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2012-06-10, 11:50 AM | [Ignore Me] #2 | ||
Contributor Major
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TBH I don't know why there aren't more beam weapons in vanu ala lightning gun from quake or beam cannons from EvE.
Seems the most classic sci fi alien weapon there is is facemelting lasers. TLDR: MOAR PEW PEW |
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2012-06-10, 12:00 PM | [Ignore Me] #4 | ||
First Sergeant
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A 'pulse beam' is logical, because a non-pulsed beam melts barrels? Eh?
A beam is different than a pulse. I want a continuous beam rather than an intermittent pulse. Lasers are emitted, not fired, from Lenses rather than barrels. Make it happen, Shags! Last edited by Pyreal; 2012-06-10 at 12:02 PM. |
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2012-06-10, 12:19 PM | [Ignore Me] #5 | ||
Major
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The problem with such a weapon (while not entirely), is that it is hit immediately or almost, leaving no chance to dodge. In a dogfight this would feel somewhat unfair that your turns are doing nothing for you.
Now, granted, it can be made fair such as making it come in smaller bursts with longer waiting periods and doing less damage, and if balanced enough it would add to the game. I only play NC, PS1 did a number on me there, but I LOVE when Vanu get new interesting weapons, so that there is a COMPLETE change of strategy when fighting them. Also, I like kicking alien butt. |
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2012-06-10, 12:25 PM | [Ignore Me] #6 | ||
Contributor Major
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Wouldn't be too much of a problem if it couldn't be directed with the mouse and could only be directed out of the front of the aircraft in a straight line. Wouldn't be too much different from the miniguns already in place in that respect.
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2012-06-10, 12:42 PM | [Ignore Me] #7 | ||
Lasers don't have barrels per se, and the whole point of coherent light is that you're not spilling energy out of the beam path. A more applicable consequence of continuous beam directed energy weapons is "shading" - the rapidly vaporized material of the contact location now forms an occluding cloud over the area. Compressing beam output into pulses delivers more energy to the target hull and less into it's rapidly expanding armor fog.
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2012-06-10, 12:55 PM | [Ignore Me] #8 | ||
Ok, now that there are two people countering my point, I'm going on defense. From BeamZ0R to Pulsar LMG, there is a a piece of metal covering the barrel, something you may actually call muzzle, that means the shots are made from inside the gun, not from the outside.
Here're the pictures: As you can see the latest Pulsar model still has the same issue, though the muzzle war redesigned. Same with Fission: It is also same for the Maggy and the Scythe, the explanation for which is the one Pyreal gave. Vanu weaponry does not shoot lasers. It shoots beams. Beams of energy, not light. PS: On a sidenote even NC can use lasers. Actually THEY are the ones who have the most potential to do that, because they''re all, you know, kinda miners... Last edited by NewSith; 2012-06-10 at 12:59 PM. |
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2012-06-10, 01:02 PM | [Ignore Me] #9 | ||
Staff Sergeant
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Yeah, but isn't the Scythe the most maneuverable of the three craft? Even with a straight firing weapon (which I think all the weapons are at this point, not sure), it seems more than capable of keeping that beam locked onto a Reaver or Mosquito.
I mean, it'd be cool, but it just seems like it'd be way too powerful. Imagine an entire swarm of these guys coming in and cutting Galaxy transports out of the sky like a hot knife through butter. If they could tweak it so it did minimal damage though... I don't know, I'd have to see it in beta. Might be alright, might not be. Still, I don't like the idea of having a laser constantly damaging me with barely any way to shake the tail. At least pulse shots have the chance of missing if I fly right. Last edited by TheInferno; 2012-06-10 at 01:04 PM. |
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2012-06-10, 01:08 PM | [Ignore Me] #10 | ||
Second Lieutenant
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A beam laser would, logically, work in sucha fashion that the longer you aim it on a targets hull, the more damge it does, as it more or less rapidly heats up and loses integrity. Way too powerful for the most maneuverable fighter in the game imo. Cool yes.. but too powerful :/ I guess they could just do minimal damge at all times, but that would just be lame tbh
Then I'd rather sport the pewpew for skill shots!
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Last edited by Sabot; 2012-06-10 at 01:23 PM. |
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2012-06-10, 01:18 PM | [Ignore Me] #11 | ||
First Sergeant
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I definitely would not want beam weapons on my scythe. One, beam weapons have never seemed fun to me. Pointing just isn't the same challenge as shooting. Two, it would probably be OP, especially with the scythe maneuverability. Three, I personally think it would look kinda corny. I can maybe see a NC max having a short range beam that is a converted mining weapon. They just don't seem tactical to me so I don't see the vs using them. I don't see any reason either why energy beams cannot be fired and should be in a beam. If it really bothers you that much though they can always just change them to plasma weapons.
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2012-06-10, 01:20 PM | [Ignore Me] #12 | |||
I don't care if the Vanu shoot rapid nadions or magically contained plasma. |
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2012-06-10, 01:39 PM | [Ignore Me] #13 | ||
Private
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If you just balance it so that the DPS is roughly the same as the miniguns (or the Scythe's equivalent if it has something different) then it's just another weapon variant for people who want LAZ0RS!!!!! (still not sure why anyone wouldn't just use missiles in the Scythe though)
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2012-06-10, 01:51 PM | [Ignore Me] #14 | ||
Staff Sergeant
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The problem with that is other weapons have to worry about missing. This mostly doesn't, because it's easier to track a laser on something then it is to lead, especially with the maneuverability of the Scythe. Therefore, even if this had the same DPS based on averages, anyone who could actually hit with consistently above average weaponry would make the beam weapon fairly useless.
Seems like I'm missing something though, does my logic make sense to anyone else? |
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2012-06-10, 02:09 PM | [Ignore Me] #15 | ||
Private
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Forget melting barrels and whatever other technological limitations you might think of, this is a game. The most obvious reason why the Vanu are not going all out beam/lazers/whatever is because they give away your position very obviously. As a default option, pulsed is better. If you want a beam it should be a sidegrade or something, with limitations such as charge up time, short duration, and probably requiring you to keep on target to do any kind of damage so you couldn't just strafe with it and expect to vaporize anything it hits(plus of course, giving your position away).
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