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2012-03-05, 11:49 AM | [Ignore Me] #1 | |||
PSU Admin
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I did not see this posted anywhere..
Thoughts? |
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2012-03-05, 11:51 AM | [Ignore Me] #2 | ||
Private
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They did say that in PS1 beta too, so....
I like the idea. Anything they can do to allow outfits more personalization and a sense of ownership over something is a good thing in my opinion.
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2012-03-05, 11:56 AM | [Ignore Me] #5 | |||
Second Lieutenant
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It's something that I could really see working in PS2 as long as there will be thousands of players on the map. Outfit logos on bases and making them somehow a HQ or hang out for that outfit would be cool.
I could also see how it could be blown and pointless if not done correctly.
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Last edited by WiteBeam; 2012-03-05 at 11:57 AM. |
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2012-03-05, 12:01 PM | [Ignore Me] #9 | ||
Lieutenant Colonel
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I could see deploy-able outfit bases becoming a real mess. Could you imagine 50 or 60 of these things scattered out across a continent. Stick with the outfit ships imo. It cuts back on the cluster @#$@ that would be everywhere.
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2012-03-05, 12:03 PM | [Ignore Me] #10 | |||
Lieutenant Colonel
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And I like the idea "alot" a lot, but pulling it off is another thing. I can imagine it would be hard to do. But of they can do it, it could be a massive benefit to the outfits. |
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2012-03-05, 12:10 PM | [Ignore Me] #11 | ||
Sergeant
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I think Outfit bases are a grand idea. It gives you a larger stake in your facility because it's not just gathering resources, it has your name on it.
A concern I would have is what happens when the outfit is offline? Can they be captured? Are they instanced (i hope not)? We'll need more info for sure. |
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2012-03-05, 12:23 PM | [Ignore Me] #13 | ||
Interesting concept, as someone said earlier it was supposed to be in PS1 but they never got around to it.
So would there be a special "frontier" continent for deployment of Outfit bases, first come first served with the necessary resources or just special areas in regular continents where you can place them? Would they be destructible? We had these in SWG as faction bases around player cities the only problem was people sneaking on late at night and blowing them up with them claiming to have gotten one over on their enemy, so it was switched to having to be attack at a specific peak time hour. There's so many great sandbox ideas for having them and unfortunately just as many ways to exploit them. Needs to have a major brain storming session over them.
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"Don't matter who did what to who at this point. Fact is, we went to war, and now there ain't no going back. I mean shit, it's what war is, you know? Once you in it, you in it! If it's a lie, then we fight on that lie. But we gotta fight. " Slim Charles aka Tallman - The Wire BRTD Mumble Server powered by Gamercomms Last edited by Canaris; 2012-03-05 at 12:28 PM. |
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