Player built objects. - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: If you dont like the rules, leave, we wont miss you.
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Reply
 
Thread Tools Search this Thread Display Modes
Old 2012-06-08, 03:00 PM   [Ignore Me] #1
wasdie
Second Lieutenant
 
wasdie's Avatar
 
Player built objects.


Now I've read that engineers can build turrets, but is that? Will there be the ability to build cover?

With the hex grid and spreading out the fight away from the bases, it makes logical sense that engineers with the proper cert can build cover anywhere. I'm thinking of the possibilities for engineers to create a forward on a hill to defend the few hexes it overlooks.

I think I've heard that this is apart of the game but I haven't actually seen any of it in action.

If it IS in the game, what do you all want to see as player built objects? As I said, I would love to see cover. The ability to make walls of various heights, maybe a bunker/like object, small towers to give you more visibility over the landscape.

I think this cover should also be able to be destroyed but not by any vehicles, you should have to actually destroy it with an engineer tool or placed explosives. It would be kind of worthless if the cover could just be blown away. Turrets should be able to be destroyed, but not cover.

To make sure the area doesn't get littered with junk, there would have to be a limit of how many objects of a certain type get placed in each hex and by each player. So you would need 2-3 engineers to put together a forward base. Also the cover disappears after awhile if there is no population in the hex for some time.

What do you all think? I want to hear some different opinions and ideas surrounding that.
wasdie is offline  
Reply With Quote
Old 2012-06-08, 03:19 PM   [Ignore Me] #2
QuantumMechanic
Contributor
Second Lieutenant
 
QuantumMechanic's Avatar
 
Re: Player built objects.


It's been mentioned several times that engineers can build cover of some sort - but I don't think that specifics have ever been spoken of. So it's probably not implemented yet.

I would really like to see this added though. Since the infiltrator is the new "gadget guy" I think the engineer could use some more love. But I'm assuming that like in PS1, additional engineer functionality is going to be added post-launch.
QuantumMechanic is offline  
Reply With Quote
Old 2012-06-08, 03:30 PM   [Ignore Me] #3
Gonefshn
Contributor
Major
 
Gonefshn's Avatar
 
Re: Player built objects.


I think the form of cover they can put down in in the form of shields. I would like to see some hard cover that isn't see through though.

There was talk very early in the development cycle of making it more of a sandbox game earlier down the line (years), allowing more player made outposts etc.
__________________
Gonefshn is offline  
Reply With Quote
Old 2012-06-08, 03:36 PM   [Ignore Me] #4
Nasher
Sergeant
 
Re: Player built objects.


When someone mentions "player built objects" I can't help thinking of garry's mod

http://www.youtube.com/watch?v=-OxDTbL2Oew
Nasher is offline  
Reply With Quote
Old 2012-06-08, 04:02 PM   [Ignore Me] #5
QuantumMechanic
Contributor
Second Lieutenant
 
QuantumMechanic's Avatar
 
Re: Player built objects.


"Empires" was a lesser known HL2 mod that allowed engineers to build walls etc, as well. It allowed for some pretty dynamic gameplay.
QuantumMechanic is offline  
Reply With Quote
Old 2012-06-08, 04:06 PM   [Ignore Me] #6
Shogun
Contributor
General
 
Shogun's Avatar
 
Re: Player built objects.


engineer built covershields are confirmed. and the turrets.
don´t know if we have other confirmations yet.

the more an engineer can build, the better!
__________________
***********************official bittervet*********************

stand tall, fight bold, wear blue and gold!
Shogun is offline  
Reply With Quote
Old 2012-06-08, 04:31 PM   [Ignore Me] #7
wasdie
Second Lieutenant
 
wasdie's Avatar
 
Re: Player built objects.


I figure with the battle being more spread out, being able to set up forward bases and fortified observation posts would be great. Some hard points to define a frontline.
wasdie is offline  
Reply With Quote
Old 2012-06-08, 05:02 PM   [Ignore Me] #8
ChargerCarl
Corporal
 
ChargerCarl's Avatar
 
Re: Player built objects.


trenches would be sweet
ChargerCarl is offline  
Reply With Quote
Old 2012-06-08, 05:09 PM   [Ignore Me] #9
Fafnir
Sergeant
 
Fafnir's Avatar
 
Re: Player built objects.


After reading this I draw some pics and posted new thread in Idea Vault forum. See for yourself

Deployable shields for Engineers

Last edited by Fafnir; 2012-06-08 at 05:11 PM.
Fafnir is offline  
Reply With Quote
Old 2012-06-08, 06:53 PM   [Ignore Me] #10
Whalenator
Second Lieutenant
 
Whalenator's Avatar
 
Re: Player built objects.


Originally Posted by wasdie View Post
Now I've read that engineers can build turrets, but is that? Will there be the ability to build cover?

With the hex grid and spreading out the fight away from the bases, it makes logical sense that engineers with the proper cert can build cover anywhere. I'm thinking of the possibilities for engineers to create a forward on a hill to defend the few hexes it overlooks.

I think I've heard that this is apart of the game but I haven't actually seen any of it in action.

If it IS in the game, what do you all want to see as player built objects? As I said, I would love to see cover. The ability to make walls of various heights, maybe a bunker/like object, small towers to give you more visibility over the landscape.

I think this cover should also be able to be destroyed but not by any vehicles, you should have to actually destroy it with an engineer tool or placed explosives. It would be kind of worthless if the cover could just be blown away. Turrets should be able to be destroyed, but not cover.

To make sure the area doesn't get littered with junk, there would have to be a limit of how many objects of a certain type get placed in each hex and by each player. So you would need 2-3 engineers to put together a forward base. Also the cover disappears after awhile if there is no population in the hex for some time.

What do you all think? I want to hear some different opinions and ideas surrounding that.
I actually have a platoon in the 666th purely devoted to making forward bases/hardpoints. So yeah, I would be very, very interested in this.
__________________
>( 666th Devil Dogs )<
Alpha Tester: Tribes: Ascend Modder: Mount & Blade: Warband Player: Garry'sMod, Arma 2, Air Buccaneers Lover: Planetside

NC Brig. General ಠ_ರೃ
Whalenator is offline  
Reply With Quote
Old 2012-06-08, 06:54 PM   [Ignore Me] #11
Figment
Lieutenant General
 
Re: Player built objects.




<3

Aah...

Also, check out Hayoo's PS Idealabs for a lot of ideas on emplacements. Deployable bunkers would be great too, as well as a way to set up trenches without actually having to cut through the map:

_______/=|___|=\_______

Last edited by Figment; 2012-06-08 at 06:58 PM.
Figment is offline  
Reply With Quote
Old 2012-06-08, 08:13 PM   [Ignore Me] #12
Dloan
Private
 
Re: Player built objects.


I would hope for something with a little more vision in the future. Empty continents. Outfit built bases, fortifications, towers etc. Capturable, destroyable.
Dloan is offline  
Reply With Quote
Old 2012-06-08, 08:26 PM   [Ignore Me] #13
AirFell
Private
 
AirFell's Avatar
 
Re: Player built objects.


player-made Forward bases where one of the best parts of playing BF2: Project Reality mod.

Now that was a game about logistics and tactics.
AirFell is offline  
Reply With Quote
Old 2012-06-08, 11:02 PM   [Ignore Me] #14
Knightwyvern
First Sergeant
 
Knightwyvern's Avatar
 
Re: Player built objects.


Originally Posted by Shogun View Post
engineer built covershields are confirmed. and the turrets.
don´t know if we have other confirmations yet.

the more an engineer can build, the better!
Amen to that!

They do have AT mines as well, and i'm hoping for more turrets (AA, AV, etc) along with as many other options as possible. I'd love to be a part of an Engineering squad that sets up a kickass FOB.
Knightwyvern is offline  
Reply With Quote
Old 2012-06-08, 11:08 PM   [Ignore Me] #15
Johari
Staff Sergeant
 
Johari's Avatar
 
Re: Player built objects.



3 different turrets, a shield, and some sort of ammo resupply.

Thank and check Neuro's thread for these. http://www.planetside-universe.com/s...ad.php?t=42395
Johari is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:43 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.