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Old 2012-07-08, 10:00 PM   [Ignore Me] #1
Canadian Vanu
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Food for thought: Temporary alliances


Hello people of PSU forums, I have been reading all of your peoples posts since the announcement of PS2, and never played the first planetside ( )This is my first post here, so I'm just going to say hello first.

I in no way expect this to happen, nor do I want to. Just something to start a conversation.

Since ps2 will have faction vs faction vs faction I thought the idea of teamwork between differen't factions would be cool. But since these factions seem to hate each other so much the idea of working together under normal circumstances seems so absurd that would never happen. But what if it was the groups only chance of survival was to team up?

So what if when one faction got wiped off a continent, they join the next weakest faction, only for said continent .

So if Vanu wiped out the Terran republic, the Terran republic would team up with the next weakest faction, which would be the new conglomerate, resulting in a temporary alliance until they capture enough land of their own to get a basic foothold.

The wiped out factions would share facilitys, out posts, and structures with their allies and they would treat each other as team mates, or you get a TK penalty.

They would still have to capture their own facilitys normally, but if the TR and NC capture a facility along the shores ( together ), it belongs to the TR no matter what, for this example. It then becomes their territory, and in 24 hours, the war is back on.

Vehicles are still faction specific but they get a new paint job.

What a bad first post.

~ Canadian
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Old 2012-07-08, 10:02 PM   [Ignore Me] #2
p0intman
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Re: Food for thought: Temporary alliances


it may be a terrible first post, but its also a better first post than most people who started posting here since ps2 was announced.

this will also never happen, because its different and would require higby and co. to allow factions to be wiped off the map in the first place. this is not to be permitted, since they want to just copy bf2/3 and cod because they're gutless.
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Last edited by p0intman; 2012-07-08 at 10:03 PM.
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Old 2012-07-08, 10:09 PM   [Ignore Me] #3
TheInferno
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Re: Food for thought: Temporary alliances


By the way, there are some fairly aggressive fans here, so be prepared for that.

Even so, he's got a point. I actually agree with the reasoning they gave (locking out a third of the game for 2/3rd of the playerbase doesn't seem like a good idea to me) but agree or not at this point there is no kicking off of continents or anything.

That being said, the only real alliances I know of between factions happening in Planetside was when two factions decided to focus mainly on a third, rather than anything official.
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Old 2012-07-08, 10:09 PM   [Ignore Me] #4
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Re: Food for thought: Temporary alliances


I would in no way want to work with the NC or VS to capture a point.

Sorry, no alliances.
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Old 2012-07-08, 10:12 PM   [Ignore Me] #5
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Re: Food for thought: Temporary alliances


I see this happening naturally, and it's not something you would need to implement with gameplay mechanics. Not that factions would ally, but if one would ever become dominant, the other two would be 'helping' each other by putting pressure on the dominant faction.
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Old 2012-07-08, 10:28 PM   [Ignore Me] #6
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Re: Food for thought: Temporary alliances


Originally Posted by p0intman View Post
this will also never happen, because its different and would require higby and co. to allow factions to be wiped off the map in the first place. this is not to be permitted, since they want to just copy bf2/3 and cod because they're gutless.
I like you.
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Old 2012-07-08, 11:56 PM   [Ignore Me] #7
Deadeye
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Re: Food for thought: Temporary alliances


I thought there already was an unwritten rule in planetside that states if NC are on continent, VS and TR must attack them first. At least, that's what it always seems like happens until the TR and VS zergs meet outside NC's last base.
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Old 2012-07-09, 03:20 AM   [Ignore Me] #8
Azren
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Re: Food for thought: Temporary alliances


Originally Posted by Canadian Vanu View Post
Hello people of PSU forums, I have been reading all of your peoples posts since the announcement of PS2, and never played the first planetside ( )This is my first post here, so I'm just going to say hello first.

I in no way expect this to happen, nor do I want to. Just something to start a conversation.

Since ps2 will have faction vs faction vs faction I thought the idea of teamwork between differen't factions would be cool. But since these factions seem to hate each other so much the idea of working together under normal circumstances seems so absurd that would never happen. But what if it was the groups only chance of survival was to team up?

So what if when one faction got wiped off a continent, they join the next weakest faction, only for said continent .

So if Vanu wiped out the Terran republic, the Terran republic would team up with the next weakest faction, which would be the new conglomerate, resulting in a temporary alliance until they capture enough land of their own to get a basic foothold.

The wiped out factions would share facilitys, out posts, and structures with their allies and they would treat each other as team mates, or you get a TK penalty.

They would still have to capture their own facilitys normally, but if the TR and NC capture a facility along the shores ( together ), it belongs to the TR no matter what, for this example. It then becomes their territory, and in 24 hours, the war is back on.

Vehicles are still faction specific but they get a new paint job.

What a bad first post.

~ Canadian
Anyone who claims this could never happen either never played PS1 or just did not think this through.

The whole point of a 3 way war is that it auto balances itself. If one empire becomes too strong, the other two empires will have no choice, but to fight them. This leads to a 2v1 setup. If you look at the territory system, this should be obvious - if you do not have a frontline with both empires, you can only attack one of them.

So there will be times when two empires will team up, no question about that. Either from big population diffrence or due to some overpowered weaponry. This happened in the past with PS1, and will in PS2 too.

Of cousre these "alliances" only go so far; both empires will still be hostile to you, only that you will not be fighting both.

Originally Posted by Deadeye View Post
I thought there already was an unwritten rule in planetside that states if NC are on continent, VS and TR must attack them first. At least, that's what it always seems like happens until the TR and VS zergs meet outside NC's last base.
Well sure, because if you only have one base, we just want to get you off the continetnt. It is your fault you end up with a single base in the first place
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Old 2012-07-09, 03:33 AM   [Ignore Me] #9
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Re: Food for thought: Temporary alliances


I remember when I (an NC infiltrator) worked together with a VS infiltrator to blow the generator in a Terran base using a bunch of boomers. Then we each grabbed a loose module and surge-raced to the nearest lake while spamming voice commands. It was pretty awesome.

Last edited by Sanfard; 2012-07-09 at 03:36 AM.
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Old 2012-07-09, 03:35 AM   [Ignore Me] #10
Mr DeCastellac
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Re: Food for thought: Temporary alliances


When you mouse over the thread title, it shows your frowny face as (:()

Reminds me of this xkcd.





Also, I doubt any empire to empire alliances will be made. At all. It will probably be like PS1. If the NC owned 60% of the map and VS and TR each owned 20%, they would both fight the NC, since they're the biggest threat. That's the closest you'll get to an empirical alliance. It occurs primarily because of each empire looking out for themselves.
Remember, my example is totally hypothetical. The NC can't even figure out how to aim a gun, no way they could capture 60% of a continent.
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Old 2012-07-09, 03:43 AM   [Ignore Me] #11
Canaris
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Re: Food for thought: Temporary alliances


I'd shoot our temporary allies in the back first chance i got, cos i know they'd do the same to me.

No this concept is not needed, usually there will just be an unspoken agreement between factions, you see 60% blue up on the board and naturally Red & Purple will just attack it as abhorrent, now that said I have seen days in Planetside where one faction was dominating the map yet the other two sides were already locked in a death fight and didn't seem to care what was up.
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Old 2012-07-09, 03:48 AM   [Ignore Me] #12
Vetto
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Re: Food for thought: Temporary alliances


I'd sooner shoot all of my allies in the back of the head for Heresy for even thinking the idea!

To side with the lesser of two evils is still siding with Evil!

Now some one drive the tank closer! I wish to hit them with my sword!

Last edited by Vetto; 2012-07-09 at 03:49 AM.
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Old 2012-07-09, 03:58 AM   [Ignore Me] #13
Sabot
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Re: Food for thought: Temporary alliances


Originally Posted by Canaris View Post
I'd shoot our temporary allies in the back first chance i got, cos i know they'd do the same to me.

No this concept is not needed, usually there will just be an unspoken agreement between factions, you see 60% blue up on the board and naturally Red & Purple will just attack it as abhorrent, now that said I have seen days in Planetside where one faction was dominating the map yet the other two sides were already locked in a death fight and didn't seem to care what was up.
CyssorSide, NC will defend Tore and Leza no matter what... but that's NC mentality for you.. "Aaaah!! An Interfarm.. must go exercise my JH/scattmax trigger finger to the end of time!"
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Old 2012-07-09, 05:03 AM   [Ignore Me] #14
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Re: Food for thought: Temporary alliances


Overpowered weapons did not promote alliances in PS1. When the Lasher was OP for example no one wanted to fight the VS and the NC and TR went at eachother leaving the VS to eat land.
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Old 2012-07-09, 06:17 AM   [Ignore Me] #15
MrKWalmsley
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Re: Food for thought: Temporary alliances


Originally Posted by Azren View Post
Well sure, because if you only have one base, we just want to get you off the continetnt. It is your fault you end up with a single base in the first place
The fact that you guys would instantly just team up on us shows how much of a threat we were to you both. Better luck this time!

Originally Posted by Sabot View Post
CyssorSide, NC will defend Tore and Leza no matter what... but that's NC mentality for you.. "Aaaah!! An Interfarm.. must go exercise my JH/scattmax trigger finger to the end of time!"
That'll all change now though, since the guys with the itchy trigger fingers are not likely to go with the faction with the slowest firing rate. Enjoy your new company!

Last edited by MrKWalmsley; 2012-07-09 at 06:19 AM.
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