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2012-04-01, 01:43 PM | [Ignore Me] #3 | ||
A battleship on land? Hmm I think that maybe too much for this game and you think BFRs were bad lol.
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SS89Goku - NC - BR33 - CR5||LFO? Want help upgrading/building a new computer? Will your desktop/laptop run PS2? How PhysX runs on Nvidia and AMD (ATI) systems PlanetSide Universe Rules |
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2012-04-01, 02:09 PM | [Ignore Me] #6 | ||
Yeah battleships for ocean is fine even if it helped capture land facilities near the water. I just don't want something like that on land.
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SS89Goku - NC - BR33 - CR5||LFO? Want help upgrading/building a new computer? Will your desktop/laptop run PS2? How PhysX runs on Nvidia and AMD (ATI) systems PlanetSide Universe Rules |
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2012-04-01, 02:11 PM | [Ignore Me] #9 | ||
Major
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The Super Ultra Insane Turbo Vanguard.
The Gigantic Mega Deluxe 18 Seat Prowler. The Cruise Ship Magrider. |
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2012-04-01, 02:18 PM | [Ignore Me] #10 | ||
I'm sorry, I didn't mean for this to become such a discussion. That video is Wargaming's April Fools joke. Please don't discuss naval combat, it's super lame and doesn't belong in Planetside. This is the future. They can make craft that can fly and hover. Why would they make boats?
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2012-04-01, 02:20 PM | [Ignore Me] #11 | ||
Sergeant
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Battleships on oceans would obviously be used to block the transfer from resources from that continent. Then the objective would be to either use other battleships to take the enemy fleet out with long range tactical bombardments. You'd have a captain, a few gunners for the main guns and a bunch of other gunners.
The awesomeness would really start when both sides would try to capture/sabotage the other side's ships with ground combat. You could use amphibious craft and galaxies to get the troops to the other ships and capture section by section in intense close-quarters combat. EDIT: I agree it's unlikely the future would have ships. But this would be for exactly the same reason they wouldn't have ground warfare: because you can bomb everything/anything from orbit. However, space combat in the same manner would also be awesome. Last edited by TheDrone; 2012-04-01 at 02:21 PM. |
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2012-04-01, 02:29 PM | [Ignore Me] #12 | ||
Colonel
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Naval combat is not lame and it absolutely has a place in any MMOFPS. Just because some people don't want to engage in it doesn't mean it has no place.
Also, whenever I try point out that a lot of people who like shooters don't like future theme, some people try to say, oh it isn't THAT futuristic, we still fire bullets except for VS. If it's not THAT futuristic, then I don't think Battleship weight vehicles can hover...but if they can, OK, so we can have airships instead of sea battleships. But guess what happens when we talk about airships? People cry BFR. So basically, large capital-istic units, some people are just going to resist the idea no matter what. Life goes on around them. |
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2012-04-01, 03:17 PM | [Ignore Me] #14 | |||
Staff Sergeant
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I nfact... things like this may be exactly what clans can have and hold. Large, team oriented vehicles designed to be fantastic at battle supremacy and support, but vulnerable to attack from forces that can get to it if they aren't protected by defenders. Heavy Resource costs, high reward, high risk from raiding parties (sort of like a base). |
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2012-04-01, 03:19 PM | [Ignore Me] #15 | |||
Staff Sergeant
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