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Old 2012-07-17, 12:51 PM   [Ignore Me] #1
Devious Gaming
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Pilot/Medic or Pilot/Infantry?


I've read in other posts that a pilot/medic is the ultimate support class, but what about us who wanna fly stuff AND shoot stuff? I want to know what you guys think, is a pilot/infantry class viable in PS2?
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Old 2012-07-17, 01:04 PM   [Ignore Me] #2
SgtExo
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Re: Pilot/Medic or Pilot/Infantry?


All class excluding maxs can pilot vehicles, and i would personally take a light assault in case i get shot down so i can bail.
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Old 2012-07-17, 01:07 PM   [Ignore Me] #3
Arovien
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Re: Pilot/Medic or Pilot/Infantry?


any class can be pilot. no need for an engy or medic pilot.
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Old 2012-07-17, 02:43 PM   [Ignore Me] #4
willaguy
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Re: Pilot/Medic or Pilot/Infantry?


Medic's have guns too.
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Old 2012-07-17, 04:06 PM   [Ignore Me] #5
AzureWatcher
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Re: Pilot/Medic or Pilot/Infantry?


I'd go engineer. So you can pop out to heal your ride and still have fairly decent offensive capabilities.
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Old 2012-07-17, 05:24 PM   [Ignore Me] #6
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Re: Pilot/Medic or Pilot/Infantry?


What about the galaxy pilot's ability to set the galaxy as a spawn point and then run around and heal? i wonder if you'd get more XP for galaxy spawnpoint/healing or spawnpoint/gunning?
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Old 2012-07-18, 08:55 AM   [Ignore Me] #7
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Re: Pilot/Medic or Pilot/Infantry?


Originally Posted by Devious Gaming View Post
What about the galaxy pilot's ability to set the galaxy as a spawn point and then run around and heal? i wonder if you'd get more XP for galaxy spawnpoint/healing or spawnpoint/gunning?
They've said it would be possible to do purely support roles and gain XP just as quickly as through combat. So, it should't make much difference. (as long as you are equally proficient at both support and combat of course)
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Last edited by Ghostwing; 2012-07-18 at 08:56 AM.
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Old 2012-07-18, 10:13 AM   [Ignore Me] #8
Kran De Loy
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Re: Pilot/Medic or Pilot/Infantry?


From the little bit I got to play at the community event, being an Engineer is good an all for land vehicles, but I honestly find myself doubting that an Air vehicle will be able to get to a safe enough zone after combat to be able to hop out and repair as often as most people seem to expect.

Also since vehicles will have limited ammo for their weapons and Higby was talking about limiting the number of Flares an aircraft can carry instead of just putting them on a cooldown I guess you're much better off just flying the aircraft to a resupply post to get the ammo back as the same time as you repair the ride.

Even if you consider going to a deployed Sunderer you're still just flying back to the nearest resupply point for the vehicle.

Nah, for aircraft I thought I would want to go LA or Infil just as often as Engi, then Engineer for land vehicles.

Last edited by Kran De Loy; 2012-07-18 at 10:16 AM.
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Old 2012-07-18, 10:30 AM   [Ignore Me] #9
Marinealver
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Re: Pilot/Medic or Pilot/Infantry?


I have sugested the medic have some type of cert in which you could "medivac" some one either by generating a heal field around the vehicle or mabey res a person by placing a down individual from the field into an unoccupied passenger/gunner slot.

But for now a medic is purly an infantry support role.
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Old 2012-07-18, 10:47 AM   [Ignore Me] #10
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Re: Pilot/Medic or Pilot/Infantry?


Man, from everything I've seen, and I've been trying to watch every video possible, the Medic and Engineers are more of a traditional "Assault" class that just happen to have a 2nd pistol for healing or repairing and can cert to expand that. So really no loss of power there in the combat role. The named assault classes, are the Heavy Assault, which goes the LMG or larger route, and Light Assault, in the carbine/smg spec ops kinda route, take to opposite specializations that the other two fit nicely in-between. Just don't get hung up on the verbiage.

Other games give these roles tiny often sub-par smgs or shotguns, but that's not what's been shown here for PS2.
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Old 2012-07-18, 07:33 PM   [Ignore Me] #11
Rivenshield
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Re: Pilot/Medic or Pilot/Infantry?


So wait, wait. You can drive/pilot in rexo?
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Old 2012-07-18, 07:39 PM   [Ignore Me] #12
IgloGlass
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Re: Pilot/Medic or Pilot/Infantry?


Originally Posted by Rivenshield View Post
So wait, wait. You can drive/pilot in rexo?
Yes you can. MAX'es however can not which is good, but a HA or rexo not being able to pilot aircraft or tanks would seem "weird" in the game by the current looks of it. Also many players would probably be discouraged to play HA, even for that sweet rocket launcher, when they realise they won't be able to pilot a bomber.
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Old 2012-07-18, 07:50 PM   [Ignore Me] #13
Rivenshield
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Re: Pilot/Medic or Pilot/Infantry?


Originally Posted by IgloGlass View Post
Yes you can.
/wrinkles nose

I'll file that under 'Wait Until Beta', I suppose.
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Old 2012-07-18, 09:19 PM   [Ignore Me] #14
Klockan
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Re: Pilot/Medic or Pilot/Infantry?


Originally Posted by Rivenshield View Post
So wait, wait. You can drive/pilot in rexo?
It isn't rexo, Rexo was medic/engineer/anti infantry/anti tank all in one uber class. This is just rexo without its inventory and thus aren't any stronger than any of the other non MAX classes.
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Old 2012-07-18, 09:26 PM   [Ignore Me] #15
Brusi
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Re: Pilot/Medic or Pilot/Infantry?


um.. what is this thread about?!

If you are asking the benefits of flying as a medic, i can't think of any. It's probably the least useful class to pick if you are a dedicated pilot.
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