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Old 2012-06-12, 11:47 PM   [Ignore Me] #1
Bobbunny
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Improvement: Camos


Make the legit ones (Tan, Woodlandish, Arctic, Etc.) Actually purchasable by resources. If it could actually work effectively (camo wise), then it should be in the core gameplay.

Also, the camoes should cover more. The useful stuff at the very least should cover most of the area (The entire thing), but still allow some spots of faction colour visible. The current ones leave the entire arm/weapons area completely base colour.

Pro-
Gives camo an actual use compared to other games.(Obviously zebra is never going to work, but the logical stuff)

Con-
Less money for the devs.
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Old 2012-06-13, 09:24 AM   [Ignore Me] #2
MacXXcaM
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Re: Improvement: Camos


Originally Posted by Bobbunny View Post
Con-
Less money for the devs.
That's why it won't happen. Camos will be the first thing I purchase which I find pretty legitimate.
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Old 2012-06-13, 09:51 AM   [Ignore Me] #3
Dagron
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Re: Improvement: Camos


Originally Posted by Bobbunny View Post
Make the legit ones (Tan, Woodlandish, Arctic, Etc.) Actually purchasable by resources.
Some people are worried the faction colors will simply disappear if camo is allowed into the game. So i don't think making them available through gameplay is wise. Making them cost money might make them available but still rare enough so that won't be an issue.

Besides, however useful they may be, camos are customizations. Nobody wants them to sell power... if they don't sell customizations either, how will they make money?



Originally Posted by Bobbunny View Post
If it could actually work effectively (camo wise), then it should be in the core gameplay.

Also, the camoes should cover more. The useful stuff at the very least should cover most of the area (The entire thing), but still allow some spots of faction colour visible. The current ones leave the entire arm/weapons area completely base colour.
With that i agree.

Last edited by Dagron; 2012-06-13 at 09:55 AM.
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