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Old 2012-06-15, 01:55 AM   [Ignore Me] #1
Vetto
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Urban Towns.


Anyone else kinda wish there were building heavy area, a place you could actually believe people lived but have been vacated out, street that have tight corners, and a lot of cover from Air, were the only way to get a foot hold into the base ahead is to wade threw the building with teams of infantry weaving threw the streets and allies.

All be it not a whole map like that but one of the Bio domes make for some epic dug in stories.

I know they sort of have that with the bases but I dunno just doesn't feel like the full deal of real Urban combat.
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Old 2012-06-15, 01:57 AM   [Ignore Me] #2
Phellix
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Re: Urban Towns.


Originally Posted by Vetto View Post
Anyone else kinda wish there were building heavy area, a place you could actually believe people lived but have been vacated out, street that have tight corners, and a lot of cover from Air, were the only way to get a foot hold into the base ahead is to wade threw the building with teams of infantry weaving threw the streets and allies.

All be it not a whole map like that but one of the Bio domes make for some epic dug in stories.

I know they sort of have that with the bases but I dunno just doesn't feel like the full deal of real Urban combat.
Maybe in a different game.
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Old 2012-06-15, 02:01 AM   [Ignore Me] #3
RedKnights
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Re: Urban Towns.


Actually if you look at the bases they look like they were ships that just landed and they were converted into residences! Heck the AMP station even has a ship's bridge on one side! The Tech Plant has like giant landing feet...

It makes it a lot more believable that they just built out around the ships, and made due wit what they already had technologically until (if ever) help arrived.

Though I so admit I've always dreamed of fighting through a small village in Planetside, door to door. But I think there will be time to add experiences like that during their 5 year plan or what have you.
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Old 2012-06-15, 02:02 AM   [Ignore Me] #4
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Re: Urban Towns.


Originally Posted by Phellix View Post
Maybe in a different game.
God forbid this game add anything new.
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Old 2012-06-15, 02:03 AM   [Ignore Me] #5
Vetto
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Re: Urban Towns.


Originally Posted by RedKnights View Post
Actually if you look at the bases they look like they were ships that just landed and they were converted into residences! Heck the AMP station even has a ship's bridge on one side! The Tech Plant has like giant landing feet...

It makes it a lot more believable that they just built out around the ships, and made due wit what they already had technologically until (if ever) help arrived.

Though I so admit I've always dreamed of fighting through a small village in Planetside, door to door. But I think there will be time to add experiences like that during their 5 year plan or what have you.
Agreed, Issue with most tower/Bases at least in PS1 was even thou most of it was Inf combat that, that didn't stop people from camping doors with tanks or air craft, to see a zone were trying to camp anything isn't viable just cause they make it into the next building fast enough be nice.
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Old 2012-06-15, 02:06 AM   [Ignore Me] #6
MacXXcaM
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Re: Urban Towns.


Never liked urban maps in other games that much. Open terrain with tiny villages are my favorite... I think we will see that with the whole lot of scattered facilities over the continents.
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Old 2012-06-15, 02:09 AM   [Ignore Me] #7
Mechzz
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Re: Urban Towns.


Esamir (ice-tundra continent) is planned as an urban fighting area iirc.

Should be fun!
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Old 2012-06-15, 02:10 AM   [Ignore Me] #8
Phellix
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Re: Urban Towns.


Originally Posted by Draz View Post
God forbid this game add anything new.
lol, didn't say don't add anything, did i?
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Old 2012-06-15, 02:10 AM   [Ignore Me] #9
RedKnights
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Re: Urban Towns.


In terms of the bare requirements of what is Urban combat (building to building with intermitted open spaces) I guess the Amp station met that requirement in the E3 demo.

I also like that the indoor spaces seem to be far more open, they give units room to maneuver, rather than trying to ram through giant halls with only limited points of access.
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Old 2012-06-15, 02:13 AM   [Ignore Me] #10
Vetto
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Re: Urban Towns.


Originally Posted by RedKnights View Post
In terms of the bare requirements of what is Urban combat (building to building with intermitted open spaces) I guess the Amp station met that requirement in the E3 demo.

I also like that the indoor spaces seem to be far more open, they give units room to maneuver, rather than trying to ram through giant halls with only limited points of access.

Hmm Valid point, I wouldn't mind a mix of it thou, some part of the city are far more open then others.
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Old 2012-06-15, 02:16 AM   [Ignore Me] #11
ChargerCarl
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Re: Urban Towns.


would love to see a heavy urban area
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Old 2012-06-15, 02:20 AM   [Ignore Me] #12
RedKnights
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Re: Urban Towns.


Originally Posted by Mechzz View Post
Esamir (ice-tundra continent) is planned as an urban fighting area iirc.

Should be fun!
Where did we hear that? It's not like I don't believe you, I just want to know XP
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Old 2012-06-15, 03:13 AM   [Ignore Me] #13
Mechzz
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Re: Urban Towns.


Originally Posted by RedKnights View Post
Where did we hear that? It's not like I don't believe you, I just want to know XP
I can't find an original source, but there have been several threads where this idea came up

http://www.planetside-universe.com/s...ad.php?t=42658

and

http://www.planetside-universe.com/s...d.php?p=694364

and

http://www.planetside-universe.com/s...t=41180&page=2
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Old 2012-06-15, 03:20 AM   [Ignore Me] #14
Canaris
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Re: Urban Towns.


I've been beating the urban area combat drum since the rumour of PS2 development started, I hope that they are going to add at least 1 city to a future continent it would be epic.
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Old 2012-06-15, 03:31 AM   [Ignore Me] #15
Sabot
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Re: Urban Towns.


Pretty sure Higby mentioned urban enviorments in one or two interviews.... What he defines as urban I have no idea about though. Might be a small village, a town... I doubt we'll see a full blown city. Might be some old vanu ruins or something... I don't count those small barracks you can take cover in around the Amp Station as urban though.
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