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2012-06-08, 03:00 PM | [Ignore Me] #1 | ||
Second Lieutenant
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Now I've read that engineers can build turrets, but is that? Will there be the ability to build cover?
With the hex grid and spreading out the fight away from the bases, it makes logical sense that engineers with the proper cert can build cover anywhere. I'm thinking of the possibilities for engineers to create a forward on a hill to defend the few hexes it overlooks. I think I've heard that this is apart of the game but I haven't actually seen any of it in action. If it IS in the game, what do you all want to see as player built objects? As I said, I would love to see cover. The ability to make walls of various heights, maybe a bunker/like object, small towers to give you more visibility over the landscape. I think this cover should also be able to be destroyed but not by any vehicles, you should have to actually destroy it with an engineer tool or placed explosives. It would be kind of worthless if the cover could just be blown away. Turrets should be able to be destroyed, but not cover. To make sure the area doesn't get littered with junk, there would have to be a limit of how many objects of a certain type get placed in each hex and by each player. So you would need 2-3 engineers to put together a forward base. Also the cover disappears after awhile if there is no population in the hex for some time. What do you all think? I want to hear some different opinions and ideas surrounding that. |
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2012-06-08, 03:19 PM | [Ignore Me] #2 | ||
It's been mentioned several times that engineers can build cover of some sort - but I don't think that specifics have ever been spoken of. So it's probably not implemented yet.
I would really like to see this added though. Since the infiltrator is the new "gadget guy" I think the engineer could use some more love. But I'm assuming that like in PS1, additional engineer functionality is going to be added post-launch. |
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2012-06-08, 03:30 PM | [Ignore Me] #3 | ||
I think the form of cover they can put down in in the form of shields. I would like to see some hard cover that isn't see through though.
There was talk very early in the development cycle of making it more of a sandbox game earlier down the line (years), allowing more player made outposts etc.
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2012-06-08, 03:36 PM | [Ignore Me] #4 | ||
Sergeant
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When someone mentions "player built objects" I can't help thinking of garry's mod
http://www.youtube.com/watch?v=-OxDTbL2Oew |
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2012-06-08, 04:06 PM | [Ignore Me] #6 | ||
engineer built covershields are confirmed. and the turrets.
don´t know if we have other confirmations yet. the more an engineer can build, the better!
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***********************official bittervet********************* stand tall, fight bold, wear blue and gold! |
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2012-06-08, 05:09 PM | [Ignore Me] #9 | ||
Sergeant
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After reading this I draw some pics and posted new thread in Idea Vault forum. See for yourself
Deployable shields for Engineers Last edited by Fafnir; 2012-06-08 at 05:11 PM. |
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2012-06-08, 06:53 PM | [Ignore Me] #10 | |||
Second Lieutenant
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>( 666th Devil Dogs )< Alpha Tester: Tribes: Ascend Modder: Mount & Blade: Warband Player: Garry'sMod, Arma 2, Air Buccaneers Lover: Planetside NC Brig. General ಠ_ರೃ |
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2012-06-08, 06:54 PM | [Ignore Me] #11 | ||
Lieutenant General
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<3 Aah... Also, check out Hayoo's PS Idealabs for a lot of ideas on emplacements. Deployable bunkers would be great too, as well as a way to set up trenches without actually having to cut through the map: _______/=|___|=\_______ Last edited by Figment; 2012-06-08 at 06:58 PM. |
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2012-06-08, 11:02 PM | [Ignore Me] #14 | |||
First Sergeant
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They do have AT mines as well, and i'm hoping for more turrets (AA, AV, etc) along with as many other options as possible. I'd love to be a part of an Engineering squad that sets up a kickass FOB. |
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2012-06-08, 11:08 PM | [Ignore Me] #15 | ||
Staff Sergeant
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3 different turrets, a shield, and some sort of ammo resupply. Thank and check Neuro's thread for these. http://www.planetside-universe.com/s...ad.php?t=42395 |
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