Originally Posted by Soothsayer
However, in the interest of discussion, I'd like to see a cloak that shields you visibly, but also shields your from IFF sensors (like you might consider existing on a smart futuristic land mine.)
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Cool idea, but it would have to be tested. Sure, it's frustrating to be taken out by a single stray mine, but one would hope that with stealth you have the time to spot a minefield and avoid it. It would be interesting to see how a high level infiltrator certification for detecting and possibly destroying/hacking mines might work.
Originally Posted by Soothsayer
If you were going to go the recon route (and there's a lot that could be done with regards to tying recon as an activity into the automatically generated mission system) you would also probably find mobile radar or sensors to be pretty useful. Like, recon's only useful if the information gets out to the people who need it.
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I've had the idea for a command vehicle packed with sensors and communication equipment for a while now, actually. Sort of like how they work in Chromehounds. I doubt it would be the same in PS2, but I think it would be cool to be able to play the strategic game and still be in the fight, but in a less hands-on sort of way.