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2012-06-07, 01:49 PM | [Ignore Me] #5 | ||
Staff Sergeant
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I don't think breaking the playerbase up would be a good idea. Instead, I would prefer we create a balance, possibly slow down combat just enough that it requires teamwork and planning in order to be successful.
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2012-06-07, 01:52 PM | [Ignore Me] #9 | ||
Lieutenant Colonel
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They see me trollin', they hatin'...
Nice try ! But if you were actually serious with such a suggestion, know that Hardcore is not about TTK. You want hardcore, disable the frag log and map info about enemy positions. |
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2012-06-07, 01:52 PM | [Ignore Me] #10 | |||
Lieutenant Colonel
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NC MOSSIE!
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Retired NC CR5, Cerberus Company. Not currently playing PS2. Anyone with a similar name is not me. My only characters are listed in my stats profile here on PSU. |
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2012-06-07, 01:54 PM | [Ignore Me] #12 | ||
Major
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How does dying faster require more teamwork? Making hacks take longer or much slower respawn times those might actually require more teamwork. Dying faster not really. Just makes it easier to effectively camp and farm kills since your dropping more people before you have to reload lol.
Really the only alternate server I would like to see is a subscriber only server. |
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2012-06-07, 01:59 PM | [Ignore Me] #15 | ||
First Sergeant
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I wouldn't play on that day then. Im supposed to be able to do what ever my hearts content is to do. I don't want to be forced to do something I'm not certed into, or not able to do very well. Something Double XP weekend is a good idea, maybe 1 every month. If anything CoD did right, it was that. Its a good incentive to get people to play too.
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