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2012-01-13, 08:28 AM | [Ignore Me] #1 | ||
Private
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Hi all
just wondering what people's thoughts are on one shot kills in Planetside 2 ? And just so we're all talking about the same thing one shot kill could also include rapid fire that kills in less than half a second or instadeath from being run over. Now assuming their engine has body location hit detection the potential for acutal headshots could be possible, but would anyone actually want this ? I guess another way of thinking about it, in a 1v1 situation what is the minimum amount of time is should take any weapon combination to kill the other guy assuming decent skills. should even the highest level of skill ever give you the ability to one shot kill ? keeping in mind of course it could be you receiving the instakill Last edited by VladePsyker; 2012-01-13 at 08:29 AM. |
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2012-01-13, 08:40 AM | [Ignore Me] #2 | ||
Major General
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Sniper rifle is confirmed for a 1 HS kill. i believe.
I think that tanks should probably gib, on a direct or close to direct shot. shogun should gib at sub 3 meters on light assault, probably more like sub 10 for an infiltrator. fastest TTK i think should be 0.07 -.14 seconds, for 2-3 consecutive headshots, once shields are down, consider that effectively 3 shots at approx 37damage (25+50% for HS) at 850RPM. say 3-4 shots to take down light assault shields at a low range. |
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2012-01-13, 09:00 AM | [Ignore Me] #3 | |||
Sergeant Major
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sniper confirmed for OSOK on headshots against light infantry vanguard confirmed for OSOK on direct hits against infantry |
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2012-01-13, 05:02 PM | [Ignore Me] #7 | |||
Major General
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that would mean .21 seconds to take shields down (shots required) -1 * .07 4-1*.07 = .21 - im presuming that like halo a HS or bodyshot does not matter to take shields down. for the headshot we would then not factor a 0 second initial shot and do: shots required *.07 3*.07= .21 plus them together, thats .42 i think that should be the fastest TTK on target with the least armour and the highest DPS gun, thats implying that all shots hit and the shooter is at close range before degradation sets it. that TTK involves 4 shots, including the opening 0 second shot to take down the shields, then not stopping firing and putting 3 shots in the head...pretty hard to do unless you have a gun with COD accuracy. thats twice the normal ttk of BF3 with is .2 seconds. |
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2012-01-13, 05:27 PM | [Ignore Me] #8 | |||
Corporal
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2012-01-14, 05:56 PM | [Ignore Me] #10 | ||
Major General
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i just had a look at BFBC2 TTKs
http://denkirson.xanga.com/722757523/bad-company-2/ general TTK is: .425 for a non headshot kill, taken from the AUG stats. so my assumption maybe right and we will see around .4 as a minimum. |
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2012-01-15, 05:34 PM | [Ignore Me] #13 | ||
This is the 15th time we've had this thread and we've become exceedingly efficient at it.
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All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others. |
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2012-01-16, 03:51 PM | [Ignore Me] #15 | |||
First Lieutenant
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PS1 TTK's were okay for shotgun weapons, slightly slow for the MCG/Lasher, and absolute shit for MA and pistols, esp once medkits/SW/Pshield/degradation were thrown in. More on topic, as I've said in the past I don't think any infantry weapons should be OSOK against anything more armoured than a cloaker or maaaaybe a sniper. |
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