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PSU: Creaming a Vanu in an enforcer: Priceless
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2012-07-26, 05:02 PM | [Ignore Me] #1 | ||
Sergeant
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The official thread is too crowded with people going back and forth so I thought I'd create a new thread since noone has mentioned it:
What is that? A Drop Pod Beacon that lets dozens or maybe hundreds drop on one point? Is that OP or what? What do you guys think about having some kind of beacon like that in the game? Would it be too powerful for a single man to deploy? Personally, I think it would be an awesome thing to have at the end of the command certification tree to encourage people to go into it but I wonder if it would be too OP. Maybe if there was a timer on it or something per soldier (which would explain why they're all hanging out in the HART Dropship waiting for it to deploy). Could it be a hint of a possible ingame item? What do you think about it? |
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2012-07-26, 05:06 PM | [Ignore Me] #2 | |||
Staff Sergeant
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So it's likely to be in game for balance purposes but not quite as dramatic or powerful |
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2012-07-26, 05:11 PM | [Ignore Me] #4 | |||
Corporal
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2012-07-26, 05:13 PM | [Ignore Me] #5 | ||
PSU Code Monkey
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He is just talking about the idea, not that he has faith it would be in because of the trailer. It is possible for people to talk about the things that were in the video without it meaning they believe the video means they will be in.
Last edited by Ghryphen; 2012-07-26 at 05:20 PM. |
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2012-07-26, 05:14 PM | [Ignore Me] #6 | ||
Staff Sergeant
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Gone it would not surprise me if the beacon were in purely as a balancing measure to squad spawning. It acts as an early warning system to people on the ground that pods are possibly incoming. It acts as something that can be destroyed to prevent spawning etc etc
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2012-07-26, 05:20 PM | [Ignore Me] #8 | ||
Staff Sergeant
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Well it's theoretically better than having no idea when or where drop pods might come from and being in a state of having to move at all times and pray. Not saying it's something you drop right on enemies just in the area you are fighting.
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2012-07-26, 05:20 PM | [Ignore Me] #9 | ||
Hopefully not. Squad spawn on a leader will be max 9 guys and more only if you're in an organised platoon. If you want dozens of guys that's cool but get organised with some galaxies. Certs are going by time served so I really dont want I win buttons in everyones arsenal after 12-18 months. Thankfully theyve said orbital strikes will be unobtainable if you go too far down a shock trooper progression road
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2012-07-26, 05:23 PM | [Ignore Me] #11 | ||
Sergeant
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As above, Higby or other has mentioned a beacon which I took to mean BF3 style and that looks to be it. Don't know the mechanics tho....he may have said timer.
Could it be destructable too? Edit Higby is hubby according to my tablet......he wishes Last edited by Firearms; 2012-07-26 at 05:26 PM. |
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2012-07-26, 05:26 PM | [Ignore Me] #13 | ||
Brigadier General
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A beacon could be cool.
It would alert enemies that death from above could be on its way. It would be a target for the enemy to seek and destroy. It would be an inventory tradeoff choice whether or not you wanted to bring a beacon along. It would make it easier to rally everyone to spawn into the same area at the same time together, instead of scattershot like we've currently seen with most squad spawners. |
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2012-07-26, 05:27 PM | [Ignore Me] #14 | |||
Staff Sergeant
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