Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: Home of the: Why do "Home of the" quotes always get accepted?
Forums | Chat | News | Contact Us | Register | PSU Social |
Home | Forum | Chat | Wiki | Social | AGN | PS2 Stats |
|
|
|
Thread Tools | Search this Thread | Display Modes |
2012-07-17, 01:56 PM | [Ignore Me] #1 | ||
Corporal
|
Hamma's new video showed us the mechanics of drop pods, they're slightly steerable, and do damage if they land on something (he stated that they've taken out vehicles).
It seems very likely we'll see infil squad leaders calling lots of squad mates at once, once in range of an enemy formation as a new first strike tactic. It looks fun, but highly abusable to me, what does everyone else think? It does seem somewhat odd that they can land with enough force to do serious damage but not harm the contents. Last edited by ratfusion; 2012-07-17 at 01:58 PM. |
||
|
2012-07-17, 01:57 PM | [Ignore Me] #2 | |||
Private
|
|
|||
|
2012-07-17, 02:25 PM | [Ignore Me] #3 | ||
Captain
|
It's just not an abusable tactic! No one seems to get this, the cool down is really long, you can't just rain down drop pods on the enemy.
Sure it'll be annoying if you get hit but just as annoying as being sniped, grenaded or rushed by an enemy squad. |
||
|
2012-07-17, 05:23 PM | [Ignore Me] #7 | ||
First Sergeant
|
I think while fun to do it will be exploited a year or so down the road, it will be just like the OS spam in PS1...deployed galaxies will be a favorite target of drop pods. the cool down will not matter when 80% of the population has it specced....you just used you squad spawn? Make lennymogrot squad leader.
|
||
|
2012-07-17, 05:37 PM | [Ignore Me] #9 | ||
I like this for sure, it's not going to be as bad as people think.
If your in an MBT and an enemy gets close enough to you that a squad mate can drop on you then you have already failed. All this footage we have seen will be nothing like the final game, we are missing the huge numbers that will ultimately keep the fights at longer ranges with more distinct battle lines. This will make issues like drop pod bombing less of an issue.
__________________
|
|||
|
2012-07-18, 05:12 AM | [Ignore Me] #10 | ||
Sergeant
|
if its a problem, it'll show up within 1 day of beta and get nerfed..
...TB looked / sounded pretty frustrated when their Lib got podded, especially since it took them about 10 mins to actually get one spawned and manned... ..for my part, just from the media I've seen, podding is a bit lame, I don't think pods should destroy stuff they land on |
||
|
2012-07-18, 05:14 AM | [Ignore Me] #11 | |||
Captain
|
|
|||
|
2012-07-18, 05:17 AM | [Ignore Me] #12 | |||
Sergeant
|
|
|||
|
2012-07-18, 05:17 AM | [Ignore Me] #13 | ||
This sounds like blasphemy...
__________________
| cyberneticpunks.com - Hostile Takeovers - Liquidation - No Survivors | Join the new face of the old guard. |
|||
|
2012-07-18, 05:24 AM | [Ignore Me] #14 | ||
Staff Sergeant
|
> I don't think pods should destroy stuff they land on
I saw a pod land on a Vanguard and kill it in PlanetSide 1. And I guess its logical that a pod would to a lot of dmg. Pod dropping was not a problem for vehicles in PlanetSide 1 because: - pods dropped less frequently, you had to go the shuttle building to get on a drop pod - pods dropped outside the base area, so the chance of hitting some1 was small The best part of pod dropping in PlanetSide 1 was when an entire Empire dropped at the same time at the same base. A massive rain of pods. Last edited by fvdham; 2012-07-18 at 05:43 AM. |
||
|
|
Bookmarks |
|
|