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Old 2012-05-12, 05:16 AM   [Ignore Me] #1
SuperMorto
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Naming Parts Of Auraxis.


Hello all,

Ive been thinking about this for some time. And would like to hear your thoughts and maybe get some clarification from the devs if they have already started doing this.

The new world of Auraxis looks so hand crafter and detailed I would like to see some of the world actually be given names. This would be some good fun and also help out in game with locations etc.

Some funny examples!

Hamma's Hill

Higby's Hole!

Basti's Bush!

The Tree of the Ray!

Morto's mound!

The list is endless!

Haha! Of course to make a name legit you would need to post:

Name
Location
Object/Place
Map Reference
Continent
Server (this could just duplicate on all)

This is just an idea, but its been on my mind for ages. All the bases and towers will have names. But land marks etc wont. Could be some good fun!

Thoughts?
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Old 2012-05-12, 05:26 AM   [Ignore Me] #2
Sabot
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Re: Naming Parts Of Auraxis.


Morto's mound? I sense this will go downhill very fast...
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Old 2012-05-12, 05:46 AM   [Ignore Me] #3
Kipper
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The last sort of mission I want to go on is an insertion/extraction to Higby's Hole.
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Old 2012-05-12, 05:48 AM   [Ignore Me] #4
ringring
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Re: Naming Parts Of Auraxis.


To be honest no.

Why do you want part of the game to be called after you?

If you want to think about names think about more meaninful tactical names, the equivalent of:
BD, FD, lobby, magic door, rabbit hole.
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Old 2012-05-12, 05:57 AM   [Ignore Me] #5
SuperMorto
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Re: Naming Parts Of Auraxis.


Boring.

It was a bit of fun, but I keep forgetting most of you hate fun.

And the names above where not serious! Geez.

Open your minds a little.

Ill do some more serious names then!

NC Canyon
TR Town
Fields of Vanu
Forest of the Republic.
Hot drop hole!
Bullet Bridge

This list is also endless.

Some of the names of places in my home town are:

The Witches Cave
The Dippers
Crow Wood
Etc etc!

Edit** Names can be crazy!

Also just to let you guys know doing this could also promote the outfits a little, AT (AzureTwilight) city anyone?

Screw it, im not asking for your permission just feedback. Ill do this alone then

Morto.
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Old 2012-05-12, 05:59 AM   [Ignore Me] #6
Verdon
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Re: Naming Parts Of Auraxis.


hah
classic morto
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Old 2012-05-12, 06:02 AM   [Ignore Me] #7
SuperMorto
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Re: Naming Parts Of Auraxis.


Originally Posted by Verdon View Post
hah
classic morto
Thank you Verdon, for reminding me that not all of PSU are boring souls.

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Old 2012-05-12, 06:09 AM   [Ignore Me] #8
Redshift
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Re: Naming Parts Of Auraxis.


morto's secret back passage?
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Old 2012-05-12, 06:13 AM   [Ignore Me] #9
Lorgarn
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Re: Naming Parts Of Auraxis.


Morto Station - Ruins of an once popular TV-channel of Auraxis. (Not ruins in a bad way, but good!)

In all seriousness though, I like to pretend too but I don't see it happening.
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Old 2012-05-12, 06:17 AM   [Ignore Me] #10
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Re: Naming Parts Of Auraxis.


The slag heap - Auraxis former premier brothel till the VS blew it up for being immoral against their alien god....... I'll never forgive you
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Old 2012-05-12, 06:29 AM   [Ignore Me] #11
SuperMorto
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Re: Naming Parts Of Auraxis.


Here!

This video @ 13:18 see's tanks driving through The Hell Hole!

Server = All
Cont = Indar
Name = Hell Hole/Hells Hole
Map Ref =



Picture:



There you go, that wasn't to hard. And do you really think these will carry over into the game? Maybe/maybe not its just a little fun!

Morto.
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Old 2012-05-12, 06:32 AM   [Ignore Me] #12
SuperMorto
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Re: Naming Parts Of Auraxis.


Originally Posted by Redshift View Post
morto's secret back passage?
Get off my back passage! But see its fun, that's all!

Originally Posted by Lorgarn View Post
Morto Station - Ruins of an once popular TV-channel of Auraxis. (Not ruins in a bad way, but good!)

In all seriousness though, I like to pretend too but I don't see it happening.
Fuck it lets pretend. So what if it doesn't make it into the game. Its a little fun on the way!

Originally Posted by Canaris View Post
The slag heap - Auraxis former premier brothel till the VS blew it up for being immoral against their alien god....... I'll never forgive you
Class, this is what its all about I need a map reference and some coin!
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Old 2012-05-12, 06:50 AM   [Ignore Me] #13
MacXXcaM
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Re: Naming Parts Of Auraxis.


Honestly I think naming parts of the map will most definitely come (by the community rather than the game itself).

I'm not sure if it was in PS1 since I did not play in an outfit nor that regularly.

In Mount&Blade Warband (basically the only game I played on a clan base) we needed such clarification terms in order so quickly coordinate the troops.

I can imagine tactical consultations like "Squad A, move to Harper's Hill from south and wait for further commands!"

Why not?
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Old 2012-05-12, 06:57 AM   [Ignore Me] #14
SuperMorto
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Re: Naming Parts Of Auraxis.


Originally Posted by MacXXcaM View Post
Honestly I think naming parts of the map will most definitely come (by the community rather than the game itself).

I'm not sure if it was in PS1 since I did not play in an outfit nor that regularly.

In Mount&Blade Warband (basically the only game I played on a clan base) we needed such clarification terms in order so quickly coordinate the troops.

I can imagine tactical consultations like "Squad A, move to Harper's Hill from south and wait for further commands!"

Why not?
Yes why not!! I know the devs wont put them in, so lets do it. But I still think naming some stuff after the devs will be fun! As they did make the game..
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Old 2012-05-12, 06:59 AM   [Ignore Me] #15
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Re: Naming Parts Of Auraxis.


Originally Posted by MacXXcaM View Post
Honestly I think naming parts of the map will most definitely come (by the community rather than the game itself).

I'm not sure if it was in PS1 since I did not play in an outfit nor that regularly.

In Mount&Blade Warband (basically the only game I played on a clan base) we needed such clarification terms in order so quickly coordinate the troops.

I can imagine tactical consultations like "Squad A, move to Harper's Hill from south and wait for further commands!"

Why not?
I think we can do that with Squad leaders issuing waypoints and such, so even though that would be cool, it will probably end up being, "Squad 1, move to grid Bravo Golf 3-9 from the south" or "Squad 1, i put a damn waypoint on your HUD, why arn;t you obeying it? do i need to come there and shoot you?" I wish me and my friends did that, but Battlefield 3 never had grid references
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