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Old 2012-05-02, 02:55 AM   [Ignore Me] #1
xSquirtle
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Game Breaker Interview


http://www.gamebreaker.tv/mmorpg/prepare-to-fire/


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Old 2012-05-02, 03:45 AM   [Ignore Me] #2
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Re: Game Breaker Interview


That first shot sure makes Sunderers look a lot bigger than previous shots have. They're massive.

I like it.
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Old 2012-05-02, 03:55 AM   [Ignore Me] #3
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Re: Game Breaker Interview


the second shot gives me a ghost busters vibe.
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Old 2012-05-02, 04:57 AM   [Ignore Me] #4
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Re: Game Breaker Interview


In PS1, players sometimes felt little accomplishment from taking over bases, because the bases you took over just got back-capped by single stealthers. Is that changing in PS2 and are there large enough incentives to defend against back-capping?

Yes, the territory control system we’ve designed for PlanetSide 2 changes a lot of the mechanics about base capture and “back-capping.” Back-capping (the act of capturing a facility behind enemy lines) will still be possible but will require concentrated effort from groups of players rather than just a single player circumventing the major fight and being a nuisance behind your front lines. Defenders will be able to respond to back-capping a bit more easily, since capturing a base that’s surrounded by enemy territory will take an extremely long time and re-securing a base that’s surrounded by your own territory will be very quick.
Bolding mine.

Good news there. That was pretty much the last worry I had about the territory system. Didn't figure they'd let it happen, but its good to have confirmation.
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Old 2012-05-02, 05:20 AM   [Ignore Me] #5
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Re: Game Breaker Interview


this interview is a lost of time for most of us but maybe it can bring people to get interest in PS2 but ... those questions are answer ages ago
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Old 2012-05-02, 05:37 AM   [Ignore Me] #6
Erendil
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Re: Game Breaker Interview


Originally Posted by Robotix View Post
That first shot sure makes Sunderers look a lot bigger than previous shots have. They're massive.

I like it.
There's something wonky about the scale of various vehicles in that pic. Those Magriders look TINY, even compared to the ATV or the troops in the background.


I mean, compare it to the Mag and infantry in this pic:



The Mag just dwarfs the guy in that pic. But that doesn't seem to be the case at all in the OP's 1st pic.


Now compare the Lightning and infantry to the Sundy in this pic:



The Sundy is bigger sure, but not ginormous like it is in the OP. Especially since we can compare the Mag and Lightning in my 1st above pic. Looking at this pic and the OP, and using the Sundy in both as a reference, I'd almost bet that the Lightning and Mag were close to the same size. But that ain't the case.


WTF?? It's like there's something off about the FOV/perspective of some of these shots.
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Old 2012-05-02, 05:46 AM   [Ignore Me] #7
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Re: Game Breaker Interview


Originally Posted by Erendil View Post
WTF?? It's like there's something off about the FOV/perspective of some of these shots.
Agreed. I've been thinking this since the Lightning pics came out last week. Depending on the angle the picture was taken from, the Lightning looks either as big as or much smaller than the MBT's. Seems to be something similar going on with the Sundy in the OP.

Some sort of Forgelight artefact?

Any thoughts from our more technically minded brethren?
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Old 2012-05-02, 06:47 AM   [Ignore Me] #8
SKYeXile
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Re: Game Breaker Interview


yea wtf that rear mag is tiny, compared to the sundy behind.
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Old 2012-05-02, 07:11 AM   [Ignore Me] #9
Corax
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Re: Game Breaker Interview


Anyone see the VS engineer in the 2nd photo and be instantly reminded of the grunts backpack from halo? Or actually like the turians from the mass effect series?

On the topic of perspective, from what I can gather so far from all the various screenshots released. The sundy is about 2 people tall. It also stands fairly taller then the MBT if you watch closely during the GDC videos during the tank vids. You can actually tell that is noticeably bigger and considerably has more mass.
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Old 2012-05-02, 09:12 AM   [Ignore Me] #10
CutterJohn
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Re: Game Breaker Interview


Hrmm.. I smell quickly doctored photos.




Maybe they copy/pasted a few extra grunts in there to spice things up?

The four Mags in the other picture also look ridiculously tiny. And have no shadows, despite the Sundy next to them having a large shadow.

Last edited by CutterJohn; 2012-05-02 at 09:15 AM.
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Old 2012-05-02, 09:19 AM   [Ignore Me] #11
Corax
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hmmm good catch cutter, i see what you mean about the shadows
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Old 2012-05-02, 09:23 AM   [Ignore Me] #12
Oryon22
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I'm digging the VS rexo. Is the shark fin gone?
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Old 2012-05-02, 09:50 AM   [Ignore Me] #13
Mechzz
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Re: Game Breaker Interview


Originally Posted by CutterJohn View Post
Hrmm.. I smell quickly doctored photos.




Maybe they copy/pasted a few extra grunts in there to spice things up?

The four Mags in the other picture also look ridiculously tiny. And have no shadows, despite the Sundy next to them having a large shadow.
I'd rather convince myself it's a weird perspective effect from Forgelight before believing we're being fed doctored information? I think 2 of the mags in the OP do have a shadow, but can't convince myself on the other 2?

The guy being the same height as the Sundy - could that be related to giving human forms priority to make them more visible at distance?

This is all computer-based (obviously) so you can play weird games with landscapes - Skyrim was a great example of that. I seem to remember from a post somewhere that they squashed perspective quite heavily?
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Old 2012-05-02, 09:52 AM   [Ignore Me] #14
Hamma
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Re: Game Breaker Interview


Man those screenshots are so small I don't even think they are worth adding to the media library.
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Old 2012-05-02, 09:57 AM   [Ignore Me] #15
SniperSteve
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Re: Game Breaker Interview


BETA HAS BEEN HAXED BY TEH TINY MAGRIDER COLONY OF DWARFS!

But yeah, not cool about the photo-shopped images...
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