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PSU: Is Marsman really from Mars?
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2012-04-22, 11:13 AM | [Ignore Me] #4 | ||
a wow server is no comparison.... wow doesn´t rely on ping. you know, planetside is a shooter.
but 2000 has been mentioned as the target the devs are aiming at.
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2012-04-22, 11:20 AM | [Ignore Me] #5 | ||
Brigadier General
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The target is indeed 2000, means 666 vs 666 vs 666
But, target doesnt mean that this will be the case in the end. Pops may end up being lower, if the game cant handle 2000. Wait and see. But im pretty sure we wont go above 2k ever. |
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2012-04-22, 12:11 PM | [Ignore Me] #10 | ||
Besides potential performance issues with that many people, it would be far too many people for the map when it was designed to hold that many.
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2012-04-22, 12:36 PM | [Ignore Me] #11 | ||
Colonel
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So in your opinion the entire game world is only designed to have a total of 666 people from one faction. And since there will always be fighting on all three continents because of the footholds so each continent will only support 222 people from one faction. And since you can go and take and hold any one of these hexes the map is comprised of I can see the population saturation is going to be very thin across the continents.
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2012-04-22, 12:47 PM | [Ignore Me] #14 | |||
Brigadier General
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1. Why do you come up with random numbers (222? WUT?) 2. Why do you make pointless math? (spread across the whole continent, equally per hex, without saying how much hexes you assume?) |
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