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PSU: OMG, I got killed by Player!
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2012-05-17, 09:58 PM | [Ignore Me] #1 | ||
Corporal
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Gday folks,
I just saw totalbiscuits awesome vid today and it got me wondering about falling damage. At a coupla point the player abandons their aerospace vehicle and falls to the surface of the planet and survives? wtf? I say this because the vehicle falls and explodes. Ok you have a gadget in your suit that protects you from gravity... sooo why wouldn't that gadget be in your vehicle? There seems to be a logic disconnect here that needs to be resolved due to its high impact on game dynamics. Thoughts? |
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2012-05-17, 10:33 PM | [Ignore Me] #8 | ||
Brigadier General
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He took a bit of damage when he landed from slightly higher up, but yeah he was slowing his descent with the jump pack.
Only the Light Assault class has that (as far as we know). It's their biggest specialty, just as medics specialty is healing, engis repair and build, Infiltrators turn invisible, etc. I plan to mostly play as Light Assault and as a Scythe pilot. Not specifically because of this feature, but it will be a very nice bonus. |
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2012-05-17, 11:00 PM | [Ignore Me] #9 | ||
Contributor First Sergeant
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TB also jumped from the second mossie in heavy assault gear, roughly 40% shield damage on landing.
I would assume that the PS1 hot-drop effect (prevents fall damage when leaving an in-flight aircraft) continued into PS2. That or an ejector seat was put into his flight setup. Last edited by IMMentat; 2012-05-17 at 11:03 PM. |
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2012-05-18, 02:33 AM | [Ignore Me] #11 | ||
Major
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The ability to have no fall damage is going to be implemented, we know the gal has drop pods of some sort and a bailing system is a piece of equipment for aircraft. I agree that more info would be liked but most of these questions are fairly technical and sadly won't be covered in interviews
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By hook or by crook, we will. |
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2012-05-18, 03:35 AM | [Ignore Me] #12 | ||
Major
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I hope when you bail out you have a parachute or some device that slows you down alot so that you are easy pickings, because falling really fast and taking no damage is stupid, and dying with almost no way to prevent it is a little annoying, so maybe have a parachute that can be deployed by hitting the jump button once then hitting another button to deactivate, but then you lose it forever so you can't reactivate it in the same flight. But hopping back into an aircraft would give it back.
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2012-05-18, 03:39 AM | [Ignore Me] #13 | |||
Major
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A- They haven't added in the barrier yet B- They no longer have the barrier for ejecting pilots C- You don't get the barrier if you have a jet pack so you can land at your own leisure. |
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2012-05-18, 03:54 AM | [Ignore Me] #14 | |||
Major
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