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2012-07-10, 12:54 PM | [Ignore Me] #1 | ||
Private
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So I was just watching the VOD from Higby's stream and apart from what others have already mentioned about things like the huge king-sized notifications, does anyone else think the death and being revived animation looks very unnatural? It's like a tree falling over sideways or something and being revived looks like the same thing played backwards . Thoughts?
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2012-07-10, 01:13 PM | [Ignore Me] #7 | |||
Lieutenant Colonel
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If ragdoll was used, your POV would follow the head. |
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2012-07-10, 01:18 PM | [Ignore Me] #10 | ||
Private
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I know what ragdolls are but your assumption is incorrect. For one, the models death animation (which other people see) is not the same as the first person animation (what you get to see). As much as I hate BF3 and comparing it with PS2, take a look at this: . BF3 has ragdolls but the animation you see is static and never changes. It also looks more natural.
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2012-07-10, 01:38 PM | [Ignore Me] #12 | |||
Corporal
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2012-07-10, 02:11 PM | [Ignore Me] #14 | ||
Not to be picky about wording, but I'm going to be picky about wording.
When Brewko revived Higby, at the "choose your respawn point" screen Higby got a dialog that read, "Accept revive request?". The word "Request" just seems like this wrong word to me in this situation. "Accept revive offer?" sounds better. |
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