Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: Whats a lag?
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
View Poll Results: Will AA target and specially damage airborne Light Assault? | |||
No, AA shouldn't specially damage or target airborne Light assault. | 53 | 80.30% | |
Yes, AA should prioritize for Aircraft first though. | 7 | 10.61% | |
Yes, AA should work the same as it would on Aircraft. | 6 | 9.09% | |
Voters: 66. You may not vote on this poll |
|
Thread Tools | Search this Thread | Display Modes |
2012-05-02, 02:17 PM | [Ignore Me] #1 | ||
First Lieutenant
|
Greetings PSU Community!
I have been contemplating the issue of Light Assault as AA. While it is still an infantry role, Light Assault will be able to take to the skies rapidly, rendering some conventional weapons ineffective against them during this time. Instead of asking if anyone knows from any interviews or intel whether AA affects airborne Light Assault or not, I figured I'd take the opportunity to create a poll for the community to get a general sense of how everyone feels about it. Option 1 - AA does not target or specially damage Light Assault while they are in the air. Option 2 - AA will target and / or specially damage airborne Light Assault if no Aircraft is in the same direction, otherwise AA will prioritize to targeting Aircraft. Option 3 - AA will target and / or specially damage airborne Light Assault in the same way as Aircraft.
__________________
|
||
|
2012-05-02, 02:23 PM | [Ignore Me] #2 | ||
Learn to aim better? I don't see any need for AA against infantry that will be in the air for a very brief amount of time. The whole point of the jet pack is to be more mobile. Whats the sense of using it if you are going to get blown out of the sky every time you light it up?
__________________
SS89Goku - NC - BR33 - CR5||LFO? Want help upgrading/building a new computer? Will your desktop/laptop run PS2? How PhysX runs on Nvidia and AMD (ATI) systems PlanetSide Universe Rules |
|||
|
2012-05-02, 02:28 PM | [Ignore Me] #4 | ||
Colonel
|
I do not know whether AA will be missile based, projectile based, or both, but if it's missile based, it should not lock onto light assault in the air. If it's projectile based, it should do very strong damage to any infantry that it hits, it should not be mysteriously weakened.
|
||
|
2012-05-02, 02:31 PM | [Ignore Me] #5 | |||
Malvision
|
|
|||
|
2012-05-02, 02:32 PM | [Ignore Me] #6 | ||
Major
|
Heat-seeking AA should lock onto those glowing jets in an instant. Including a few seconds after the bugger lands, as they'll still be red hot.
Video AA should fly straight up his glowin' ass Bullet AA should have no special advantage or disadvantage. |
||
|
2012-05-02, 02:58 PM | [Ignore Me] #8 | ||
Brigadier General
|
Seems like a waste. Watch the GDC footage again. Higby is rarely in the air for more than a split second.
This isn't a jetpack like in Tribes. This is a glorified jump button. It's more like a simplified version of rocket jumping than anything. If this just amounts to allowing lock on weapons to target Light Assault who are actively thrusting, I don't really see the point or the harm. If it amounts to increased AA damage on them, when they are already one of the least armored classes in the game, I can't see that it would be very balanced. Mobility is meant to offset shitty armor. Just nerf their armor against all weapons, or just nerf their mobility if it isn't properly balanced. |
||
|
2012-05-02, 05:19 PM | [Ignore Me] #9 | ||
Strongly against.
JJ = trade off for weak armor. Adding "biga$$flaktarget" to that seems inappropriate to me... unless you give me a Boba fett flamthrower with high duration jets, and stronger armor...
__________________
Kein Plan überlebt die erste Feindberührung. Res ad triarios venit... μολὼν λαβέ! |
|||
|
2012-05-02, 05:37 PM | [Ignore Me] #11 | ||
General
|
They're jumppacks/glidepacks.
I don't think it's necessary to allow AA to hit them. But I voted yes because it would be cool if we could lock a missile onto Boba Fett. Note: Boba Fett's lesson is that if you look bad ass, everyone will love you. Even if your only combat scene is getting knocked into a sarlacc pit and have virtually zero lines. |
||
|
|
Bookmarks |
|
|