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Old 2012-01-30, 03:21 PM   [Ignore Me] #1
Mirror
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Bind to a deployed Galaxy [Not sure if this has been asked, answered or mentioned]


Will we be able to bind to a deployed galaxy in PS2 just like we could bind to an AMS in PS1?
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Old 2012-01-30, 05:47 PM   [Ignore Me] #2
ringring
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Re: Bind to a deployed Galaxy [Not sure if this has been asked, answered or mentioned


Pretty sure ... no, no and no.
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Old 2012-01-30, 05:59 PM   [Ignore Me] #3
Bags
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Re: Bind to a deployed Galaxy [Not sure if this has been asked, answered or mentioned


And by pretty sure you mean you're speaking out of your ass, right?
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Old 2012-01-30, 07:10 PM   [Ignore Me] #4
Tool
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Re: Bind to a deployed Galaxy [Not sure if this has been asked, answered or mentioned


Originally Posted by Bags View Post
And by pretty sure you mean you're speaking out of your ass, right?
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Old 2012-01-30, 07:13 PM   [Ignore Me] #5
Espion
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Re: Bind to a deployed Galaxy [Not sure if this has been asked, answered or mentioned


This is a must.

And along the same lines... there needs to be something exclusive to squad/platoon/outfit that members can bind/spawn to. Not necessarily the galaxy, but some kind of upgrade or engineer deployable.
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Old 2012-01-30, 09:24 PM   [Ignore Me] #6
DOUBLEXBAUGH
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Re: Bind to a deployed Galaxy [Not sure if this has been asked, answered or mentioned


It's been asked, never answered, and I'm not sure if binding (even to bases) has been mentioned by a Dev.
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Old 2012-01-30, 11:11 PM   [Ignore Me] #7
alienmoose
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Re: Bind to a deployed Galaxy [Not sure if this has been asked, answered or mentioned


I need to know this as well because I am planning something very secret involving Galaxies and binding to them and then spawning at them once they are deployed across the map but that's all I can say for now.
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Old 2012-01-31, 02:45 AM   [Ignore Me] #8
Azren
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Re: Bind to a deployed Galaxy [Not sure if this has been asked, answered or mentioned


Originally Posted by Mirror View Post
Will we be able to bind to a deployed galaxy in PS2 just like we could bind to an AMS in PS1?
Why would you want to?

They stated that you will be able to spawn anywhere. This includes any and all deployed gals.
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Old 2012-01-31, 02:50 AM   [Ignore Me] #9
Coreldan
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Re: Bind to a deployed Galaxy [Not sure if this has been asked, answered or mentioned


I'm a fairly new player (started 2010 and only played on/off some months), so could anyone explain what use did the binding provide?

Like, why not just use the map to spawn to the same AMS that you would bind yourself to? I never quite understood it.
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Old 2012-01-31, 03:42 AM   [Ignore Me] #10
Shade Millith
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Re: Bind to a deployed Galaxy [Not sure if this has been asked, answered or mentioned


Originally Posted by Coreldan View Post
I'm a fairly new player (started 2010 and only played on/off some months), so could anyone explain what use did the binding provide?

Like, why not just use the map to spawn to the same AMS that you would bind yourself to? I never quite understood it.
Because you could only spawn at -

Closest AMS
Closest Tower
Closest Base
Sancuary.
Or the one place you are bound to.

Binding to an AMS near the closest base's Vech Terminal was pretty useful. Had a few other uses.

Last edited by Shade Millith; 2012-01-31 at 03:46 AM.
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Old 2012-01-31, 05:33 AM   [Ignore Me] #11
ringring
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Re: Bind to a deployed Galaxy [Not sure if this has been asked, answered or mentioned


Originally Posted by Bags View Post
And by pretty sure you mean you're speaking out of your ass, right?
Well that's not nice. All I did was answer his three questions albeit in a short form.

To answer your question, no I was not 'talking out my my ass', neither literally nor metaphorically.
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Old 2012-01-31, 07:57 AM   [Ignore Me] #12
Figment
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Re: Bind to a deployed Galaxy [Not sure if this has been asked, answered or mentioned


Originally Posted by Coreldan View Post
I'm a fairly new player (started 2010 and only played on/off some months), so could anyone explain what use did the binding provide?

Like, why not just use the map to spawn to the same AMS that you would bind yourself to? I never quite understood it.
What Shade said, but also, if you bound to an AMS and you and a Router went off to sit out of nearest-spawnpoint-range of a zerg, you could deploy, set up Router quietly without Penix users giving away your position, then have everyone spawn at your Router/AMS at the same time and take out an enemy base without the AMS/Router ever having been in extreme danger of being discovered early beyond the random border patrols.

It could also be used to spawn to a base or AMS on the far side of the continent. As Shade mentioned, especially around certain vehicle pads would safe you a lot of travelling time.
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Old 2012-01-31, 08:17 AM   [Ignore Me] #13
ringring
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Re: Bind to a deployed Galaxy [Not sure if this has been asked, answered or mentioned


Originally Posted by Coreldan View Post
I'm a fairly new player (started 2010 and only played on/off some months), so could anyone explain what use did the binding provide?

Like, why not just use the map to spawn to the same AMS that you would bind yourself to? I never quite understood it.
Say you are TR and the NC have captured Ghanon on Hossin, but NC also have a link to Naum on the other side of the continent via a cave link.

You don't want the NC to capture Naum as it's connected to the cave and therefore cave bennies mske the base very difficult to catpure back *base shields / 20% extra health etc).

So, what you do is go to Naum. You set up CE which acts as alarm bells (hopefully) and you bind at the base. Then you go fight at Ghanon.

If you see hotspots at Naum you know to immediately spawn there.

A variation would be to hide an ams near Naum and bind at that, just in case the spawns are destroyed before you could get there.

A further variation would be to set it as your platoon home base and get all your platoon to spawn there.
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Last edited by ringring; 2012-01-31 at 08:18 AM.
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Old 2012-01-31, 11:47 AM   [Ignore Me] #14
ShockFC
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Re: Bind to a deployed Galaxy [Not sure if this has been asked, answered or mentioned


Originally Posted by alienmoose View Post
I need to know this as well because I am planning something very secret involving Galaxies and binding to them and then spawning at them once they are deployed across the map but that's all I can say for now.
Keep that shit close to the chest man.
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Old 2012-01-31, 02:28 PM   [Ignore Me] #15
Metalsheep
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Re: Bind to a deployed Galaxy [Not sure if this has been asked, answered or mentioned


Originally Posted by Espion View Post
This is a must.

And along the same lines... there needs to be something exclusive to squad/platoon/outfit that members can bind/spawn to. Not necessarily the galaxy, but some kind of upgrade or engineer deployable.
I actually came up with the idea of returning the Phantasm as a Squad/Platoon/Outfit spawn. Its smaller, cloaked, faster with less armor and no guns. But it could act as a spawn point for outfit/squad OPs without drawing greenies who will reveal the location of your Phant. Though I'm not sure if it should also have an equipment term or not, considering you can spawn in your load out now. And during ops you don't always get to return to your spawn just to resupply.

I think it could work out well as a secondary spawn vehicle for outfits and other Spec Ops type players.
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