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PSU: How come my Strygun won't work?
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2011-12-01, 05:11 AM | [Ignore Me] #1 | ||
I wonder if we will be getting a new HLV like the loadstar. I never much liked the design of the Loadstar always felt it should have been designed to carry the vehicle under rather then in.
They could may be allow a Galaxy customization to remove the troop carrying body to allow for HLV capabilities. |
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2011-12-01, 05:28 AM | [Ignore Me] #2 | ||
Colonel
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Dang, a skeletal Galaxy with underslung cargo like the Erickson Aircrane would rock!
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2011-12-01, 05:50 AM | [Ignore Me] #5 | |||
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"Don't matter who did what to who at this point. Fact is, we went to war, and now there ain't no going back. I mean shit, it's what war is, you know? Once you in it, you in it! If it's a lie, then we fight on that lie. But we gotta fight. " Slim Charles aka Tallman - The Wire BRTD Mumble Server powered by Gamercomms |
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2011-12-01, 07:50 AM | [Ignore Me] #10 | ||
Sergeant Major
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I'd love to see a bit of depth for armour transports. I always imagines an elongated galaxy with 4 Engines that could carry something like two tanks. I think that kind of thing would be pretty bad-ass.
One of my worries for Planetside 2 is there is not a lot of vehicle selection, which to me was really fun in PS1, adding flexibility to current vehicles can only do so much. What I think is probably going to happen is that, if you noticed the Galaxy is QUITE a bit bigger, I think you know what that means, in fact I think it might be large enough for a tank to fit Perhaps when they add BFR's or larger vehicles to the game they'll add something like the skycrane as a transport for say one BFR OR two Tanks. |
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2011-12-01, 07:55 AM | [Ignore Me] #11 | ||
Major
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Why can't the VS just attach teleport beacons to their tanks and then laze them into position. I can see it now, a gen hold with magriders. Actually that sounds like a bad idea. People will start teleporting AA tanks into trees.
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By hook or by crook, we will. |
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2011-12-01, 08:19 AM | [Ignore Me] #13 | ||
Major
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We used galaxies.
Then they changed the way bullets spawned when you fired. E.g. ever been hit by a tank shell while getting out of its driver's seat? Reason is that the bullet actually spawns now in the center of the vehicle before moving to where the gun actually is. So if half the galaxy is outside the gen room but the tail is inside it the bullets just impact the wall of the room rather than go were the tail gunner is pointing.
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By hook or by crook, we will. |
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2011-12-01, 10:47 AM | [Ignore Me] #14 | ||
Low Altitude Assault Transport or something similar would be awesome for Planetside2.
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Commanding Officer To the next idiot who says the PS2 Devs do not listen: See this Thread |
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2011-12-01, 11:30 AM | [Ignore Me] #15 | ||
Brigadier General
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With Forgelight being much more robust than PS1, I figured on them making large vehicle transport be a modification to the galaxy, as others have suggested in this thread.
I think that having tanks hanging off the bottom would be a lot cooler than having them sitting inside a giant box, unless the transport vehicle was 5 times as large as a Galaxy, but that wouldn't really fit in with Planetsides style or scale. Just strap on some extra large looking engines, hollow out the bottom of the body, remove all passenger carrying/troop spawning abilities and call it a day. |
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