take a lot more thought, tact, strategy, planning and coordination than your average Leza bridge battle did in PS1.
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Doctors kill people one at a time. Engineers do it in batches. Interior Crocodile Aviator IronFist After Dark |
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