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PSU: I wonder if this will fit... Uh... *Yanks hard* DAMN! It's stuck...
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2012-06-01, 04:17 PM | [Ignore Me] #1 | ||
Staff Sergeant
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Take a look at the new NC Female Medic concept art here:
http://www.planetside-universe.com/m...90b288aff8.jpg Looks pretty badass, huh? Cool, unique color scheme with interesting lines. Complex looking armor. Very nice, no? Now look at the actual model here: http://www.planetside-universe.com/m...90b86245d4.jpg Looks kinda...bland and boring...huh? What happened in the transition from concept to have such a negative effect? This seem quite common with the NC stuff especially. Love, love, love the concept art, but the actual in-game stuff is just...meh. |
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2012-06-01, 04:20 PM | [Ignore Me] #3 | ||
Master Sergeant
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The same thing that happened to the VS max?
EDIT* http://www.planetside-universe.com/m...fb8eaba7ef.jpg http://www.planetside-universe.com/m...dkg/vs_max.jpg Last edited by Biohazard; 2012-06-01 at 04:24 PM. |
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2012-06-01, 04:27 PM | [Ignore Me] #8 | ||
Master Sergeant
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The diffrences of the NC medic:
The arms are twigs The gloves have no armor plates The overall size of the armor plates have been reduced The shoulder guards sit very high The boots turned into shoes Edit* The padding under the armor has been reduced The arms lost their color The pants went from camouflage to plain cloth The helmet lost 50% of its geometry And the pouches have been pushed further to the sides of the belt. Last edited by Biohazard; 2012-06-01 at 04:31 PM. |
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2012-06-01, 04:30 PM | [Ignore Me] #9 | |||
Sergeant
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Most of the armor changes are because the model could not be animated as it was drawn with out severe clipping issues. In what universe are those shoes? The original boots made her look deformed. (I think they were supposed to be high-heeled boots. rofl) I admit the gloves looked better in concept, but maybe they just didn't feel it was worth the added polygons? (Same story with the helmet, I'd imagine. That or the silhouette was too similar to something else.). Last edited by Fuse; 2012-06-01 at 04:35 PM. |
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2012-06-01, 04:31 PM | [Ignore Me] #10 | |||
Staff Sergeant
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The lines that the colors follow are much less unique, including far fewer highlights. Perhaps customization will make up for this, but why pick such a bland one as your standard color scheme? Sure, it might encourage people to buy the customization, but it makes the faction look pretty lame in comparison overall. The medic symbol was made much less interesting. Similar in design? Sure, but they come across far differently. So, what happened? |
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2012-06-01, 04:42 PM | [Ignore Me] #14 | ||
Corporal
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In the concept, her pants are form fitting, her breast plate is much bigger, and her helmet accents big blue eyes. In short I think she is just less sexed up in the actual game model.
I'm not sure what happened to the shoulder pads but they just look weird in the actual model. |
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