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View Poll Results: Which of the following is most likely to be nerfed after game launch?
Sniper Rifles 8 28.57%
Stealth Suits 8 28.57%
Guided Missles 12 42.86%
Heavy Armor 0 0%
Voters: 28. You may not vote on this poll

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Old 2002-11-14, 09:11 AM   [Ignore Me] #1
MrVicchio
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Most likely to be nerfed?


Just curious, with the prevalance in OTHER games of the use of the nerf bat, which weapon do you think is most likely, from what we know, to be nerfed for being too powerful.

Course its all just speculation but hey, it does give you something to think about.
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Old 2002-11-14, 09:17 AM   [Ignore Me] #2
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Since no one has played PS, thats a hard question to answer. It depends on how good or how bad they balance things.
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Old 2002-11-14, 09:18 AM   [Ignore Me] #3
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Well of course it is. It's just a perception poll. I.E. What do you think, from what you know ATM is most likely to be either considered over powered, or actually overpowered.
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Old 2002-11-14, 09:41 AM   [Ignore Me] #4
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At any rate. I voted for stealth. It sounds like they have it worked out, I just have a feeling that It may work too good and will be nerfed. I guess that all depends on what they will allow the stealthed person to carry for weapons when PS is relased.
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Old 2002-11-14, 09:45 AM   [Ignore Me] #5
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I fear the guided missles IMHO. Depending on thier range... I can think of ten really nasty things to do with them off the top of my head that would piss people off.
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Old 2002-11-14, 10:52 AM   [Ignore Me] #6
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I think the death star will be first against the wall when the nerf revolution comes. I mean really, that's no moon!
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Old 2002-11-14, 10:59 AM   [Ignore Me] #7
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I fear the missiles as well.. anything thats auto guided could be dangerous.

That is, if its auto guided just speculation heh
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Old 2002-11-14, 11:02 AM   [Ignore Me] #8
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I was reffering to the TOW player guided missles.
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Old 2002-11-14, 11:43 AM   [Ignore Me] #9
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I really think enkidu is right. Its seems like theres never been a really good way to do stealth in a game. In teamfortress (every version of it) somehow everyone always new i was a spy disguised as a medic... so it sucked so it was pointless...

but then i saw someone talking about the total invisability for the spy but that was too powerful so they nerfed that...

i just hope they actually work on all the stuff thats unbalanced to make it balanced instead of just making it suck and leaving it like that...
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Old 2002-11-14, 11:47 AM   [Ignore Me] #10
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Well that is what beta and open beta is for
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Old 2002-11-14, 11:49 AM   [Ignore Me] #11
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Well hard to say before games comes out.

I said stealth because the rest should be well balanced. Hopefully stealth will be somewhat like in T2.
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Old 2002-11-14, 11:54 AM   [Ignore Me] #12
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Originally posted by Hamma
Well that is what beta and open beta is for
yeah but it seems like some stuff that isn't easily balanced in beta is just left to be sucky and not worth using instead of working on it more to balance it out....
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Old 2002-11-14, 11:55 AM   [Ignore Me] #13
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stealth.

2 possable nerfs;
not "Stealth-y" enough doesn't hide the person well.
or
Only your knife.
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Old 2002-11-14, 03:28 PM   [Ignore Me] #14
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I vote sniper rifles. In every FPS, people complain about sniper rifles. Either they'll get nerfed or they'll start out nerfed, relative to the way sniper rifles have worked in similar games, like Halo, Tribes and Counterstrike. People just don't like running along in their suit of Super Wowzer Heavy Armor With Quad Barreled Machine Guns and Head Mounted Laser and Triple Spoilers if they just get beaned from some noob in light armor who is hiding in the bushes 1 mile away.


IMO, heavy armor should be immune to sniper rifles, since otherwise "big open map" + "slow moving armor" + "vulnerable to sniper" is going to mean nobody ever uses heavy armor.
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Old 2002-11-14, 03:42 PM   [Ignore Me] #15
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I wouldn't be too suprised to find that Some Other Thing will cause imbalances, something we know little or nothing about.

Maybe the Vanu MAX's weaponry is too powerful, or the Vanguard's armored so much it takes an act of NapalmEnima to kill it. Or the sniper rifle can carry too much ammo or... or or or or.

We just don't bloody know enough.

But based on what we DO know, I think they're gonna have to nerf the entire TR. We just kick too much keister.
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