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2012-07-26, 04:41 PM | [Ignore Me] #1 | ||
First Sergeant
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A problem that seems to happen a lot in beta right now I keep hearing through the grapevine, as well as various videos I've seen of the Higby streams is exiting out of moving vehicles like normal.
Now, I am only basing this off things I have heard or seen from beta and have not experienced this myself. However, it seems that even pilots of vehicles can exit a vehicle instantly no matter the speed the vehicle is moving. This presents a problem of accidental bailing and thus your vehicle and its passengers left to fend for themselves. And unless you're spec'd for fast seat swapping...You're SoL. I've heard the key to enter/exit is E. When I heard this problem, I instantly thought about PS1, and having their bailing mechanic (Default Alt-G). Say in my Reaver, I could not exit it while it was in the air, but had to bail. Now in PS2, Bailing is being used through a different mechanic altogether with the Ejector Seat certification (I think...If the E3 demo was to show anything). If this is the case, bailing and exiting should be their own separate entities altogether in the world. If I am driving a Magrider, I should not be able to open the door and step out at 80km/h. However, if certed to allow ejection, I could press another button or key-combo to "Eject". Having this restriction on exiting moving vehicles or airborne ones once they're moving or in the air would solve a variety of problems:
Perhaps something to talk about? If you hit E while moving, you should get: "Cannot Exit.
Please come to a complete stop before exiting the vehicle"
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~Xen of Onslaught Member Since: September 2003 ~XoO Planetside 2 Air Division Commander ~Recruiting Now! Check our our PSU Recruitment Thread Here Last edited by PhoenixDog; 2012-07-26 at 04:43 PM. |
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2012-07-26, 04:48 PM | [Ignore Me] #3 | ||
First Sergeant
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Well of course. But you have to remember the scale and the fact vehicles cost something. I'm all for exiting moving vehicles with the cert requirement and a seperate key-combo...But I don't want to be flying a Galaxy (If my outfit ever lets me) and accidentally hitting E and thus killing 15 people and losing a TON of resources. I'd rather a simple message that I can't
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~Xen of Onslaught Member Since: September 2003 ~XoO Planetside 2 Air Division Commander ~Recruiting Now! Check our our PSU Recruitment Thread Here |
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2012-07-26, 04:58 PM | [Ignore Me] #4 | ||
Contributor General
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Just to note that all of this information was available outside of beta. I think it was purfectstorm at the E3 tream who commented that lots of pilots kill themselves immediately on take-off because they press E to ascend and then inadvertedly eject.
The only options for flyers are: cert ejection seat fly as light assault fly then land at your objective if you're not light assault or have certed ejection seat and you press E you fall to certain doom |
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2012-07-26, 05:06 PM | [Ignore Me] #6 | ||
the splash damage from the vehicle exploding should kill you within a certain range. bf3 has it so i dont see why planetside cant have it, would fix the quick bail outs.
also i dont see a problem with bailing out if in a tank. 1 shell from the tank that was attacking you will kill you anyway.
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Where Eagles Dare cossiephil http://www.twitch.tv/cossiephil http://www.youtube.com/user/cossiephil1 https://www.facebook.com/Guyvergamingtv |
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2012-07-26, 05:10 PM | [Ignore Me] #8 | |||
Staff Sergeant
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2012-07-26, 05:13 PM | [Ignore Me] #9 | ||
Everyone will have ejector seat but if you have it equipped you might be missing out on flares, radar, etc.
all trade-offs. Getting in and out of the vehicles fast is fine with me honestly it's worked before in other games.
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2012-07-26, 05:23 PM | [Ignore Me] #13 | |||
Sergeant Major
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EDIT: The only problem I really see is with Lag, where people press the button more than once and then hop out the vehicle they entered as a result... but that still shouldn't kill them. Last edited by Flaropri; 2012-07-26 at 05:25 PM. |
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2012-07-26, 05:44 PM | [Ignore Me] #15 | |||
Brigadier General
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I would hope that it would only protect them up to a certain height and speed. It could still be pretty generous. |
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