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PSU: Hammanator?
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2012-07-18, 08:55 AM | [Ignore Me] #7 | ||
Private
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They've said it would be possible to do purely support roles and gain XP just as quickly as through combat. So, it should't make much difference. (as long as you are equally proficient at both support and combat of course)
Last edited by Ghostwing; 2012-07-18 at 08:56 AM. |
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2012-07-18, 10:13 AM | [Ignore Me] #8 | ||
Captain
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From the little bit I got to play at the community event, being an Engineer is good an all for land vehicles, but I honestly find myself doubting that an Air vehicle will be able to get to a safe enough zone after combat to be able to hop out and repair as often as most people seem to expect.
Also since vehicles will have limited ammo for their weapons and Higby was talking about limiting the number of Flares an aircraft can carry instead of just putting them on a cooldown I guess you're much better off just flying the aircraft to a resupply post to get the ammo back as the same time as you repair the ride. Even if you consider going to a deployed Sunderer you're still just flying back to the nearest resupply point for the vehicle. Nah, for aircraft I thought I would want to go LA or Infil just as often as Engi, then Engineer for land vehicles. Last edited by Kran De Loy; 2012-07-18 at 10:16 AM. |
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2012-07-18, 10:30 AM | [Ignore Me] #9 | ||
Sergeant Major
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I have sugested the medic have some type of cert in which you could "medivac" some one either by generating a heal field around the vehicle or mabey res a person by placing a down individual from the field into an unoccupied passenger/gunner slot.
But for now a medic is purly an infantry support role. |
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2012-07-18, 10:47 AM | [Ignore Me] #10 | ||
Private
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Man, from everything I've seen, and I've been trying to watch every video possible, the Medic and Engineers are more of a traditional "Assault" class that just happen to have a 2nd pistol for healing or repairing and can cert to expand that. So really no loss of power there in the combat role. The named assault classes, are the Heavy Assault, which goes the LMG or larger route, and Light Assault, in the carbine/smg spec ops kinda route, take to opposite specializations that the other two fit nicely in-between. Just don't get hung up on the verbiage.
Other games give these roles tiny often sub-par smgs or shotguns, but that's not what's been shown here for PS2. |
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2012-07-18, 07:39 PM | [Ignore Me] #12 | ||
Master Sergeant
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Yes you can. MAX'es however can not which is good, but a HA or rexo not being able to pilot aircraft or tanks would seem "weird" in the game by the current looks of it. Also many players would probably be discouraged to play HA, even for that sweet rocket launcher, when they realise they won't be able to pilot a bomber.
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