REBOOT!!! Prone vs. Cloak! - PlanetSide Universe
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View Poll Results: prone, reboot
Really don't care 0 0%
Ya want prone 6 37.50%
No don't want prone 10 62.50%
I am stupid 1 6.25%
It could be in there if it is nerfed to a point. 1 6.25%
Multiple Choice Poll. Voters: 16. You may not vote on this poll

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Old 2012-06-12, 09:52 AM   [Ignore Me] #1
fishirboy
Staff Sergeant
 
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REBOOT!!! Prone vs. Cloak!


The thing is that came to my attention is that I have seen is that when a sniper is cloaked he can't shoot so well laying prone you can't have the excuse of "It would be to hard to see him", hopefully the admins don't see this as a bad post and kill me for it haha.
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Old 2012-06-12, 09:56 AM   [Ignore Me] #2
Meriv
First Sergeant
 
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Re: REBOOT!!! Prone vs. Cloak!


Originally Posted by fishirboy View Post
The thing is that came to my attention is that I have seen is that when a sniper is cloaked he can't shoot so well laying prone you can't have the excuse of "It would be to hard to see him", hopefully the admins don't see this as a bad post and kill me for it haha.
in one video they explain you that if you carry the sniper weapon the cloack time will be greatly reduced, so for first time in my life I am going to use the "ur argument is invalid" .
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Old 2012-06-12, 09:57 AM   [Ignore Me] #3
Reefpirate
Corporal
 
Re: REBOOT!!! Prone vs. Cloak!


I don't understand.
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Old 2012-06-12, 09:59 AM   [Ignore Me] #4
fishirboy
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Re: REBOOT!!! Prone vs. Cloak!


Originally Posted by Meriv View Post
in one video they explain you that if you carry the sniper weapon the cloack time will be greatly reduced, so for first time in my life I am going to use the "ur argument is invalid" .
I read on resent posts that you cant shoot in cloak, and video to prove there point. If you find footage of an Infulltraitor and watch he never fires in cloak.
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Old 2012-06-12, 10:00 AM   [Ignore Me] #5
Traenor
Private
 
Re: REBOOT!!! Prone vs. Cloak!


If i understood the question i might have an answer...
Is it that cloak+snipe is OP?
Is it that prone should be included?
Is it that he thinks spotting is too hard/easy?
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Old 2012-06-12, 10:00 AM   [Ignore Me] #6
Stardouser
Colonel
 
Re: REBOOT!!! Prone vs. Cloak!


Originally Posted by elfailo View Post
I hope they do.
Second the motion for lock.

Prone needs beta testing to prove who is right, lacking that proof, this is going to be another duck season-rabbit season thread.
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Old 2012-06-12, 10:01 AM   [Ignore Me] #7
Meriv
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Re: REBOOT!!! Prone vs. Cloak!


-deleted post-

Last edited by Meriv; 2012-06-12 at 10:02 AM.
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Old 2012-06-12, 10:11 AM   [Ignore Me] #8
Cuross
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Re: REBOOT!!! Prone vs. Cloak!


As far as prone goes, I'm sticking to my all time original argument of:

It's a gimmick mechanic because it's situational at best, mostly unnecessary, and there's heaps of cover everywhere in this game anyway.

As far as cloaking goes:

They have to uncloak for each shot, their position is given away regardless of them being prone or standing, cloaking is vastly superior to prone because it's useful in most situations, at a distance it is hard to accurately distinguish a moving cloaker from their surroundings whereas being prone you are still visible and a very dead target, the cloaking mechanic has vastly improved synergy with the heaps of cover everywhere in this game because it doesn't have reduced mobility to go with it.

------
I'm not sure where you're trying to go with this thread, but as far as the poll goes, I won't care if they add prone or not, but prone vs cloak, cloak always wins and less than 90% of all players will be utilizing the prone mechanic at any given time anyway for a successful faction (offensively AND defensively). So I voted that they should leave prone out, NOT because I disagree with the mechanic or that it's catering to a broader audience, but because of my above feelings. I respect the rest of you that feel it should be in because of your many personal opinions, just wanted to say that

Last edited by Cuross; 2012-06-12 at 10:12 AM.
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Old 2012-06-12, 10:12 AM   [Ignore Me] #9
Bazilx
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Re: REBOOT!!! Prone vs. Cloak!


Do you have to create so many damn threads?
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Old 2012-06-12, 10:12 AM   [Ignore Me] #10
Stew
Major
 
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Re: REBOOT!!! Prone vs. Cloak!


Originally Posted by Reefpirate View Post
I don't understand.
same do not understand the question !
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Old 2012-06-12, 10:17 AM   [Ignore Me] #11
Vanu Techpriest
Corporal
 
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Re: REBOOT!!! Prone vs. Cloak!


No prone please. I think this will make taking bases that much more difficult and compound the stalemate problem.
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Old 2012-06-12, 10:19 AM   [Ignore Me] #12
fishirboy
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Re: REBOOT!!! Prone vs. Cloak!


Originally Posted by Cuross View Post
As far as prone goes, I'm sticking to my all time original argument of:

It's a gimmick mechanic because it's situational at best, mostly unnecessary, and there's heaps of cover everywhere in this game anyway.

As far as cloaking goes:

They have to uncloak for each shot, their position is given away regardless of them being prone or standing, cloaking is vastly superior to prone because it's useful in most situations, at a distance it is hard to accurately distinguish a moving cloaker from their surroundings whereas being prone you are still visible and a very dead target, the cloaking mechanic has vastly improved synergy with the heaps of cover everywhere in this game because it doesn't have reduced mobility to go with it.

------
I'm not sure where you're trying to go with this thread, but as far as the poll goes, I won't care if they add prone or not, but prone vs cloak, cloak always wins and less than 90% of all players will be utilizing the prone mechanic at any given time anyway for a successful faction (offensively AND defensively). So I voted that they should leave prone out, NOT because I disagree with the mechanic or that it's catering to a broader audience, but because of my above feelings. I respect the rest of you that feel it should be in because of your many personal opinions, just wanted to say that
I kind of met it in a different way, the topic is a little miss leading my fault, and should have not had it that way and should have said that cloak's can fire and makes prone and sniping well cloaked not possible or something like that. Any ways though

When you have the game, (any kind of game) Its like a pizza, its just normal, every day cheese pizza and only has what is needed on it. But when you add topping on it, they make it better, or worse depending on your own opinion. The toppings in game are prone and small mechanics that make the game better and prone should as all ways be tested in beta, that is what I am trying to convince people to do, test it before hating it.
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Old 2012-06-12, 10:19 AM   [Ignore Me] #13
megamold
Second Lieutenant
 
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Re: REBOOT!!! Prone vs. Cloak!


Originally Posted by Bazilx View Post
Do you have to create so many damn threads?
i'm going to agree with this

1: its allready been discussed and the original thread isnt even cold yet
2: its not a very clear post

also : going prone is a concealment thing for the most part , a guy in purple/red/blue armor is still just as visible when laying down in the dirt

oh and : you cant "nerf" prone since nerfing prone would be called crouching.

Last edited by megamold; 2012-06-12 at 10:22 AM.
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Old 2012-06-12, 10:19 AM   [Ignore Me] #14
Cuross
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Re: REBOOT!!! Prone vs. Cloak!


And from what I gather, he's basically trying to say that the infiltrator can't fire while cloaked, this basically means that he has to turn his cloak off to shoot. I think he's saying, should prone be in there to keep his profile to a minimum so that he doesn't have to risk being seen while making a shot. A fair compromise, instead of standing or crouched and uncloak, go prone and keep your profile minimized. That's what I understand he's trying to say.
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Old 2012-06-12, 10:19 AM   [Ignore Me] #15
Kilmoran
Staff Sergeant
 
Re: REBOOT!!! Prone vs. Cloak!


Really... in my opinion... all prone is going to do is make my job easier on all ends of the spectrum. However... I still don't want it. I'd like for snipers to actually have a chance of surviving, and prone, while it may help in some circumstances, will fail hard in many others.
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