Titan Mode - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Stealing your sigs since 2002.
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Reply
 
Thread Tools Search this Thread Display Modes
Old 2012-05-29, 02:58 PM   [Ignore Me] #1
Levente
First Sergeant
 
Levente's Avatar
 
Titan Mode


Some of you may know that Battlefield 2142 was inspired by Planetside 1, but the best thing about it is the Titan Mode. I could see this implented in Ps2. Behold the greatest mode in gaming history:


Any thoughts how would this work in Ps2?
Levente is offline  
Reply With Quote
Old 2012-05-29, 03:02 PM   [Ignore Me] #2
Jownzorz
Corporal
 
Jownzorz's Avatar
 
Re: Titan Mode


I'm not sure if you've been paying attention to the game play videos, but capturing bases is very similar to this. It won't work in PS2 because this type of capture doesn't require you to hold all of the points. One of the greatest parts of PlanetSide was being hunkered down with a platoon in a CC knowing that you were the last line of defense. I don't like the idea of holding 3/5 points and being able to capture a base. You need to work for every inch.

PS1 veterans will agree, this carebear type of conquering will not be tolerated.
Jownzorz is offline  
Reply With Quote
Old 2012-05-29, 03:05 PM   [Ignore Me] #3
The Janitor
Sergeant
 
The Janitor's Avatar
 
Re: Titan Mode


DUST 514 is doing something similar to this as I recall(not sure if you can actually get inside the ships themselves during the map, though). And word has it BF 2143 is being developed. I'm ok with Planetside 2 being the odd man out here.

I loved Titan Mode though, 2142 was a lot of fun.
The Janitor is offline  
Reply With Quote
Old 2012-05-29, 03:07 PM   [Ignore Me] #4
IMMentat
Contributor
First Sergeant
 
Re: Titan Mode


This has been mentioned a few times and I linked this vid myself about a week ago.

I still want this.
IMMentat is offline  
Reply With Quote
Old 2012-05-29, 03:07 PM   [Ignore Me] #5
Virulence
Sergeant
 
Virulence's Avatar
 
Re: Titan Mode


I had really mixed impressions of Titan mode. The first phase of it - maneuvering your titan and obtaining ground superiority to control the missile launchers on the ground so you could destroy the other team's titan - was great.

Fighting inside of the titan itself consisted of camping narrow hallways with ammo boxes, mines, and underslung AR rocket launcher spam, and it was really stale.
Virulence is offline  
Reply With Quote
Old 2012-05-29, 03:17 PM   [Ignore Me] #6
TheRagingGerbil
Contributor
Major
 
TheRagingGerbil's Avatar
 
Re: Titan Mode


If they introduce outfit controlled motherships like these then I would be all for this type of gameplay. Titan maps in BF2142 were a lot of fun.
__________________
TheRagingGerbil is offline  
Reply With Quote
Old 2012-05-29, 03:20 PM   [Ignore Me] #7
Zekeen
Major
 
Zekeen's Avatar
 
Re: Titan Mode


I believe Titan Mode is actually something Higby has actually talked about. I think he stated how he enjoyed it too, and they will be looking into such a thing, so no worries. There is in fact a chance we will get something similar eventually!
Zekeen is offline  
Reply With Quote
Old 2012-05-29, 03:25 PM   [Ignore Me] #8
Baron
First Sergeant
 
Re: Titan Mode


Have you watched any of the game play vids? It's almost as most major bases/facilities will be similar to titan mode
Baron is offline  
Reply With Quote
Old 2012-05-29, 03:29 PM   [Ignore Me] #9
Anderz
Master Sergeant
 
Re: Titan Mode


Originally Posted by Baron View Post
Have you watched any of the game play vids? It's almost as most major bases/facilities will be similar to titan mode
Similar, but the joy of Titan was the fact that it both moved and you had to shoot yourself onto it via a pod. Created some fantastic dynamic battles.

Not that those won't exist in PS2 without it, though!
Anderz is offline  
Reply With Quote
Old 2012-05-29, 03:30 PM   [Ignore Me] #10
Mechzz
Major
 
Mechzz's Avatar
 
Re: Titan Mode


Did the Titan have any offensive capability besides the planes we saw flying from it? (Big guns of its own?)
Mechzz is offline  
Reply With Quote
Old 2012-05-29, 03:32 PM   [Ignore Me] #11
Zekeen
Major
 
Zekeen's Avatar
 
Re: Titan Mode


Originally Posted by Mechzz View Post
Did the Titan have any offensive capability besides the planes we saw flying from it? (Big guns of its own?)
It has some machine guns and stuff on it you could operate and repair from some consoles inside. It was actually rather powerful.
Zekeen is offline  
Reply With Quote
Old 2012-05-29, 03:33 PM   [Ignore Me] #12
kunzadar
Corporal
 
kunzadar's Avatar
 
Re: Titan Mode


It might not be too difficult for their to be stationary floating bases that can be fought over and captured like any other base. Only accessible by aircraft and launch pads.
kunzadar is offline  
Reply With Quote
Old 2012-05-29, 03:33 PM   [Ignore Me] #13
Figment
Lieutenant General
 
Re: Titan Mode


http://www.planetside-universe.com/m..._concept_1.jpg



One of the first concept arts SOE released.
Figment is offline  
Reply With Quote
Old 2012-05-29, 03:46 PM   [Ignore Me] #14
Virulence
Sergeant
 
Virulence's Avatar
 
Re: Titan Mode


Originally Posted by Mechzz View Post
Did the Titan have any offensive capability besides the planes we saw flying from it? (Big guns of its own?)
They had a number of cannons on the underside of the Titan, player-operated from on board said Titan, that were extremely powerful and exclusively used for surface bombardment.
Virulence is offline  
Reply With Quote
Old 2012-05-29, 03:46 PM   [Ignore Me] #15
Mechzz
Major
 
Mechzz's Avatar
 
Re: Titan Mode


Originally Posted by Zekeen View Post
It has some machine guns and stuff on it you could operate and repair from some consoles inside. It was actually rather powerful.
Thx Zekeen.

Hmm. Could this be the "city buster" of PS2? The thing that breaks the stalemate if you manage to take it from your foothold and station it over/near a troublesome enemy base?

Would add a whole extra dimension to gameplay, but would also potentially be very disruptive to the more standard weapon systems balance. Food for thought.
Mechzz is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 04:46 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.