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Old 2012-07-26, 07:47 AM   [Ignore Me] #1
vasito
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Helmet view?


Ive been thinking about this and decided to make a topic.

Wouldnt it be cool to have the option of a UI that looks like the inside of a helmet?

Something like in Republic commando?



Or the new halo game?


In the CGI we see the view of the vanu infiltrator:



Maybe we can get it after release? Or custom UIs? What do you think?
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Old 2012-07-26, 07:54 AM   [Ignore Me] #2
Magpie
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Re: Helmet view?


+1 I would pay for it
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Old 2012-07-26, 07:55 AM   [Ignore Me] #3
MasterMind
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Re: Helmet view?


It would be cool as an OPTION. But it would really only be used by people making videos and some RPers. Especially in a fast paced AAA shooter, you need the most FOV that you can get.


I already know that if its allowed, I will be turning off all the sparkly special effects and stuff so I can kill NC and TR more effectively and not be distracted by crazy particle effects.
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Old 2012-07-26, 07:55 AM   [Ignore Me] #4
damijin
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Re: Helmet view?


I think its very cool and immersive, but from a development standpoint the variety of different helmets and UI styles (each empire -- MAX as opposed to Infantry, different visor styles like the Vanu Infiltrator) the problem is that you would either spend HUGE amounts of time to make each one, or you would end up with a single helmet style, which would be pretty much the same as what we have now.

So I think that's pretty much the reason for that. They could of made the helmets more standardized to accomodate this, but realistically in development they probably didnt have the armors fleshed out by the time they wanted to have their UI functioning, so there was just not enough overlap to make it a high priority.
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Old 2012-07-26, 08:05 AM   [Ignore Me] #5
Pella
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Re: Helmet view?


Keep that crap for single player games.
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Old 2012-07-26, 08:12 AM   [Ignore Me] #6
Novice bot
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Re: Helmet view?


If it was optional, and disabled by default. Then yes. Its an FPS game, and I want my FPS games with minimal UI's as possible, I only need the most relevant information on the screen, absolutely nothing else.
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Old 2012-07-26, 08:14 AM   [Ignore Me] #7
JesNC
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Re: Helmet view?


I like that 'crap'.

But as damijin already said, it would probably eat too much dev time to get it right.
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Old 2012-07-26, 08:21 AM   [Ignore Me] #8
CutterJohn
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Re: Helmet view?


Eww. No. Add it and immersion fetishists would complain about being disadvantaged when getting their immersion fix, so then it would be locked on for everyone. This already happened with cockpits.

So no. Absolutely not.
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Old 2012-07-26, 08:23 AM   [Ignore Me] #9
IgloGlass
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Re: Helmet view?


Yeah no thanks.. It looked cool in the video when he wiped his visor but this would be bad for gameplay.
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Old 2012-07-26, 09:02 AM   [Ignore Me] #10
Shizora
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Re: Helmet view?


I think we need something like this. It brings a cool atmosphere

Last edited by Shizora; 2012-07-26 at 09:04 AM.
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Old 2012-07-26, 09:07 AM   [Ignore Me] #11
diLLa
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Re: Helmet view?


I'd rather have good gameplay, than cool atmosphere to be honest.
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Old 2012-07-26, 09:41 AM   [Ignore Me] #12
vasito
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Re: Helmet view?


Originally Posted by MasterMind View Post
It would be cool as an OPTION. But it would really only be used by people making videos and some RPers. Especially in a fast paced AAA shooter, you need the most FOV that you can get.


I already know that if its allowed, I will be turning off all the sparkly special effects and stuff so I can kill NC and TR more effectively and not be distracted by crazy particle effects.
Last time I checked PS2 is not uber fast leet paced shooter.

If its an option. There is no problem. And I dont believe there are people retarded enough to use it and complain that it takes up fov.
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Old 2012-07-26, 09:58 AM   [Ignore Me] #13
kertvon
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Re: Helmet view?


If the UI was transparent it wouldn't be that big of a deal. Its not like there isn't already an existing UI which could easily be integrated a more uniform helmet shaped design.

Not a big deal either way though.
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Old 2012-07-26, 10:14 AM   [Ignore Me] #14
Mr Underbeard
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Re: Helmet view?


I agree as long as it's an option there is no problem. If it becomes standard then there is an issue; as many including myself would not utilize the feature.
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Old 2012-07-26, 10:51 AM   [Ignore Me] #15
Nolerhn
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Re: Helmet view?


I'd pay for something like this, provided it would stay transparent. I just wonder how much dev time something like this would actually take for all the different classes though.
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