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2012-07-07, 08:50 PM | [Ignore Me] #1 | ||
Lieutenant Colonel
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So, server stability in PS1 isnt currently at its prime and the load isn't even close to what PS2 will be handling. My question to SOE is if they're considering elaborating on improvements to server hardware and all of that to keep the game stable.
in other words, i want tech porn with info on how i hopefully wont get connection failure errors every 5-10 mins.
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Retired NC CR5, Cerberus Company. Not currently playing PS2. Anyone with a similar name is not me. My only characters are listed in my stats profile here on PSU. |
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2012-07-07, 10:15 PM | [Ignore Me] #3 | |||
Lieutenant Colonel
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just like any good tech porn, it should include graphs, numbers, interesting figures and many ideas on how servers will be in general, less crappy.
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Retired NC CR5, Cerberus Company. Not currently playing PS2. Anyone with a similar name is not me. My only characters are listed in my stats profile here on PSU. |
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2012-07-07, 11:21 PM | [Ignore Me] #7 | ||
Lieutenant Colonel
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tbh, I really would like to see an actual devblog on this. I know its a myraid of things they're doing to improve it all, but ~details~ never hurt anyone.
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Retired NC CR5, Cerberus Company. Not currently playing PS2. Anyone with a similar name is not me. My only characters are listed in my stats profile here on PSU. |
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2012-07-08, 05:23 AM | [Ignore Me] #10 | ||
Sergeant
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It's an established word
http://tvtropes.org/pmwiki/pmwiki.ph...TechnologyPorn |
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2012-07-08, 08:37 AM | [Ignore Me] #12 | ||
Malvision
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The forge light engine will be the biggest advancement in MMO gaming if it works as advertised. I'm very interested to see what it is capable of producing. I keep hoping they would do some sort of tech demo of the engine. But honestly what better tech demo could there be to show off the engine than a 2000 person FPS game.
Though understanding what sort of server or the technology behind it would interesting to hear about. Is it just one server for all of Auraxis or an array of servers? What is the system specs? How big is the connection to the server(s)? |
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