Heavy Lift Vehicle - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: How come my Strygun won't work?
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Reply
 
Thread Tools Search this Thread Display Modes
Old 2011-12-01, 05:11 AM   [Ignore Me] #1
Rabb
Contributor
Sergeant
 
Rabb's Avatar
 
Heavy Lift Vehicle


I wonder if we will be getting a new HLV like the loadstar. I never much liked the design of the Loadstar always felt it should have been designed to carry the vehicle under rather then in.

They could may be allow a Galaxy customization to remove the troop carrying body to allow for HLV capabilities.
Rabb is offline  
Reply With Quote
Old 2011-12-01, 05:28 AM   [Ignore Me] #2
Traak
Colonel
 
Re: Heavy Lift Vehicle


Dang, a skeletal Galaxy with underslung cargo like the Erickson Aircrane would rock!

__________________
Bagger 288
Traak is offline  
Reply With Quote
Old 2011-12-01, 05:31 AM   [Ignore Me] #3
FastAndFree
Contributor
Major
 
FastAndFree's Avatar
 
Re: Heavy Lift Vehicle


If we have that, please let it be able to pick up enemy vehicles and ditch them into the ocean
__________________
FastAndFree is offline  
Reply With Quote
Old 2011-12-01, 05:50 AM   [Ignore Me] #4
Elude
First Sergeant
 
Elude's Avatar
 
Re: Heavy Lift Vehicle


I agree with the OP, this is a must! With the terrain being more difficult on vehicles there definitely will have to be some sort of air transport for vehicles like tanks.
Elude is offline  
Reply With Quote
Old 2011-12-01, 05:50 AM   [Ignore Me] #5
Canaris
Contributor
General
 
Canaris's Avatar
 
Re: Heavy Lift Vehicle


Originally Posted by Traak View Post
Dang, a skeletal Galaxy with underslung cargo like the Erickson Aircrane would rock!

"Goliath" - Erickson Air-Crane - YouTube
I got dizzy and fell off my chair just looking at those guys that high up on something so small..... I'm afraid of grounds
__________________

"Don't matter who did what to who at this point. Fact is, we went to war, and now there ain't no going back. I mean shit, it's what war is, you know? Once you in it, you in it! If it's a lie, then we fight on that lie. But we gotta fight. "
Slim Charles aka Tallman - The Wire
BRTD Mumble Server powered by Gamercomms
Canaris is offline  
Reply With Quote
Old 2011-12-01, 05:54 AM   [Ignore Me] #6
Elude
First Sergeant
 
Elude's Avatar
 
Re: Heavy Lift Vehicle


Originally Posted by Canaris View Post
I got dizzy and fell off my chair just looking at those guys that high up on something so small..... I'm afraid of grounds
Elude is offline  
Reply With Quote
Old 2011-12-01, 07:40 AM   [Ignore Me] #7
Captain1nsaneo
Major
 
Captain1nsaneo's Avatar
 
Misc Info
Re: Heavy Lift Vehicle


Lib might be able to do this with a mod if it's a cable based pick up system.
__________________
By hook or by crook, we will.
Captain1nsaneo is offline  
Reply With Quote
Old 2011-12-01, 07:49 AM   [Ignore Me] #8
Rabb
Contributor
Sergeant
 
Rabb's Avatar
 
Re: Heavy Lift Vehicle


Originally Posted by Captain1nsaneo View Post
Lib might be able to do this with a mod if it's a cable based pick up system.
May be the lib does look comparable in size to the galaxy. After seeing the mountains image form T-ray I just thought how much a HLV would bring to the vertical game play.
Rabb is offline  
Reply With Quote
Old 2011-12-01, 07:50 AM   [Ignore Me] #9
Captain1nsaneo
Major
 
Captain1nsaneo's Avatar
 
Misc Info
Re: Heavy Lift Vehicle


As long as the vehicles now do damage when you drop them on people I'm good with whatever.
__________________
By hook or by crook, we will.
Captain1nsaneo is offline  
Reply With Quote
Old 2011-12-01, 07:50 AM   [Ignore Me] #10
RedKnights
Sergeant Major
 
RedKnights's Avatar
 
Re: Heavy Lift Vehicle


I'd love to see a bit of depth for armour transports. I always imagines an elongated galaxy with 4 Engines that could carry something like two tanks. I think that kind of thing would be pretty bad-ass.

One of my worries for Planetside 2 is there is not a lot of vehicle selection, which to me was really fun in PS1, adding flexibility to current vehicles can only do so much.

What I think is probably going to happen is that, if you noticed the Galaxy is QUITE a bit bigger, I think you know what that means, in fact I think it might be large enough for a tank to fit

Perhaps when they add BFR's or larger vehicles to the game they'll add something like the skycrane as a transport for say one BFR OR two Tanks.
RedKnights is offline  
Reply With Quote
Old 2011-12-01, 07:55 AM   [Ignore Me] #11
Captain1nsaneo
Major
 
Captain1nsaneo's Avatar
 
Misc Info
Re: Heavy Lift Vehicle


Why can't the VS just attach teleport beacons to their tanks and then laze them into position. I can see it now, a gen hold with magriders. Actually that sounds like a bad idea. People will start teleporting AA tanks into trees.
__________________
By hook or by crook, we will.
Captain1nsaneo is offline  
Reply With Quote
Old 2011-12-01, 08:03 AM   [Ignore Me] #12
RedKnights
Sergeant Major
 
RedKnights's Avatar
 
Re: Heavy Lift Vehicle


Originally Posted by Captain1nsaneo View Post
Why can't the VS just attach teleport beacons to their tanks and then laze them into position. I can see it now, a gen hold with magriders. Actually that sounds like a bad idea. People will start teleporting AA tanks into trees.
Haha, I used to do Liberator Tail gun gen holds all the time <.<
RedKnights is offline  
Reply With Quote
Old 2011-12-01, 08:19 AM   [Ignore Me] #13
Captain1nsaneo
Major
 
Captain1nsaneo's Avatar
 
Misc Info
Re: Heavy Lift Vehicle


Originally Posted by RedKnights View Post
Haha, I used to do Liberator Tail gun gen holds all the time <.<
We used galaxies.
Then they changed the way bullets spawned when you fired. E.g. ever been hit by a tank shell while getting out of its driver's seat? Reason is that the bullet actually spawns now in the center of the vehicle before moving to where the gun actually is.
So if half the galaxy is outside the gen room but the tail is inside it the bullets just impact the wall of the room rather than go were the tail gunner is pointing.
__________________
By hook or by crook, we will.
Captain1nsaneo is offline  
Reply With Quote
Old 2011-12-01, 10:47 AM   [Ignore Me] #14
Sentrosi
Contributor
General
 
Sentrosi's Avatar
 
Re: Heavy Lift Vehicle


Low Altitude Assault Transport or something similar would be awesome for Planetside2.
__________________
Commanding Officer

To the next idiot who says the PS2 Devs do not listen: See this Thread
Sentrosi is offline  
Reply With Quote
Old 2011-12-01, 11:30 AM   [Ignore Me] #15
Xyntech
Brigadier General
 
Xyntech's Avatar
 
Re: Heavy Lift Vehicle


With Forgelight being much more robust than PS1, I figured on them making large vehicle transport be a modification to the galaxy, as others have suggested in this thread.

I think that having tanks hanging off the bottom would be a lot cooler than having them sitting inside a giant box, unless the transport vehicle was 5 times as large as a Galaxy, but that wouldn't really fit in with Planetsides style or scale.

Just strap on some extra large looking engines, hollow out the bottom of the body, remove all passenger carrying/troop spawning abilities and call it a day.
Xyntech is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:46 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.