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Old 2012-06-23, 07:40 AM   [Ignore Me] #1
Radaeron
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Galaxy - Afterburner?


Okay I did a quick check through search, tried finding the answer to no avail.

Does anyone know yet whether or not the Galaxy in PS2 will have an afterburner? I sincerely hope it does if there's still an equivalent of OS. Also it was just generally good for a top level hotdrop to keep it swift.

Also.. Does anyone actually know what this craft is? Looks like a mishapen Gal or Liberator.. but the blueprint on the right makes it appear like a single-man craft...

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Old 2012-06-23, 07:41 AM   [Ignore Me] #2
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Re: Galaxy - Afterburner?


Its a galaxy, just look at the amount of seats on the right side And I don't know if it has afterburner. But I suppose it does.
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Old 2012-06-23, 07:42 AM   [Ignore Me] #3
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Re: Galaxy - Afterburner?


Originally Posted by bjorntju1 View Post
Its a galaxy, just look at the amount of seats on the right side And I don't know if it has afterburner. But I suppose it does.
Ah fair shout. I wasn't sure if that was an associated list of seats for it. I'm used to just seeing the little yellow dots in the vehicle display :P
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Old 2012-06-23, 07:47 AM   [Ignore Me] #4
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Re: Galaxy - Afterburner?


Haha yeah, and that picture above that is the mosquito I think, that is probably a placeholder.

And about the afterburners. I was looking at those certification pics Neurotoxin posted.
-Galaxy tree: http://www.hamma.ws/ntemp/Vehicles/Galaxy.jpg
-Scythe tree :http://www.hamma.ws/ntemp/Vehicles/Scythe.jpg

As you can see the Scythe has a certification for afterburner fuel. While the Galaxy has nothing. So maybe the galaxy doesn't have an afterburner. Ofcourse this doesn't need to mean anything. Just some speculation on my part.
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Old 2012-06-23, 08:07 AM   [Ignore Me] #5
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Re: Galaxy - Afterburner?


Originally Posted by bjorntju1 View Post
Haha yeah, and that picture above that is the mosquito I think, that is probably a placeholder.

And about the afterburners. I was looking at those certification pics Neurotoxin posted.
-Galaxy tree: http://www.hamma.ws/ntemp/Vehicles/Galaxy.jpg
-Scythe tree :http://www.hamma.ws/ntemp/Vehicles/Scythe.jpg

As you can see the Scythe has a certification for afterburner fuel. While the Galaxy has nothing. So maybe the galaxy doesn't have an afterburner. Ofcourse this doesn't need to mean anything. Just some speculation on my part.
Cheers for these. It'll be most unfortunate if that's the case. While it's quite a lumbering vehicle, that afterburn saved it more times than I can count.
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Old 2012-06-23, 08:10 AM   [Ignore Me] #6
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Re: Galaxy - Afterburner?


Talking about that Flying Hippo Cow, it would be nice if it had, a slot for better maneuverability.Instead of Armor For Example.

Pros/Cons are needet, its a Powerfull Dropship after all, with 2 MAX slots,..
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Old 2012-06-23, 08:46 AM   [Ignore Me] #7
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Re: Galaxy - Afterburner?


Ohhhh, breaking power for the Schythe... Man, that fighter is going to be OP, I just know it.
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Old 2012-06-23, 09:09 AM   [Ignore Me] #8
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Re: Galaxy - Afterburner?


Originally Posted by Sabot View Post
Ohhhh, breaking power for the Schythe... Man, that fighter is going to be OP, I just know it.
Shhhhhh! No one needs to know!
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Old 2012-06-23, 10:02 AM   [Ignore Me] #9
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Re: Galaxy - Afterburner?


I think a good idea is to make it so that the gal driver can choose between having an afterburner, or more armour. Like ESAV (Empire Specific Air Vehicles) can choose between Ejector seat and flares
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Old 2012-06-23, 10:40 AM   [Ignore Me] #10
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Re: Galaxy - Afterburner?


Galaxy Afterburner User's Manual:

1. Loaded to teets? Use this to get off the ground marginally faster.
2. Desperate to escape? Use this, because it will make you feel better about dying in a big ball of flame.
3. Like big rumbling sounds? Your afterburner's got ya covered!

I dunno, unless this thing comes equipped with a mass-space-time displacer, I can't imagine it having more of an effect than taping a bottle rocket to 747.
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Old 2012-06-23, 10:46 AM   [Ignore Me] #11
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Re: Galaxy - Afterburner?


Originally Posted by Tatwi View Post
Galaxy Afterburner User's Manual:

1. Loaded to teets? Use this to get off the ground marginally faster.
2. Desperate to escape? Use this, because it will make you feel better about dying in a big ball of flame.
3. Like big rumbling sounds? Your afterburner's got ya covered!

I dunno, unless this thing comes equipped with a mass-space-time displacer, I can't imagine it having more of an effect than taping a bottle rocket to 747.
The afterburner was especially useful during the pre-drop phase where, once the gal has been spotted, it needs to drop its troops and gtfo very quickly. Most of the time the dropship itself can escape after a drop because the base defenders are more worried about the squad in the back door than about the defenseless flying manatee disappearing into the distance. It makes drops that much more effective. The boost of speed is critical in PS1, but it might be different in PS2.
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Old 2012-06-23, 11:42 AM   [Ignore Me] #12
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Re: Galaxy - Afterburner?



Yes please.
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Old 2012-06-24, 01:49 PM   [Ignore Me] #13
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Re: Galaxy - Afterburner?


Ahhh fat albert ftw.
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Old 2012-06-24, 07:16 PM   [Ignore Me] #14
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Re: Galaxy - Afterburner?


Originally Posted by elfailo View Post
The blue on the left appears to be a single man.
Huh? It's a Galaxy. You can see the number of seats on the right side of the screen. The damage model/blueprint is a placeholder for the alpha build TB was playing on at SOE weeks ago.
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