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2012-07-02, 06:48 PM | [Ignore Me] #1 | ||
First Sergeant
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just 1 big tank like the prowler for TR.
wouldn't it be nice to have a few for each faction? with all their own unique things.? i would also liked the dea if they added 4 legged crawlers like they use in C&C. |
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2012-07-02, 06:51 PM | [Ignore Me] #3 | ||
Lieutenant Colonel
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No, I am happy with what we have. You have a MBT and a Lightning (Light tank) I would say we are good to go in the armor department. What we are missing is Buggies and I would much rather see that way before I see any other variant of tank.
Also, NO to any type of BFR in any form. |
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2012-07-02, 06:53 PM | [Ignore Me] #5 | ||
First Lieutenant
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Customization. Though I'm not confident said customization would include body design for the tanks. We'd have better luck with all sorts of armor pieces for our infantry.
Ridiculously huge and spiky shoulder pads, anyone? Wrist blades in place of the knife? How about a trench coat under your armor for the cold, arctic climate of Esamir? Maybe you just want a monocle? |
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2012-07-02, 07:03 PM | [Ignore Me] #10 | ||
First Lieutenant
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I'd rather it just float in the sky and be controlled by the outfit that purchased it. Less annoying for the ground troops that way and gives the fly boys something with a 2m wide port-hole to fire a bunch of missiles into.
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2012-07-02, 07:15 PM | [Ignore Me] #11 | ||
Corporal
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Meh, I like mechs. Futuristic games with mechs are a natural progression for me. Problem with BFRs was the whole flying, solo-piloted tank thing. If they had some sort of combat craft with a lot of gunner seats, I'd be cool with it. Kinda like the multi-seat VS in Lost Planet 2. Couldn't find a screenie, but it's a ponderous armored walker with crappy pilot guns and two secondary gunner pods that each have a single larger gun.
The trick to making a mech that works is to give it a place. BFRs didn't have a clearly-defined place other than being ri-goddamn-diculous. There was too much going on at once, as well, with locational damage and EMP jamming. It was simply too much crap thrown it at once for one vehicle. The place for what I've suggested would be something that trades movement speed for armor and more firepower - it carries the big guns, and it can take a punch, but if it's not well-covered it would get destroyed simply because it can't really run away that easily. Disclaimer: No, I don't actually expect something like that to show up in game, I was merely providing an example. It's possible to implement mechs--or even walkers if that's a more comfortable term 'round these parts--in a way that's satisfactory without having everyone crying BFR. |
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2012-07-02, 07:18 PM | [Ignore Me] #12 | ||
Captain
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I like mechs too. These crawlers are a really cool idea. Essentially the land version of the gal gunship. Don't be turned off bfrs "mechs" just because ps1 fucked up and made them too powerful
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2012-07-02, 08:05 PM | [Ignore Me] #15 | ||
Looks good so far. Ya can't have everything at the start, we need to have stuff for future expansions ect.
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