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2012-04-22, 03:53 PM | [Ignore Me] #1 | ||
Corporal
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Hi guys, just a quick question; was the PS1 european scene active & populated? I mean, active like having to check what's going on every hour & populated with hundreds/thousands of players so that you don't stroll around for 2 hours until you find an enemy?
Also, was there any "High Command" organizing the efforts of the multiple clans/outfits of each faction? Apparently i haven't played PS1, but i'm definitely looking towards PS2; and obviously if PS1 had an active & populated EU scene, PS2 should follow the tradition . Hence the questions. I tried to find some statistics about the playerbase but to no luck. |
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2012-04-22, 04:02 PM | [Ignore Me] #2 | |||
Captain
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2012-04-22, 07:31 PM | [Ignore Me] #4 | ||
Europe servers (stop using the term EU) was at times more populated than North american servers (Canadians exist ya know, it's not just USA)
Planetside2 will be on a scale never seen before. Back at planetside's release its was epic 3+ poplocks on servers at 500 players per map. There are many VET outfits from europe sat waiting numbering many hundreds of members. Check out the 'Planetside wernerites' facebook group
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Average play time of 2.8hours per day and falling.
Average play time of 2.5hours per day and falling. Need metagame. Average play time of 2.0hours per day and falling. Need metagame / Continents. Last edited by Mastachief; 2012-04-22 at 07:32 PM. |
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2012-04-22, 09:17 PM | [Ignore Me] #6 | ||
Brigadier General
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Werner was indeed more populated before the Emerald and Markov merge, at least during Werners prime time hours, compared to those US server prime time hours.
And the community was wonderful. We had Inter-Outfit relations within all 3 factions, and each faction had at least one Outfit that did the crazy stuff like organized gal drops with 2+ Galaxys. It was fun. |
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2012-04-23, 11:33 AM | [Ignore Me] #7 | ||
Corporal
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Thanks guys, currently we (Hellenic Phalanx) are looking for the beta and we don't know if we're forming our own outfit or joining an existent one, but as soon as there was activity & organisation that's great news for us. Being a former Battlefield 2142 and still loving it (after the epic fails of BC2 + BF3), PS2 is our last resort - both because it looks incredibly similar to 2142 (vehicles, guns, maps everything) and because we already competed in multi-clan campaigns in 2142 (TGW for anyone remembering).
Hope Sony doesn't mess up with the devs again, following EA's traces. [offtopic]no offence taken mate but... why EU is not correct? Before you reply do take in account that EU is a globally accepted term in scientific literature (and not only). |
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2012-04-23, 11:43 AM | [Ignore Me] #8 | |||
Lieutenant Colonel
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2012-04-23, 11:43 AM | [Ignore Me] #9 | |||
Contributor General
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Old werner had players from UK, Ireland, Scandanavia (Nor, Swe, Den, Fin), France, Netherlands, Russia, Poland, Germany, Austria, Hungary, Spain, Portugal and Israel. Also quite a few friends from America. It's funny but I don't recall a Greek presence, I don't know why. There were either no greek or not that many I suppose. |
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2012-04-23, 04:35 PM | [Ignore Me] #10 | ||
Private
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Poplock, if i remember correctly, was at 400 ppls per race ... makes 1200 per cont. we had up to 3 locked conts during 2005-2007. Big Outfits with global events organized by them. So EU was definatly populated. Alot of battles have been a stress test for my hardware. Imagine a base with 500 ppl fighting around and in it.
Im really looking forward to see the network performance of the new engine. ps: im also worried if my actual hardware will meet good performance values. Last edited by Rocknoise; 2012-04-23 at 04:36 PM. |
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2012-04-23, 07:10 PM | [Ignore Me] #11 | |||
Brigadier General
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Most of the time, pop lock was 133 per faction, means 400 on cont total. The number was higher earlier in the games life, dunno how high. But 133 per faction already was madness. PS2 will be 2000 per cont, hopefully. |
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2012-04-23, 07:44 PM | [Ignore Me] #12 | ||
EU - European union which does not include all the countries on the european continent, it's political/economic group and thus i'm not a fan of it for many reasons that doesn't belong in this thread much like I suspect canadians hate being roped in with the US as amercans/na i'm British and i play with other players from the continent of europe with further players from israel, norway, russia and the occasional friendly neighbourhood american(U.S) .
My moan wasn't just for you btw more a general rant. Any ways for poplock it began with a fluid 500 per map then became 170vs170vs170 then later in the life of the game it became 133 vs 133 vs 133 and remains so to this day
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Average play time of 2.8hours per day and falling.
Average play time of 2.5hours per day and falling. Need metagame. Average play time of 2.0hours per day and falling. Need metagame / Continents. Last edited by Mastachief; 2012-04-23 at 07:46 PM. |
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2012-04-24, 05:03 AM | [Ignore Me] #13 | ||
Contributor General
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Poplock was 166 vs 166 vs 166 when I began in 2004. When pops dropped so that poplocks were rare the Devs reduced it to 133 vs 133 vs where it is today.
When it when from 166 to 133 we did get poplocks again for a while but the population trend was downwards. |
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