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PSU: Ribbed for her pleasure
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2012-01-12, 10:31 PM | [Ignore Me] #1 | ||
Captain
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The Flail. I've heard rumours that they may nerf the Flail, but why not make it more like proper artillery? I.e. a suppressive weapon. Due to SOE's plans to make Planetside more like a modern FPS I assume that means reducing kill time. This ties in nicely with the act of making the flail more suppressive as you wouldn't just be able to run past its shells. You could keep enemies huddled in the corners of their base waiting for the loud noises to go away.
How to do this? Simple! Reduce the accuracy, increase AOE and general damage. This would make for one Flail alone being pretty ineffective. But imagine a battery of Flails all firing coordinated shots called in by a forward observation post. Mmmmm...tasty strategy. |
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2012-01-12, 10:42 PM | [Ignore Me] #4 | ||
Colonel
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Neither random explosions from the sky, nor pulling the trigger while pointing at a waypoint in the sky are very compelling gameplay features imo.
I approve of the idea that in order to shoot stuff you have to show yourself and face return fire. |
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2012-01-12, 10:48 PM | [Ignore Me] #8 | |||
Colonel
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[Thoughts and Ideas on the Direction of Planetside 2] |
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2012-01-12, 10:52 PM | [Ignore Me] #9 | ||
Sergeant Major
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2012-01-12, 10:53 PM | [Ignore Me] #11 | |||
Captain
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2012-01-12, 11:31 PM | [Ignore Me] #15 | ||
Liberator bombing runs anyone? Get 4+ libs lined up to carpet a CY. Doesn't get much more supprssive than that.
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Doctors kill people one at a time. Engineers do it in batches. Interior Crocodile Aviator IronFist After Dark |
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