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2012-03-06, 10:21 PM | [Ignore Me] #1 | ||
First Sergeant
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Ok this is a pet peeve of mine. In the GDC video you can clearly see that the reload animation is the same whether you have bullets left over or are completely empty (ie have a bullet still in the chamber or have nothing). This is something that COD/BF is good about, where you don't need to "cock" the gun if you reloaded with a bullet still in the chamber. After all, cocking the gun merely ejects anything still in the chamber and manually adds in a bullet from the new magazine. If you still have a bullet left, you can use the energy firing that bullet to automatically cock the gun for you. That's how automatic guns work! Why oh why does PS2 have you cocking the gun all the time? It would reward you if you think tactically: do I fire all my bullets to kill this guy, or should I save a couple to reload faster?
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2012-03-06, 10:24 PM | [Ignore Me] #3 | ||
Actually the guns in Planetside have a built in Nano-Recycler Unit (NRU) manufactured by Nanite Systems Inc. which automatically disassembles and rounds in the spout when a new magazine is inserted into the weapon. The NRU then interfaces with the magazines Nano-Construction Unit (NCU), reassembling the round from its base components as the cocking handle is pulled back to chamber a round from the fresh magazine.
Seriously, who gives a fuck. |
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2012-03-06, 10:27 PM | [Ignore Me] #6 | ||
Master Sergeant
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I think his point is more about the .02 seconds you'd save if you didn't have to recock the gun; which is a somewhat valid point, however considering all the other things we have to worry about, this is very very low on the list...
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2012-03-06, 10:27 PM | [Ignore Me] #7 | ||
It might be nitpicky, but it's the small details that take a great games and make them phenomenal. There's no need to attack the guy for it, it's something everyone familiar with weapons notices.
Small details increase immersion, I'm all about immersion. Hopefully this makes it in at some point. |
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2012-03-06, 10:39 PM | [Ignore Me] #10 | ||
Colonel
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omg this is possibly the biggest oversight I've ever seen. They need to fix this immediately. However, it would allow the +1 bullet system that happens in some games when you reload with a bullet already in the chamber.
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[Thoughts and Ideas on the Direction of Planetside 2] |
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2012-03-06, 11:01 PM | [Ignore Me] #11 | |||
General
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2012-03-07, 12:17 AM | [Ignore Me] #15 | ||
Sergeant Major
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The Planetside Community, assholes 'till the end.
Seriously, its not like he said it was the end of the world. He noted it as a failing and something which could be improved upon. Sure, the game doesn't need it. But then again, the game doesn't need animations for you getting into vehicles (which it doesn't, but I want it). Its that feel of immersion. I for one would love if they added it. Not the end of the world if they don't though either. Seriously people, don't be such dicks. |
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