Advance vehicles requireing Tech? - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Life is a bitch, her name is {{eMaGyN}}. Not this quote again!
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Reply
 
Thread Tools Search this Thread Display Modes
Old 2012-07-20, 11:24 PM   [Ignore Me] #1
Marinealver
Sergeant Major
 
Marinealver's Avatar
 
Advance vehicles requireing Tech?


In PS1, nearly half the vehicles required a Tech plan (with the exception of the Gal, GG and Loady which had to pe aquired from Dropship/sanc). In PS2 there is only one vehicle that requires a Tech plant and that is the Galaxy?

I mean what is there to seperate a lightning from a Vanguard? Who would pull a lightning if they didn't want a Vanguard? To me with the whole new vehicle mechanics a lightning is a baby vanguard?
Marinealver is offline  
Reply With Quote
Old 2012-07-20, 11:30 PM   [Ignore Me] #2
Comet
First Sergeant
 
Comet's Avatar
 
Re: Advance vehicles requireing Tech?


They haven't talked much about this aspect of the game yet but Higby has stated numerous times how taking territory can be a viable strategy for starving your opponent of resources and/or certain vehicles.

He has only mentioned the Galaxy so far as being from a tech plant but I would not be surprised in the least if there's more vehicles on that special list that need certain bases to spawn.

Otherwise, they'll have to solve the issue you mentioned (why take a lightning when you can take a vanguard?) solely through resources and cool downs. Which is entirely possible as well.

We'll have to see how it plays out come beta.

Last edited by Comet; 2012-07-20 at 11:31 PM.
Comet is offline  
Reply With Quote
Old 2012-07-20, 11:42 PM   [Ignore Me] #3
BlueSkies
Staff Sergeant
 
BlueSkies's Avatar
 
Re: Advance vehicles requireing Tech?


Kind of imagine that as the footholds are replacing the sanctuary, that at the very least you will be able to pull anything you want from there.
__________________
BlueSkies is offline  
Reply With Quote
Old 2012-07-20, 11:50 PM   [Ignore Me] #4
The Kush
Captain
 
The Kush's Avatar
 
Re: Advance vehicles requireing Tech?


It cost more resources to pull a vanny vs lightening
The Kush is offline  
Reply With Quote
Old 2012-07-20, 11:57 PM   [Ignore Me] #5
SUBARU
Master Sergeant
 
SUBARU's Avatar
 
Re: Advance vehicles requireing Tech?


I believe the only thing that needs a special base is the Galaxy
SUBARU is offline  
Reply With Quote
Old 2012-07-21, 12:05 AM   [Ignore Me] #6
Reizod
Contributor
Master Sergeant
 
Reizod's Avatar
 
Re: Advance vehicles requireing Tech?


Originally Posted by BlueSkies View Post
Kind of imagine that as the footholds are replacing the sanctuary, that at the very least you will be able to pull anything you want from there.
Agreed... we would just have to worry about the logistics/distance/time it would take to get to a location.

I can forsee most of pull from their sanc.
__________________
<A true Vanu, I'm anything but primitive. What my mind doesn't know my heart fills in.>
Reizod is offline  
Reply With Quote
Old 2012-07-21, 12:17 AM   [Ignore Me] #7
Landtank
Second Lieutenant
 
Landtank's Avatar
 
Re: Advance vehicles requireing Tech?


Originally Posted by SUBARU View Post
I believe the only thing that needs a special base is the Galaxy
I believe you are correct good sir.
Landtank is offline  
Reply With Quote
Old 2012-07-21, 12:23 AM   [Ignore Me] #8
EnderGraff
Corporal
 
EnderGraff's Avatar
 
Re: Advance vehicles requireing Tech?


A person may want a lightning tank over a Vanguard solely for its greater maneuverability. From what I have seen, the Lightning looks much faster and much better against Infantry.
EnderGraff is offline  
Reply With Quote
Old 2012-07-21, 12:49 AM   [Ignore Me] #9
Symmenix
Sergeant
 
Symmenix's Avatar
 
Re: Advance vehicles requireing Tech?


Originally Posted by EnderGraff View Post
A person may want a lightning tank over a Vanguard solely for its greater maneuverability. From what I have seen, the Lightning looks much faster and much better against Infantry.
True, it fires bursts of little shells, kinda like the LAV or BMP from Battlefield.

Im looking forward to driving a lightning, they look like good hit n' run vehicles.
Symmenix is offline  
Reply With Quote
Old 2012-07-21, 01:00 AM   [Ignore Me] #10
Landtank
Second Lieutenant
 
Landtank's Avatar
 
Re: Advance vehicles requireing Tech?


Originally Posted by Symmenix View Post
True, it fires bursts of little shells, kinda like the LAV or BMP from Battlefield.

Im looking forward to driving a lightning, they look like good hit n' run vehicles.
I'm really excited to see the tank hunter option.
Landtank is offline  
Reply With Quote
Old 2012-07-21, 04:05 AM   [Ignore Me] #11
Kezz
Sergeant
 
Re: Advance vehicles requireing Tech?


Originally Posted by SUBARU View Post
I believe the only thing that needs a special base is the Galaxy
I do hope they've considered the impact of that on the general dynamics of the fights, since the Galaxy is also the mobile spawn point; the AMS-analogue. Now, obviously it's not a direct replacement, as has been discussed to death, but if it's sometimes going to be difficult to obtain, and the deployment of forward spawn points remains a key strategic tool, that could potentially have distinct impact on the ability of an empire with no Gals to prosecute the war.
Kezz is offline  
Reply With Quote
Old 2012-07-21, 04:47 AM   [Ignore Me] #12
fvdham
Staff Sergeant
 
Re: Advance vehicles requireing Tech?


I mean what is there to seperate a lightning from a Vanguard?
I don't know.
Vanguard looks like a heavy Lightning which confuses me a lot.

tech plant
In PS1 the Vanguard was 20 times stronger than the Lightning,
in PS2 maybe only 10 times strong. So a techplant may not be needed for Vanguard.

Galaxy
In the videos every1 and their dog use the drop pod
instead of the Galaxy for spawning.
Probably because SOI is not yet implemented.

Im looking forward to driving a lightning, they look like good hit n' run vehicles.
You can do hit a run with a Vanguard and have more armor.

Last edited by fvdham; 2012-07-21 at 04:52 AM.
fvdham is offline  
Reply With Quote
Old 2012-07-21, 05:42 AM   [Ignore Me] #13
JHendy
First Sergeant
 
JHendy's Avatar
 
Re: Advance vehicles requireing Tech?


Originally Posted by Landtank View Post
I believe you are correct good sir.
Think about it every night and day. Pull a galaxy, then fly away.
JHendy is offline  
Reply With Quote
Old 2012-07-21, 06:22 AM   [Ignore Me] #14
QFAN
Private
 
Re: Advance vehicles requireing Tech?


Isn't lightning more an AA vehicle, at least with its default payload?
QFAN is offline  
Reply With Quote
Old 2012-07-21, 08:23 AM   [Ignore Me] #15
QuantumMechanic
Contributor
Second Lieutenant
 
QuantumMechanic's Avatar
 
Re: Advance vehicles requireing Tech?


The macro-level metagame is going to be all about controlling and depriving others of resources (so it seems at the moment anyway). So yes, resources.

That and I suspect the cooldown timer on spawning a Lightning is going to be quicker than a Vanguard. Just assuming though.
QuantumMechanic is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 07:01 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.