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2012-03-09, 02:42 PM | [Ignore Me] #1 | |||
First Sergeant
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"The term sandbox refers more to the mechanics of a game and how, as in a physical sandbox, the user is entertained by his ability to play creatively and with there being "no right way" of playing the game."
There has been some talk about sandbox features in Planetside.
If we could just put up a tower somewhere random that would be ours as long as we controlled it that would be perfect. I guess it would blow up if we lost it or it ran out of energy. Sandbox means to me having things that you can add to the world. Like a campfire or a tent. Anyone know what the Planetside team means when they say Sandbox features? Last edited by MonsterBone; 2012-03-09 at 02:44 PM. |
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2012-03-09, 03:28 PM | [Ignore Me] #2 | ||
Second Lieutenant
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Would be nice to see a reply from a dev here.
However I'm pretty sure they intended for most (all?) sandbox features to be implemented later after release. I always planned for my role in PS2 to be a Squad Leading defensive engineer, helping to plan ambush points to defend bases.
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>( 666th Devil Dogs )< Alpha Tester: Tribes: Ascend Modder: Mount & Blade: Warband Player: Garry'sMod, Arma 2, Air Buccaneers Lover: Planetside NC Brig. General ಠ_ರೃ |
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2012-03-09, 03:32 PM | [Ignore Me] #3 | |||
Relevant tweet: https://twitter.com/#!/mhigby/status/175695482906099712
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2012-03-09, 03:46 PM | [Ignore Me] #4 | ||
PSU Admin
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Sand Box could be anything really. Look at a game like EVE and all the different things that can be done. As Matt said Outfit Bases, who knows maybe even Outfit Vehicles that can be constructed - crazy stuff like that. Only the devs really know.
Maybe one of them will tweet the 5 year plan doc |
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2012-03-09, 03:47 PM | [Ignore Me] #5 | ||
Well, this is why it's a long-term goal. It isn't something they've probably delved into much. They likely have some ideas kicking around, but I imagine they aren't even sure what they mean when they talk about sandbox features. It's something that will materialize later on.
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2012-03-09, 04:05 PM | [Ignore Me] #6 | |||
Sergeant
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They're removing a few of the items that allowed us to have those unique experiences when we wanted to do something besides battle at the bases. I get that they want to drive everyone into the battle, but PS1 wasn't always about the battles for me. I'm going to miss being a dedicated "support" pilot. |
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2012-03-09, 04:31 PM | [Ignore Me] #8 | |||
Second Lieutenant
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>( 666th Devil Dogs )< Alpha Tester: Tribes: Ascend Modder: Mount & Blade: Warband Player: Garry'sMod, Arma 2, Air Buccaneers Lover: Planetside NC Brig. General ಠ_ರೃ |
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2012-03-09, 04:36 PM | [Ignore Me] #9 | |||
Sergeant Major
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2012-03-09, 05:03 PM | [Ignore Me] #10 | |||||
Sergeant
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2012-03-09, 06:30 PM | [Ignore Me] #13 | ||
Higby spoke of the ability of outfits to challenge other outfits to private matches. Personally, while I usually say let's test it first, I have always opposed anything that would pull soldiers, let alone entire outfits off of the battlefield.
The real competition happens on the battlefield every day.
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