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Old 2012-07-06, 12:16 AM   [Ignore Me] #1
OutlawDr
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Battle Rifle for Heavy Assault


So I posted this in the wiki section, but I don't think anyone reads anything down there.

I was watching the totalbiscuit videos(...again ), and I came across a very interesting weapon. Its a primary weapon taken by Heavy Assault, but its not really a LMG. The in-game description pegs it as a long range rifle.

"The versatile Flare VE6P's single shot firing mode gives the user the ability to pick off long-range targets".


Go to minute 47:35.

This doesn't paint the picture of a high RoF, low accuracy weapon we associate with the LMG. I think this constitutes as a completely different weapon type for HA. Its not a sniper rifle, and not an assault rifle. I'm calling it a battle rifle for now.

Note that its stat bars don't seem to match the description. This is probably untidy alpha values that will be corrected later.
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Old 2012-07-06, 12:42 AM   [Ignore Me] #2
JimmyOmaha
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Re: Battle Rifle for Heavy Assault


Good find, may get me to play a HA after all SOE. :]
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Old 2012-07-06, 01:00 AM   [Ignore Me] #3
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Re: Battle Rifle for Heavy Assault


Yeah I get the feeling that heavy assault still isn't entirely flushed out yet. Or maybe not balanced yet. We still haven't had much of any details on the iconic HA weapons from PS1.

I hope there's more to HA than we currently know about. Right now it doesn't seem to be one of the most interesting classes... which is kinda sad.
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Old 2012-07-06, 01:12 AM   [Ignore Me] #4
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Re: Battle Rifle for Heavy Assault


I like the idea of that kind of gun! Anti spray-and-pray, maybe only semi-auto but does higher damage per hit. Thats what ive always thought of stuff like the BAR and Garand rifles, you have to pick your shots but if you can make them they'll punch through a brick wall.
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Old 2012-07-06, 02:10 AM   [Ignore Me] #5
OutlawDr
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Re: Battle Rifle for Heavy Assault


I think with this HA is my top class for sure. I was hoping for a battle rifle weapon and I was hoping the HA would get it. So when I noticed this on the video, i made a mess of my pants

With this "Battle Rifle" the HA becomes very diverse. It has AV, it has LMG for mid range, the iconic HA weapons for short and now this for long range. And it has the most armor and an uber shield. yes plz
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Old 2012-07-06, 02:13 AM   [Ignore Me] #6
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Re: Battle Rifle for Heavy Assault


Originally Posted by OutlawDr View Post
I think with this HA is my top class for sure.

With this "Battle Rifle" the HA becomes very diverse. It has AV, it has LMG for mid range, the iconic HA weapons for short and now this for long range. And it has the most armor and an uber shield. yes plz
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Old 2012-07-06, 02:27 AM   [Ignore Me] #7
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Re: Battle Rifle for Heavy Assault


It's funny how so many people are against "quickscoping" snipers who put 4x scopes on their long range semi auto rifles, and yet when a fundamentally similar idea is presented as a "battle rifle," it's the best idea ever.

If HA has the answer for any range, it lessens the motive for using the other classes in infantry combat. It makes more sense to keep the long range weapons in the hands of classes that are not meant to be in the thick of a firefight, taking a lot of damage.

Don't get me wrong, I'm ok with battle rifles; in fact, they are probably my favorite weapon type. However, it seems to me that it would be a more natural addition to the Medic class perhaps.
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Old 2012-07-06, 02:33 AM   [Ignore Me] #8
StumpyTheOzzie
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Re: Battle Rifle for Heavy Assault


Seems like a high powered normal infantry rifle from like 1900 or something. Normal infanteers have moved from something of a sniper role more towards a volume downrange role over the centuries.

This makes me think of the old days of single shot cartridges or lever action rifles.
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Old 2012-07-06, 03:18 AM   [Ignore Me] #9
OutlawDr
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Re: Battle Rifle for Heavy Assault


Originally Posted by Knightwyvern View Post
It's funny how so many people are against "quickscoping" snipers who put 4x scopes on their long range semi auto rifles, and yet when a fundamentally similar idea is presented as a "battle rifle," it's the best idea ever.
Im not sure what your definition of quickscoping is. AFAIK its when there is near instant ADS and sometimes a bit of crosshair lock-on. Combined it allows for people to run around using long range weapons like shotguns.

If HA has the answer for any range, it lessens the motive for using the other classes in infantry combat. It makes more sense to keep the long range weapons in the hands of classes that are not meant to be in the thick of a firefight, taking a lot of damage.

Don't get me wrong, I'm ok with battle rifles; in fact, they are probably my favorite weapon type. However, it seems to me that it would be a more natural addition to the Medic class perhaps.
The way I see it.. the HA is the premiere, workhorse trooper. Its not too strange that the class has a tool for most ranges. LA is the vanguard. MAX is the shock trooper. Infiltrator is scout/assassin/sniper. Engineer is support, repair and utility. Combat medic is the ..ehh the medic. I don't see how HA having long range diminishes any of the other classes roles. In fact as it stands, many people are questioning the HA's usefulness due to it being so similar to a MAX. Having a battlerifle allows it to distinguish itself further from the max..

If any other class should get it based on your criteria its the engineer (and infiltrator of course). A good medic is going to be upfront laying down aegis shields and reviving people when they can. However if the engineer gets one more thing I think the forums will explode.
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Old 2012-07-06, 03:43 AM   [Ignore Me] #10
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Re: Battle Rifle for Heavy Assault


2-stage trigger... first pull fires a single shot, second pull is full auto. Gives high accuracy in suppressive weapons, as the first shot (if not a hit) will make targets duck and cover, then the rain comes.
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Old 2012-07-06, 03:46 AM   [Ignore Me] #11
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Re: Battle Rifle for Heavy Assault


ooohh nice spot Outlaw, as they say in Russia "wery interesting"
BR variants for the assault rifles, HA is going to be great.
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Old 2012-07-06, 04:02 AM   [Ignore Me] #12
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Re: Battle Rifle for Heavy Assault


That said, they have mentioned the existance of semi-auto rifles that fall between assault rifles and snipers a long time ago, but last time I heard I think they were confirmed to be for infiltrators mostly.
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Old 2012-07-06, 04:55 AM   [Ignore Me] #13
Xyntech
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Re: Battle Rifle for Heavy Assault


Pretty cool. Sounds like it would be a lot of fun to use. First thing I've seen that's really gotten me interested in the HA class
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Old 2012-07-06, 06:52 AM   [Ignore Me] #14
Erendil
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Re: Battle Rifle for Heavy Assault


Originally Posted by OutlawDr View Post
So I posted this in the wiki section, but I don't think anyone reads anything down there.

I was watching the totalbiscuit videos(...again ), and I came across a very interesting weapon. Its a primary weapon taken by Heavy Assault, but its not really a LMG. The in-game description pegs it as a long range rifle.

"The versatile Flare VE6P's single shot firing mode gives the user the ability to pick off long-range targets".


Go to minute 47:35.
Day 3

This doesn't paint the picture of a high RoF, low accuracy weapon we associate with the LMG. I think this constitutes as a completely different weapon type for HA. Its not a sniper rifle, and not an assault rifle. I'm calling it a battle rifle for now.

Note that its stat bars don't seem to match the description. This is probably untidy alpha values that will be corrected later.
Yeeahhhh, this definitely did not escape my attention. I actually stumbled across the same piece of footage yesterday when hunting down the decent Light Assault footage that takes place 1 minute after that (~48:30) to show some outfitmates.

I'm at work right now so I can't watch the clip, but IIRC the player they were specing didn't actually *click* on the rifle, he just moused over it, so the weapon stats shown were still for whatever other rifle he had selected. So here's hoping for lower RoF, high accuracy, and high damage! Can you say, "M14?" GIMMEGIMMEGIMME

I remember pushing a couple of times to get ES Battle Rifles introduced for PS1 but few people seemed interested. I'm psyched it looks like they're gonna make an appearance in PS2...! Can't wait to try it out!


Originally Posted by OutlawDr View Post
Im not sure what your definition of quickscoping is. AFAIK its when there is near instant ADS and sometimes a bit of crosshair lock-on. Combined it allows for people to run around using long range weapons like shotguns.

The way I see it.. the HA is the premiere, workhorse trooper. Its not too strange that the class has a tool for most ranges. LA is the vanguard. MAX is the shock trooper. Infiltrator is scout/assassin/sniper. Engineer is support, repair and utility. Combat medic is the ..ehh the medic. I don't see how HA having long range diminishes any of the other classes roles. In fact as it stands, many people are questioning the HA's usefulness due to it being so similar to a MAX. Having a battlerifle allows it to distinguish itself further from the max..

If any other class should get it based on your criteria its the engineer (and infiltrator of course). A good medic is going to be upfront laying down aegis shields and reviving people when they can. However if the engineer gets one more thing I think the forums will explode.
Pretty much my thoughts too. Thanks for saving me on some typing. Although I'd think a battle rifle might fit Light Assault more than Engie with their ability to get to high perches and such. And Engies already have turrets for long range work.

Last edited by Erendil; 2012-07-06 at 06:56 AM.
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Old 2012-07-06, 07:38 AM   [Ignore Me] #15
Karrade
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Re: Battle Rifle for Heavy Assault


Originally Posted by Knightwyvern View Post
It's funny how so many people are against "quickscoping" snipers who put 4x scopes on their long range semi auto rifles, and yet when a fundamentally similar idea is presented as a "battle rifle," it's the best idea ever.

If HA has the answer for any range, it lessens the motive for using the other classes in infantry combat. It makes more sense to keep the long range weapons in the hands of classes that are not meant to be in the thick of a firefight, taking a lot of damage.

Don't get me wrong, I'm ok with battle rifles; in fact, they are probably my favorite weapon type. However, it seems to me that it would be a more natural addition to the Medic class perhaps.
The funny thing is from my perspective, while you are thinking the HA is the most powerful because it is the most versatile, I think the opposite for teamplay . The most powerful is the most specialised. - That is either the difference between a Solo Player and a Team Player mindset or just the completely different way we approach the game. HA Badly needs something to make it worthwhile in teamplay, this rifle may make it worth it.

Last edited by Karrade; 2012-07-06 at 07:39 AM.
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