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Old 2012-02-01, 03:45 PM   [Ignore Me] #1
Evilmp
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Night Hotdrops


Will the inertial dampeners glow very brightly at night?

If so, would there be an option to equip special stealth dampeners for more sneaky raids?
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Old 2012-02-01, 03:54 PM   [Ignore Me] #2
Rbstr
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Re: Night Hotdrops


I hope so...having real nighttime mechanics, challenges in seeing things and trying to avoid detection, would be quite cool. Turn on the headlights? Use reduced viewing area night vision? Do a nighttime hot drop.

Especially if he day/night cycle is on the order of hourish+ and not really fast.
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Old 2012-02-01, 03:54 PM   [Ignore Me] #3
Magpie
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Re: Night Hotdrops


Looks like I need my flare gun

To be fair I can't wait for nightfight I can sit on a hill and watch free fireworks even better if planetside 2 was 3D

Last edited by Magpie; 2012-02-01 at 03:57 PM.
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Old 2012-02-01, 03:57 PM   [Ignore Me] #4
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Re: Night Hotdrops


One thing is for sure - night time hot drops will be awesome I think.
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Old 2012-02-01, 03:59 PM   [Ignore Me] #5
Shogun
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Re: Night Hotdrops


make the dampeners leave a lowly glimming smear through the sky in empire color. and give it a nightmode sidegrade that turns down the glow but maybe makes you go down slower, or faster therefore costing some health or shield at touchdown.
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Old 2012-02-01, 04:00 PM   [Ignore Me] #6
Arrow
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Re: Night Hotdrops


Originally Posted by Hamma View Post
One thing is for sure - night time hot drops will be awesome I think.
Or to the defenders joy, a disaster. I remember people not being able to hot drop effectively in regular planetside, throw the element of not being able to see shit in there and bam chaos could break out lol.
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Old 2012-02-01, 04:02 PM   [Ignore Me] #7
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Re: Night Hotdrops


i guess nighttime doesnt affect the minimap. and a good hotdrop is timed by looking at the minimap, not guessing from the view ;-)
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Old 2012-02-01, 04:03 PM   [Ignore Me] #8
Logri
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Re: Night Hotdrops


Lol this made me think about WWII night drops, where the ground forces used skytracers and flak while the invading troops made para drops.
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Old 2012-02-01, 04:05 PM   [Ignore Me] #9
ringring
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Re: Night Hotdrops


In night ops the VS have advantage.

Dark armour - can't see them.
Blinding disco balls of light ..... arrrgh! MY EYESIGHT is ruined.


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Old 2012-02-01, 04:06 PM   [Ignore Me] #10
Miir
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Re: Night Hotdrops


I hope the dampeners are toggled with a button. So you can wait to the last moment before deploying them. (like a parachute) Too high and you are a target in the sky. Too low and you are a mark on the ground.

That way you could fall invisibly in the night sky. Then just before the ground you turn them on. People at ground level may miss the glow because their views may be obscured by landscape.
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Old 2012-02-01, 04:08 PM   [Ignore Me] #11
ShowNoMercy
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Re: Night Hotdrops


They will have difficulty playing with lighting effects if players can create them. Imagine like 30 players shooting flairs off at night with these graphics; that would certainly lock up some people's graphics.
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Old 2012-02-01, 04:11 PM   [Ignore Me] #12
Knocky
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Re: Night Hotdrops


Originally Posted by ringring View Post
In night ops the VS have advantage.

Dark armour - can't see them.
Blinding disco balls of light ..... arrrgh! MY EYESIGHT is ruined.



I am thinking that will all their glowing crap....it will be the VS at a disadvantage at night.

How the hell can you possibly miss them?
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Old 2012-02-01, 04:12 PM   [Ignore Me] #13
Raymac
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Re: Night Hotdrops


You know, just the title of this thread gives me warm fuzzies.
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Old 2012-02-01, 04:40 PM   [Ignore Me] #14
Shogun
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Re: Night Hotdrops


Originally Posted by ShowNoMercy View Post
They will have difficulty playing with lighting effects if players can create them. Imagine like 30 players shooting flairs off at night with these graphics; that would certainly lock up some people's graphics.
then go and watch the chinese gameplay video again...

especially the nighttime mossie straferun! every rocket had it´s own dynamic lighting. forgeLIGHT...
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Old 2012-02-01, 04:48 PM   [Ignore Me] #15
Hmr85
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Re: Night Hotdrops


Originally Posted by Miir View Post
I hope the dampeners are toggled with a button. So you can wait to the last moment before deploying them. (like a parachute) Too high and you are a target in the sky. Too low and you are a mark on the ground.

That way you could fall invisibly in the night sky. Then just before the ground you turn them on. People at ground level may miss the glow because their views may be obscured by landscape.
I really like this idea I think that would be absolutely awesome.
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