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PSU: Where the cake-pie war wages on
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2012-06-09, 09:31 AM | [Ignore Me] #2 | ||
Master Sergeant
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I believe the general opinion of many people is that AOE's are out. However, the other general opinion is that we won't know until Beta :P
I personally like to think that if they're releasing a flamethrower back into the game, we're going to see some kind of grenade launcher, whether it be mounted onto an AR or something akin to the Thumper. And what kinds of grenades we'd get? Well, I hear that there's going to be frag and EMP, but anything else? Dunno. |
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2012-06-09, 09:38 AM | [Ignore Me] #3 | ||
Contributor Major
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We know the shotguns are slated to make it in, but don't have finished weapon models as of the E3 build.
I'd love to see the rocklet launcher come back. I've had a soft spot (through all the nerfs, even) for it since it reminded me of UT's unquestionably awesome rocket launcher. There's just something about a revolving magazine of rockets that makes me happy. |
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2012-06-09, 09:40 AM | [Ignore Me] #5 | ||
Corporal
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I think it was generally accepted that the Thumper and Rocklet were quite lame weapons that held up fights. Seems they are trying to move away from those kind of weapons. The radiator would struggle to be useful looking at the current game.
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2012-06-09, 09:55 AM | [Ignore Me] #8 | ||
can't say I won't miss the Ancient Tech guns, never been my cup of tea, I've used the Thumper and Rocket rifle to good effect in PS 1 but them having under slung grenade launchers on rifles and grenades of many varieties on quick throw more than makes up for it so far.
Was that the new style Striker/Phoenix design they were using for the infantry AV or a NS common pool?
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2012-06-09, 10:13 AM | [Ignore Me] #9 | |||
Sergeant
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2012-06-09, 11:12 AM | [Ignore Me] #12 | ||
Contributor First Sergeant
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As long as there is some form of underslung alternative i could live without the dedicated rocklet and thumper grenade launcher.
I feel that totally avoiding these style of weapons would be a mistake. As for the scorpion? rocket thing it won't be missed, it was an interesting concept but a bit to sit back and spam in implementation. The AT weapons I won't miss at all. (spiker was kinda fun but grenades did a similar role over a shorter range and 6 shot pistols were comparable at longger ranges) Last edited by IMMentat; 2012-06-09 at 02:36 PM. |
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2012-06-09, 11:27 AM | [Ignore Me] #13 | ||
Staff Sergeant
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The only AT weapon I'm going to miss is the Maelstrom. Anyway pretty sure the SA weapons are mostly gone. Deci is now part of the AV weapons that you can dumbfire without a lock, Thumper is now an attachment underbarrel and the Rocklet is just gone.
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2012-06-09, 11:36 AM | [Ignore Me] #14 | ||
Private
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well its appears at release these types of weapons are out. But that does not mean they can't/won't add later.
I like the idea that if they did add them as use to like the thumper, had to watch out for easy weapons lock with that gun, but now if they made it tided into resosrces like other nades but higher cost, that would make people think twice about spaming. but time will tell when we get into beta what we can do with the under slung nade launcher, as we have no clue about ammo could on it or if can even be reloaded, or what reload times are on it. we dont have any info basicaly on any weapons.
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2012-06-09, 11:49 AM | [Ignore Me] #15 | ||
I loved the Special Assault weapons. They were versatile and fulfilled the role I needed for them. I was primarily a sniper in PlanetSide and often I would land 1 hit on an enemy which would cause them to duck behind cover. Often a quick switch to a Thumper and a well-aimed arc would allow me to finish off a weakened opponent. A Rocklet Rifle made short work of an Infiltrator if I heard the sound of an AMP pistol nearby.
I played frequently with the Guass Rifle or Sweeper, but Special Assault often found its way into my inventory. There were more than a few occasions where a Vanu MAX would jump up to one of my sniping positions and I would put him down with a few Rocklet Rifle clips and some good footwork. I would love to see both weapons return in some capacity. While I agree that people spamming Thumpers from walltops made for some lame gameplay (because of the low skill involved), the Rocklet was a weapon versatile enough to fit into your inventory whenever you weren't quite sure what you would be going up against. I saw the use of an attachable grenade launcher in one of the videos which I think would be fine to replace the Thumper. Grenades were very underpowered in PS and the Thumper was partially to blame. The Rocklet needs to come back though. I like a gun that's a jack-of-all-trades, master-of-none. It had enough punch to make light vehicles attempt to avoid a second barrage, and a rocket or two thrown at a flicker of movement could drive an Infil back behind cover and think twice about picking me as his target. It was this sniper's best friend on many an occasion. Last edited by Electrofreak; 2012-06-09 at 11:54 AM. |
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