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PSU: Will it help me meet women?- Maybe......But probably not
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2012-01-16, 06:25 AM | [Ignore Me] #1 | ||
Sergeant
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When I am talking to friends of mine about games or up coming games I always fall short on Planetside 2 I just cant seem to get it hyped up and that when its out we should all play it.
So lets say I am someone who has no clue about the game and has only been told about it. And then come here via Google. What would you say to them about the game to get them interested? |
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2012-01-16, 06:40 AM | [Ignore Me] #2 | ||
Contributor General
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Battlefield is about individual battles, Planetside 1/2 is about war.
Over the course of time you get to know the individuals both on your side and on the opposition. You know who you can depend on and on the other side you get to know who is particularly dangerous - that's both in terms of individuals and their outfits. Another idea is to show them a couple of Planetside 1 videos (Purrrfect storm tweeted a couple of good ones last week). Say these vids are PS1 but it's exactly the same kind of feeling that the devs are shooting for in PS2. Say these are player made vids all in game of an 8 tear old game. The new game will be bigger and have much better graphics. For all what people say about SOE they are the only ones who can do this kind of stuff. **Edit ..... my first day I was running across Forseral in a max (I didn't know better then). Our empire was running a Reaver event ..... suddenly in front of me, moving from right to left the flew the reaver squadrons. There appeared to be hundreds of them and I thought wow! They'll simply slaughter the enemy. Two minutes later I saw the sad remants of the force flying from left to right. Many fewer and many streaming smoke from damge recieved. At that point I knew PS was special. Last edited by ringring; 2012-01-16 at 06:46 AM. |
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2012-01-16, 06:48 AM | [Ignore Me] #3 | ||
Private
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Well, I would say that if you enjoy games that encourage teamwork, tactics, and stradegies and felt that capturing points on a normal fps map didn't feel very rewarding or that people seemed a little too rambo or solo style, then planetside is the game for you. Like Higby said, the lead creative design of PS2, compared to board games, Planetside is more akin to Risk while other FPSs like Battlefield 3 are more like checkers. Though you can create functioning squads in those games and perform pincer moves and the like, they are no where near as in depth or as meaningful as in planetside where a co-ordinated effort of 10 guys can easily defend a base against a much larger force. The comraderie that can be found in Planetside is rare and can hardly be found in most FPS's. Not to mention, in addition to how much more of a variety there is in this that palyers can do, they are fighting in a persistant warzone where new senearios are constantly developing reducing the repetitive feel of other FPS's. As I usually tell my friends, playing Planetside as my first FPS spoiled me from all other FPS's as COD and the like just couldn't compare to the depth and uniqueness. If it wasn't for my college classes hogging all my finances, I would be playing it now instead of Battlefield 3.
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2012-01-16, 06:56 AM | [Ignore Me] #4 | ||
Corporal
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Yeah, describing PS is like trying to describe a desert to an Eskimo - it's so bloody obvious you can't make other people understand.
I always found that telling some old war stories works well. e.g. describe a 4 galaxies' red alert base drop. When you make it clear that 48 players just jumped out of frigging planes into an even bigger fight, people tend to say "uh, is there a video of this? I gotta see it to believe it". I wouldn't stress the videos though - for a player in 2012 they ain't all that visually impressive without the realization of the sheer scale of the action ... and videos rarely get that across without some context (said story). I usually mention that to me, after years of PS, BF games feel "cramped" and "pointless". That sometimes gets people's attention. Yeah, I've been ruined that way. And camaraderie always comes up - if you've attended outfit meets and stuff, that proves commitment of players and community enthusiasm. Those two can gather a following just on their own. |
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2012-01-16, 07:52 AM | [Ignore Me] #6 | ||
don´t forget to mention, that everything in the game that moves is playercontrolled!
no ai and no pve! and that the world is persistant, a server that always runs, no battlemaps you "start" that are resetted after the fight. you win something, it stays yours until someone else can recapture it. that´s something no other aaa fps has! i suggest to change the name of this thread to "new to planetside? read here for gameinfo!" and make it a sticky so every google victim that came here for info will find it on spot! the videos up there are nice ones! but they are of ps1, which is 8 years old. keep the action in mind and imagine it with the new forgelight graphic power we already got to see in the chinese gameplay trailer: http://www.youtube.com/watch?v=m2wif...layer_embedded something else, i always tell people about planetside is, that it´s more than just one game. you want to play a rambo style fps? you can. you want to play sneaky splintercell like specops game? you can! you love arcade war flight simulators? grab a reaver! you like supporting the fighting troops more than shooting yourself? be engineer or medic or both and build and manage tactical mobile resupply bases on the front or help transporting the troops into battle with a galaxy transporter or gangbus. it´s like "you have seen it in any fps? then it´s almost for sure that it´s an option in planetside as well!" at least it was 8 years ago in ps1. today there are some very experimental or wierd fps games out there that may have gamestyles not available in ps1 or 2, but who cares? the point is, that ps2 has all these possibilitys in one game, and all those playstyles fit together and are playable in one world. and i expect this to increase even more after launch! there is a plan to expand this game even more, and who knows what is possible today? i would not be surprised if someday even very different gamestyles were added, or even entirely different gamegenres linked to auraxis (like eve will be expanded by dust514). as you can guess, i was spoiled for every other fps after planetside, too! ;-)
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***********************official bittervet********************* stand tall, fight bold, wear blue and gold! Last edited by Shogun; 2012-01-16 at 07:54 AM. |
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2012-01-16, 08:12 AM | [Ignore Me] #8 | |||
First Sergeant
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I posted this on Reddit once.
Last edited by Shade Millith; 2012-01-16 at 08:14 AM. |
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2012-01-16, 08:22 AM | [Ignore Me] #9 | ||
Major
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We all believe. It's like a religion founded upon something so significant. PlanetSide has significance and it will ever more.
You have to believe the near-impossible, really. EVE Online is incredible in its own way. Absolutely world champion recognition for a feat in electronic entertainment. Problem is that game is boring as fuck and is more of a simulator. PlanetSide2 will grab your heart and it's free! Free because of recent competitive-evolutionary changes in MMO business models -- not because it's a lame ass game! DCUO recent business model proves this. Videos all over Internets. Masses of players fighting the opposite faction, like a sport, and all are players. Players-only. The common target multiplied by 500, co-operating beautifully at times, really will impress you and bind you. You'll have little-to-no idea until you see it. One player pilots an aerial transport ship and all other players hop-in. You're changing the territory as you lead them to battle! SO FUCKING AWESOME AAAAAAAHHHHHH
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[URL="http://t.co/wHak5U5R"]Floating Mountains[/URL PlanetSide 2: Alien Incursion (PlanetSide 2 Steam Community Group) Last edited by Tikuto; 2012-01-16 at 08:37 AM. |
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2012-01-16, 08:23 AM | [Ignore Me] #10 | ||
don´t forget the great stamina game of gendropping!
trying to drop and hold down an enemy base generator with 10 men against sometimes 100 enemys was awesome fun! sometimes prevailing for just a minute would allow the attacking force to enter the base and turn the tide, but sometimes you had to hold out for 10-20 minutes against an overwhelming force, entranched in a small room with only one exit. keeping the gen down for a long time on an enemy main resupply base felt sooo good! with a full galaxy drop team including medics and engineers sometimes good gendroppers could hold on until they ran out of ammo.
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***********************official bittervet********************* stand tall, fight bold, wear blue and gold! Last edited by Shogun; 2012-01-16 at 08:25 AM. |
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2012-01-16, 08:52 AM | [Ignore Me] #12 | |||
Major General
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2012-01-16, 08:53 AM | [Ignore Me] #13 | ||
Lieutenant Colonel
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I always tell old war stories to new people and show them old PS1 footage from the outfit or whats on the net. This usually does the trick for most. Funny thing is I have a bunch of screen shots at my house that I printed out on hi-resolution paper. Just memories for me as sad as it sounds. But some of them are great shots of battles raging on around me or shots of the outfit posing or us fixing a Vanguard in the heat of battle. I always show these to my friends when I talk about the game and or I am trying to explain it to them. This works to in getting people into PS.
It is important to let them know that everybody they see on screen is a actual player. I have had quite a few new people who didn't believe me until they created a account and actually saw for themselves or was watching over my shoulder as I played on my guy. They have just been living sheltered lives being force fed the same old crap of BF or COD. All assuming that the max you could ever have is 64 players. So when they see a game like Planetside it just blows their mind. People just can't quite grasp the scale of this game. Its something they have to see for themselves to be believed. What is really needed is a trailer of PS2 with hundreds of players fighting it out on every square inch of the ground for as far as you can see. Do a panoramic view. Then make sure to state. These are all actual players. I think that would do wonders on getting people to flock to the game. Last edited by Hmr85; 2012-01-16 at 09:16 AM. |
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2012-01-16, 09:45 AM | [Ignore Me] #14 | ||
Staff Sergeant
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Question 1) Do you like shooters?
Question 2) Do you like the game concept of Risk? Question 3) What if there was a shooter that had a persistent world and you were able to dominate that world in a Risk style of map control? Question 4) Have you ever seen a video from the first Planetside? At this point it is all about you showing them the light with some simple Google-Fu on Youtube and pulling up any of the quality PS1 vids still out there. Then show them the PS2 Trailer and The9 video and tell them to imagine what they saw in the PS1 videos only with the ForgeLight engine they just witnessed in the PS2 videos. |
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2012-01-16, 09:56 AM | [Ignore Me] #15 | ||
First Sergeant
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For starters, explain to them that it's like taking the Battlefield games and extending the player count and map size by a massive amount.
Then proceed to explain why they don't need to wait for the idiot circus boy with a pretty new pet to crash his plane in order for them to have a try, because in Planetside you have an unlimited amount of toys in line for you to play with. Also unlike Battlefield, these toys are not owned by the daycare, these are your toys, configure them how you please, and use them when you want! Aside from toys, you're not limited to just a box of sand in Planetside, because in Planetside you're on a mother fucking beach with no boarders but your own (unless your parents are assholes and leash you). Instead of loading into the next battle like you do in Battlefield, you instead walk to the next battle! They may not be foaming at the mouth yet for the game, but they may be more interested in knowing more about it. |
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