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Old 2012-01-12, 10:31 PM   [Ignore Me] #1
DayOne
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Flail Love


The Flail. I've heard rumours that they may nerf the Flail, but why not make it more like proper artillery? I.e. a suppressive weapon. Due to SOE's plans to make Planetside more like a modern FPS I assume that means reducing kill time. This ties in nicely with the act of making the flail more suppressive as you wouldn't just be able to run past its shells. You could keep enemies huddled in the corners of their base waiting for the loud noises to go away.

How to do this? Simple! Reduce the accuracy, increase AOE and general damage. This would make for one Flail alone being pretty ineffective. But imagine a battery of Flails all firing coordinated shots called in by a forward observation post.

Mmmmm...tasty strategy.
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Old 2012-01-12, 10:36 PM   [Ignore Me] #2
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Re: Flail Love


not nerf, they removed the flail. higby said they only want direct combat.
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Old 2012-01-12, 10:39 PM   [Ignore Me] #3
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Re: Flail Love


Originally Posted by acosmo View Post
not nerf, they removed the flail. higby said they only want direct combat.
I though explosions hitting you in the face was pretty direct.
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Old 2012-01-12, 10:42 PM   [Ignore Me] #4
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Re: Flail Love


Originally Posted by DayOne View Post
I though explosions hitting you in the face was pretty direct.
Neither random explosions from the sky, nor pulling the trigger while pointing at a waypoint in the sky are very compelling gameplay features imo.

I approve of the idea that in order to shoot stuff you have to show yourself and face return fire.
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Old 2012-01-12, 10:43 PM   [Ignore Me] #5
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Re: Flail Love


Vvn, reasons why later.
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Old 2012-01-12, 10:45 PM   [Ignore Me] #6
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Re: Flail Love


Originally Posted by CutterJohn View Post
I approve of the idea that in order to shoot stuff you have to show yourself and face return fire.
Hmmm, short range mortars perhaps? A mortar launching vehicle? Same ideas just much shorter range.
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Old 2012-01-12, 10:48 PM   [Ignore Me] #7
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Re: Flail Love


Originally Posted by CutterJohn View Post
Neither random explosions from the sky, nor pulling the trigger while pointing at a waypoint in the sky are very compelling gameplay features imo.

I approve of the idea that in order to shoot stuff you have to show yourself and face return fire.
no
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Old 2012-01-12, 10:48 PM   [Ignore Me] #8
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Re: Flail Love


Originally Posted by DayOne View Post
Hmmm, short range mortars perhaps? A mortar launching vehicle? Same ideas just much shorter range.
You might like this thread.
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Old 2012-01-12, 10:52 PM   [Ignore Me] #9
acosmo
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Re: Flail Love


Originally Posted by Sirisian View Post
lol ever notice how threads in the idea vault are rarely touched, let alone read?

my latest thread
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Old 2012-01-12, 10:52 PM   [Ignore Me] #10
NCLynx
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Re: Flail Love


Jeez oh man, I hope they add in SOME sort of mortar. How ELSE am I supposed to sit behind things and pad my k/d ratio?

Hope they don't introduce any type of mortar fire.
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Old 2012-01-12, 10:53 PM   [Ignore Me] #11
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Re: Flail Love


Originally Posted by Sirisian View Post
Kind of but more player controlled. So one guy would operate and another would have eyes on the target saying if the shots are falling short or to the side. As it would be very inaccurate and slow firing (manual reload?) you would NEED at least 3-4 guys to be at all effective, plus one more to call targets.
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Old 2012-01-12, 10:53 PM   [Ignore Me] #12
acosmo
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Re: Flail Love


Originally Posted by NCLynx View Post
Jeez oh man, I hope they add in SOME sort of mortar. How ELSE am I supposed to sit behind things and pad my k/d ratio?

Hope they don't introduce any type of mortar fire.
i sure hope that they do.
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Old 2012-01-12, 10:56 PM   [Ignore Me] #13
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Re: Flail Love


Originally Posted by NCLynx View Post
Jeez oh man, I hope they add in SOME sort of mortar. How ELSE am I supposed to sit behind things and pad my k/d ratio?

Hope they don't introduce any type of mortar fire.
The whole point is to SUPPRESS. You won't get killed unless you're a complete moron and start dancing about in it. It enables you to keep enemy forces at bay if you are defending a location or getting more men to storm the place.
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Old 2012-01-12, 11:26 PM   [Ignore Me] #14
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Re: Flail Love


Away with you spawn of satan!
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Old 2012-01-12, 11:31 PM   [Ignore Me] #15
Ailos
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Re: Flail Love


Liberator bombing runs anyone? Get 4+ libs lined up to carpet a CY. Doesn't get much more supprssive than that.
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