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Old 2012-02-29, 02:25 PM   [Ignore Me] #1
basti
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Light Assault Comlink


Some text from here:
http://www.planetside2.com/news/lightassaultcommlink

No soldier on Auraxis causes more chaos and confusion on the battlefield than the Light Assault. Agile and deadly, they serve their empire as an excellent flanker and skirmisher. While other classes find themselves confined by walls, buildings, and sniper alleys, the Light Assault makes shortcuts and controls the flow of combat from on high. The battlefield is their playground!
The Light Assault’s extreme mobility is their defining trait and allows them to move faster than most other soldiers. Each one of the Light Assault’s various Jumpjet configurations grants them the ability to take on different obstacles, shifting their role in combat. The Standard Jumpjets allow them to make their way over barriers and enemy’s heads alike. They can also equip more specialized configurations, such as the high boost Icarus Jumpjets, to reach walled objectives and perched Infiltrators, or the hovering Glider Jets, to descend on vulnerable ground targets safely.

The Light Assault also excels at supporting their empire through their unique class grenades. The blinding Flash grenades can render entire squads helpless and allow for a momentary break in defenses. They also have access to Smoke grenades, which can be used to block sniper alleys and direct the flow of combat. Both of the Light Assault’s class explosives are important in allowing their empire to make the final push in capturing difficult objectives.

In addition to their utility on the field, they also excel at short to medium range combat. The Light Assault is able to choose from a diverse arsenal of various weapon types, including rifles, shotguns, and SMGs. These options allow them to adapt to whatever their environment demands. The best Light Assault soldiers make sure to use their powerful weapons with the element of surprise, disabling enemies before they know what hit them.

Though not as sturdy as other soldiers, the agile Light Assault can do serious damage when flanking enemy squads, taking advantage of both their vast weapon and support options. Whether acting alone to disrupt enemy forces or in a group to finish capturing a facility, the Light Assault is a fearsome presence on the battlefields of Auraxis.
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Old 2012-02-29, 02:28 PM   [Ignore Me] #2
DviddLeff
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Re: Light Assault Comlink


Awesome!

Glider jets sound great, wonder if they will be like wing suits...
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Old 2012-02-29, 02:29 PM   [Ignore Me] #3
Graywolves
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Re: Light Assault Comlink


Flash Grenades.

Do not want.


Sounds gimicky.
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Old 2012-02-29, 02:29 PM   [Ignore Me] #4
ThGlump
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Re: Light Assault Comlink


Even better jumpjets and glider jets? No tribes pls.
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Old 2012-02-29, 02:32 PM   [Ignore Me] #5
DayOne
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Re: Light Assault Comlink


Originally Posted by ThGlump View Post
Even better jumpjets and glider jets? No tribes pls.
Y U NO WANT JETPACKS?

They're JETPACKS!

There are different configs for different situations.

Also JETPACKS!!
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Old 2012-02-29, 02:33 PM   [Ignore Me] #6
MgFalcon
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Originally Posted by ThGlump View Post
Even better jumpjets and glider jets? No tribes pls.
It's probably the top of it's tier, plus if they fly too close to the sun their wings... Errr - jumpjets will melt.


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Old 2012-02-29, 02:36 PM   [Ignore Me] #7
Canaris
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Re: Light Assault Comlink


Flash bangs in PS2 = trouble and make it double!

They should just rename it the troll/griefer nade and be done with it, I don't even need to wait for beta on this one

Everything else sounds good
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Old 2012-02-29, 02:37 PM   [Ignore Me] #8
Alduron
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Re: Light Assault Comlink


Variable tier jetpacks will relieve a lot of the headaches that I was expecting with Jetpacks. Sounds pretty good to me so far.
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Old 2012-02-29, 02:49 PM   [Ignore Me] #9
atone
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Re: Light Assault Comlink


so with different configurations on jump jets, one high boost to scale walls and one allowing safe landing, should we start digging a mass grave for all the light assults that are going to be killing themselves for the first few weeks? or did i miss something

Also flashbangs? lol that's gonna go over reeeeal good here.
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Old 2012-02-29, 02:50 PM   [Ignore Me] #10
TheRagingGerbil
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Re: Light Assault Comlink


Originally Posted by Canaris View Post
Flash bangs in PS2 = trouble and make it double!

They should just rename it the troll/griefer nade and be done with it, I don't even need to wait for beta on this one

Everything else sounds good
Problem?
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Old 2012-02-29, 02:54 PM   [Ignore Me] #11
Vancha
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Re: Light Assault Comlink


Lets see what the flashbang effect actually consists of, shall we? It might not be a blinding white screen and ear-piercing sine wave.
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Old 2012-02-29, 02:56 PM   [Ignore Me] #12
TheRagingGerbil
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Re: Light Assault Comlink


Originally Posted by Vancha View Post
Lets see what the flashbang effect actually consists of, shall we? It might not be a blinding white screen and ear-piercing sine wave.
^This

If it is an effect similar to the flashbangs in say, Mass Effect 2, then it will be fine. Some disorientation and screen blur wont be a big deal.
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Old 2012-02-29, 03:10 PM   [Ignore Me] #13
Death2All
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Re: Light Assault Comlink


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Old 2012-02-29, 03:11 PM   [Ignore Me] #14
ThGlump
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Re: Light Assault Comlink


Dont fear flashbangs. We all have dark goggles, or visors. They shouldnt affect us at all.
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Old 2012-02-29, 03:16 PM   [Ignore Me] #15
Bags
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Re: Light Assault Comlink


Flash bangs? Damnit.
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