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Old 2012-05-22, 11:07 PM   [Ignore Me] #1
FireStormNova
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Jump Out Of Ground Vehicles Fixed?


Well i am sure most of us remember how fun hot drops where in PS1 and jumping out of a aircraft as a passenger usely worked most of the time! On the down side jumping out of a moveing ground vehicle as a passenger usely did not work , most times you where lock in the vehicle or when you did jump out it usely slowed the vehicle down making it a easy target with the other people and driver still inside!
Will it be the same or will it be fixed in PS2? Im sure it will be fixed but if not please install a ejection system maybe someting like in BF2142 for ground transports.
BTR-4 Romanov provides a highly secure means for infantry to penetrate hotly-contested battle zones. Utilizing a ready-launch assault pod system in some variants.
http://battlefield.wikia.com/wiki/BTR-4_Romanov

Last edited by FireStormNova; 2012-05-22 at 11:12 PM. Reason: spelling
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Old 2012-05-22, 11:29 PM   [Ignore Me] #2
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Re: Jump Out Of Ground Vehicles Fixed?


Bailures denying them a kill Not realy in PS1 when it came to aircraft most pilots just followed you down and then gunned you for a quick kill.
But a lot of times for some of the ground vehicles you where locked in for the ride even after you quickly found out the driver had no clue on what they are doing or they where a Suicide Crazied Maniac! LOL
So there should be a quick way to get out of a vehicle when needed. Also on foot i dont think your target will be going to far?

Last edited by FireStormNova; 2012-05-22 at 11:31 PM. Reason: spelling
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Old 2012-05-23, 12:15 AM   [Ignore Me] #3
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Re: Jump Out Of Ground Vehicles Fixed?


Originally Posted by FireStormNova View Post
Bailures denying them a kill Not realy in PS1 when it came to aircraft most pilots just followed you down and then gunned you for a quick kill.
It was mainly an issue with AA. They'd bail just to have a chance to deny the AA a kill, or even more annoying, bail over top and instantly change from the prey to the predator, which was kinda unfair(though admittedly AA was quite OP in PS1 so it was probably somewhat necessary).

Vehicle kill XP would largely fix that issue.

Last edited by CutterJohn; 2012-05-23 at 12:18 AM.
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Old 2012-05-23, 05:41 AM   [Ignore Me] #4
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Re: Jump Out Of Ground Vehicles Fixed?


AA was quite OP in PS1 so it was probably somewhat necessary.
I used AA alot in PS1 and never realy had a problem with people jumpping out , By the time most pilots even thought about jumpping it was too late!
I have seen alot of pilots jump out in a dog fight and like i said : most pilots i have seen usely followed you down and gunned you.
I have seen pilots jump out over a BFR armed with jammer granades and anti-vehicle weapons and rock the BFR!
But with the new system physics and the abilty to target body areas over the old cone of fire system. I know there will be alot of good gunners out there how probly will have no problem shooting jumpers out of mid air.

Last edited by FireStormNova; 2012-05-23 at 05:43 AM. Reason: Spelling
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Old 2012-05-23, 05:49 AM   [Ignore Me] #5
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Re: Jump Out Of Ground Vehicles Fixed?


I am also 100% for Vehicle kill XP! Or Atleast make it where you get Xp for a assist kill.
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Old 2012-05-24, 09:31 AM   [Ignore Me] #6
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Re: Jump Out Of Ground Vehicles Fixed?


Well I was looking at the Liberator Video and it look like pilots will be able to get ejection seats if they select to have it and put points into it?
I am still woundering what about ground forces , mostly about transports?
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Old 2012-05-24, 09:53 AM   [Ignore Me] #7
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Re: Jump Out Of Ground Vehicles Fixed?


Sseeing as TB's magrider driver bailed on him after getting hit in the ass by that Vanguard it's safe to say that yes, Ground vehicle bailing is in game.
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Old 2012-06-25, 06:39 PM   [Ignore Me] #8
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Re: Jump Out Of Ground Vehicles Fixed?


Well it should not be a problem = If they jump out of a ground vehicle just run over them.
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