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PSU: /me cracks the whip
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2012-07-18, 04:41 AM | [Ignore Me] #1 | ||
Captain
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..Issues discussed so far? I mean, things like
Lack of character clipping, OOB problem, A bit much SFX(like dirt and explosions and the like), Meta-game, sense of achievements, and the felling of meaninglessness/unending war one can feel who might have never played any mmofps before, Resource distribution/resource abundancy, Overall combat(shooting) feel, Optimization, Changing seats, Delay or animation when it comes to 'entering/exiting', Class balance, Optimal level of TTK, Pop distribution, Logistics and things to incentivize things like covert, creative assaults/operations, F2P and Station cash/varying definitions of 'selling power' among individuals, Possible implications of adding or not adding Naval warfare / Space warfare, Concerns and ideas about Wildlife / AI faction, Plans to further differentiate PS2 from other games, Flight ceiling and things to improve the immersion, Empire swapping, Spotting methods, Griefing, Auto-run option, Chat filter, Punkbuster and server security, Fine-tuning the overall interval between combats....etc Or is it what the Beta forum should do instead of PSU? Last edited by cellinaire; 2012-07-18 at 04:49 AM. |
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