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View Poll Results: Do you like the Mini Map? | |||
Yes | 38 | 39.58% | |
No | 58 | 60.42% | |
Voters: 96. You may not vote on this poll |
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Thread Tools | Search this Thread | Display Modes |
2012-05-07, 03:17 PM | [Ignore Me] #2 | ||
Major
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In today's screenshots it shows the base outline well and I'm sure red dots will stand out clearly on the pale blue background. Hopefully we can choose different colours to suit different environments/daylight levels.
I like it. |
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2012-05-07, 03:22 PM | [Ignore Me] #3 | ||
First Lieutenant
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I'd much rather have a full color map. And I'll bet if you give people the choice between the blue one or the full color one, the vast majority would pick the latter. So unless there's some good design reason to keep it monochrome...
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2012-05-07, 03:24 PM | [Ignore Me] #4 | ||
Master Sergeant
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I like this minimap, the one with color: http://www.planetside-universe.com/m...c59b738296.jpg
I'm assuming (hoping) that is what the final minimap will look like. The blue one is too bland! |
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2012-05-07, 03:34 PM | [Ignore Me] #7 | ||
Colonel
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I prefer full color with distinct base designs and layouts like we had in PS1. Probably one of the best maps I've seen in a game.
__________________
[Thoughts and Ideas on the Direction of Planetside 2] |
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2012-05-07, 03:59 PM | [Ignore Me] #10 | ||
Colonel
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It needs to be slightly bigger but the current design isn't too bad.
However- it reminds me of Battlefailed 3's minimap. The design appearance isn't bad, but BF3's minimap zooms poorly and has other problems, such as the icons for people who need revived blots out the whole minimap. The design as I say is OK but they must be sure not to do it like BF3 in the bad ways. |
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2012-05-07, 03:59 PM | [Ignore Me] #11 | ||
Private
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They would if they were trying to make it match the rest of the GUI. I hope they don't though.
I'd also like a color minimap, although it's more important to me where my enemies are. As long as they are easily represented on the minimap, I'll be fine. Could also use an adjustable zoom setting though. |
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